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    easy-video: a Tool to configure Retroarch Shaders and Overlays

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    retroarchconfigeasy-video
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    • vbsV
      vbs
      last edited by

      I was unhappy about the manual work that is needed to configure visuals like shaders and overlays for the different Retroarch cores. Then I learned about Floob's cool video-manager tool which inspired me to write something similar.

      So I made something I called "easy-video" (technically "rp-easy-video"). It is similar to Floob's video-manager but is meant to be more flexibile by allowing to freely combine shaders and overlays and install them for specific system. It might be possible to add more options later.
      Also it is quite flexible so that new configurations for shaders and overlays can be added as config files without touching the actual code.

      You can find it here:
      https://github.com/verybadsoldier/rp-easy-video

      I tried to document it as good as I could on the github page, but feel free give feedback or ask questions!

      There is a small handicap currently:
      It does not work on RaspberryPis at the moment since RPis use a different directory structure in RetroPie for shaders than other platforms. There are surely ways to workaround this but it makes only sense if someone else than me hasa interested in using this :)

      Disclaimer:
      I took ideas, code, shaders and overlays from different sources and reassembled them for ease of use. Most of it is not my work but the work of others!

      meleuM 1 Reply Last reply Reply Quote 3
      • meleuM
        meleu @vbs
        last edited by

        @vbs Is this tool specific to RetroPie, right?

        I don't understand why you are saying that it doesn't work on Raspberry Pi. I'm looking at the code now searching for something...

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        vbsV 1 Reply Last reply Reply Quote 0
        • vbsV
          vbs @meleu
          last edited by

          @meleu
          The code should be ok but some of the provided shader/overlay configuration files are referring to absolute pathes that do not exist that way on RPis (e.g. Path to shader crt-pi).

          1 Reply Last reply Reply Quote 1
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