Pixel Theme
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@rookervik I just updated and the Pixel-Metadata theme looks exactly the same as Pixel, meaning there's no meta data. Whoops!
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@rookervik Yeah I enjoy that theme too but still like the layout of regular pixel and meta :D
Cheers
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@rookervik Hmmm unless I m mistaken, pixel metadata looks the same as pixel now. As in, no meta data is being displayed anymore :( I just ran the update.
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@mrjordaaany Mmm, happy birthday! Hahaha I was going to ask if videos were working but looks like there are other things to worry about. Haha.
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@mrjordaaany What 'layout' are you talking about? The system select screen? Otherwise there are no changes that have been made. I've been wanting that ugly white bar gone for years. LOL.
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@rookervik yeah so when you enter a system to select a game all the meta data for each game doesn't display. It looks the same as the registration pixel theme. The extra boxes that would display meta data see gone.
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@mrjordaaany Oh, yeah, that's not how it's supposed to look. Haha. There are some strange tags in the XML that I don't recall adding so I am going to have to go clean them out. I'm trying to find a way to do it without having to open each file and delete them individually.
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Ok, Pixel Metadata theme's github is screwed up. When I upload the xml gets corrupted and causes conflicts. Sooooo, do I delete the repo and then re-make it?
Edit: muriani helped me fix it. I was copying over an old .git folder and making the site freak out.
Try updating and see if metadata re-appears
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@rookervik Sure does. All the meta data is back :) It's the new system layout too. However in game lists the little grey box that shows which game you have selected currently is missing.
Not sure if that was meant to be a feature of this theme like the pixel theme.
Cheers!
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@mrjordaaany Grey box... I don't recall a grey box. Each system had it's own colored selection-bar. Unless you're comparing it to the new pixel update where the selection-bar has a little grey box next to it?
If so, I had to remove the little grey box because I was asked to make the text smaller (like it used to be) and the grey box looked ridiculous next to all the small text.
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@rookervik Yup I was referring to that, and yup all good then. Was just wondering. Thanks for the great updates to your theme man :)
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@Rookervik
I noticed that in the pixel-metadata retropie and ports menus had the metadata sections added (they weren't there in the previous versions) so I changed them back using some old versions of pixel-metadata with the following code: https://pastebin.com/cfpNQeGVThanks
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@madmodder123 Ah, good catch. I'll try to fix that as soon as I can. Probably Saturday. I work today on Black Friday.
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@Rookervik noticed on some systems when the snaps launch the video playback screen is just a bit smaller then the box art, the left and right edges you can see the box art. Happens with N64 and SNES.
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@retronesguy That depends on the aspect of your videos. NES and SNES are not square-pixel systems so the signal was stretched on the TV. So having same-size screenshots and videos will depend on what you've downloaded. The screenshots and videos are set to display at whatever aspect they're saved as.
But I thought the screenshots were supposed to disappear when the videos played. So I'll check it out.
Heh, I loaded up SNES and all my videos (3) are a tad bit bigger than the screenshots. So I can't tell if the screenshot shows or not. :D
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@rookervik I'll try to get a screenshot when I get a chance. But on my end it looks like the box art remains on the screen and then the video is played over it. Wonder is anyone else is having this issue, or is it just me :)
Video and box art are coming from Steven Selph's scraper.
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@retronesguy I've checked the EmulationStation documentation "THEMES.md" on Videos and I can't find any code that would make art disappear when a video plays. Has it been implemented?
I can force a size for the images and videos... but that would render the videos to a certain size no matter what aspect they are in. So it could screw up other peoples' setups.
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@rookervik I'm fine with how it is, no need to go to all the trouble especially if I'm the only one with the issue. It's no big deal to me. Thanks
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@retronesguy I can only guess that I used to have the videos set to a certain size. There was originally no maxSize tag for videos when they were first implemented. So you had to force an aspect and I'm sure I set snes and nes to 4:3.
If there is no way to get screenshots/boxart to disappear when a video plays, that needs to be addressed. Maybe I can get @Tomaz to check it out.
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@rookervik The video element itself handles displaying the image and then switching to the video. I believe the problem is that you are setting the size/position of
md_image
for video view. You can see how it is handled in carbon here.md_image
is only specified for detailed view not video view.
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