RetroPie-Extra Repository
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@duglor not sure whats going on there. but im guessing that it has to do with the RetroPie version you are running
they change how the helper scripts work and the
lr-applewin
script was made with that in mind.if you dont want to update the main RetroPie setup to the latest. you will have to edit the install script and change a line
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@ExarKunIv said in RetroPie-Extra Repository:
@duglor not sure whats going on there. but im guessing that it has to do with the RetroPie version you are running
they change how the helper scripts work and the
lr-applewin
script was made with that in mind.if you dont want to update the main RetroPie setup to the latest. you will have to edit the install script and change a line
I will gladly edit the install script and change a line or I would be in your debt if you would, but again, of course I will.
@ExarKunIv
you can reply here or take the chat to my username here @gmail.com :) I'm really wanting to use applewin in retropie 4.7.1 !I would need to change - https://github.com/Exarkuniv/RetroPie-Extra/blob/master/scriptmodules/libretrocores/lr-applewin.sh - which lines to what? Should I use a text editor or should i use something else?
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M mitu referenced this topic on
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PS2 (Aethersx2) not starting on Retropie (RaspberryPi 5)
Hello!
Installed Retropie-extras, vulkan drivers, added kernel8.img and got proper BIOS with PS2 games in .iso format.I'm using Full desktop Raspberry OS, from which I use alt+f1 key kombination to start emulationstation from terminal. This way everythng has worked do far with all the other emulators.
But PS2 just doesn't open and shows that errors are logged at runcommand.log.
This is what runcommand.log shows:rm: cannot remove '/opt/retropie/configs/ps2/Config/cache/vulkan_pipelines.bin': No such file or directory Parameters: Executing: xinit /dev/shm/retropie_xinitrc -- vt1 -keeptty (EE) Fatal server error: (EE) Server is already active for display 0 If this server is no longer running, remove /tmp/.X0-lock and start again. (EE) (EE) Please consult the The X.Org Foundation support at http://wiki.x.org for help. (EE) X connection to :0 broken (explicit kill or server shutdown).
Any ideas?
Thank you! :) -
@Peeteris yes the problem is you are using a desktop. 90% of all my scripts are going to have issues with that since they use XINIT to fake a dasktop to run.
so you will have to go in
/opt/retropie/configs/ps2
and edit theemulators.cfg
and removeXINIT;
from the command linethat should do it.
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@ExarKunIv Thank you for the anwer!
It's still not working, and the error code now appears different:rm: cannot remove '/opt/retropie/configs/ps2/Config/cache/vulkan_pipelines.bin': No such file or directory Parameters: Executing: /opt/retropie/emulators/aethersx2/AetherSX2-v1.5-3606/usr/bin/aethersx2 -nogui "/home/USER/RetroPie/roms/ps2/Silent Hill 2 (USA) [2001].iso" qt.qpa.plugin: Could not find the Qt platform plugin "xcb,wayland" in "" This application failed to start because no Qt platform plugin could be initialized. Reinstalling the application may fix this problem. Available platform plugins are: wayland, vkkhrdisplay, wayland-egl, linuxfb, vnc, minimalegl, eglfs, offscreen, xcb, minimal. /opt/retropie/supplementary/runcommand/runcommand.sh: line 1328: 2755 Aborted /opt/retropie/emulators/aethersx2/AetherSX2-v1.5-3606/usr/bin/aethersx2 -nogui "/home/USER/RetroPie/roms/ps2/Silent Hill 2 (USA) [2001].iso"
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@Peeteris im going to have to go with wayland drivers are missing,
you can try to install them withsudo apt-get install wayland
this might or might not fix the issue. i dont test my scripts with a desktop since none of the official retropie releases have it. since Xinit didnt install. i have no idea on what else is missing
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@ExarKunIv Wayland can't be installed, but I can probably enable it in the Raspi config. I guess this error is because the new Raspberry OS uses new window-stacking compositor called LABWC.
Well, I just disabled desktop environmet on start as that's an easier solution, it seems. Now PS2 is working, thank you! -
Where might i find the most recent lr-ppsspp-dev that still works with retropie 4.71?
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@duglor you will have to dig around on the past commits to find a working one and manually drop it onto your system.
I know I have had a issue with that system for awhile now.
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I guess this is the rp-extra topic...
I JUST did a manual install on bookworm 64bits. Previously I was experimenting with bookworm 32bits, and got basically the same behavior.
Pi Model or other hardware: 4B
Power Supply used: 5v 5.1a Inova charger
RetroPie Version Used (eg 3.6, 3.8.1, 4.1 - do not write latest): 4.8.9
Built From: Standard; (direct raspberry imager online install of bookworm lite 64bit)
USB Devices connected: wireless rii mini keyboard/gamepad
Controller used: rii mini keyboard/gamepad
Error messages received: Error running 'git clone --recursive --depth 1 --shallow-submodules --branch master https://gitlab.freedesktop.org/mesa/mesa/ /home/pi/RetroPie-Setup/tmp/build/mesa-pi4' - returned 128
Verbose log (if relevant): is the full error log ok?I plan to at least try and run a few ports and light pc games on this. I'm sure I'll need box86/64 and wine at the very least, but I was wondering if not installing the mesa drivers would impact what I want to run in a negative way, or even if it can improve emulation at all.
I need to understand this to make tests and preparations for a pi5 later this year, but for now the 4 is all I have. Looked into it and it seems the script isn't pulling the right version from the master branch for some reason. Not sure how to edit that, couldn't even find the actual script in the retropie setup folder. (I know it's an extra and that I could edit directly on the extra folder and reinstall it if necessary, but even looking at the github isn't helping, nothing caught my eye on the script itself)
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@Azuli you can't run box64 with out masa. We have it set to look for masa before installing
I have not tested any of my scripts on my pi4 with 64bit. I have not have the time to do a fresh install for that.
Nothing else needs masa. Only box64
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Hello everyone. Im building a new retropie, from 4.5.1 with the latest 4.8.9 on my pi3A+ and was wondering if retropie-extra works could have the install scripts to old parallel and mupenplus like the older extra did
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@Ogroto said in RetroPie-Extra Repository:
could have the install scripts to old parallel and mupenplus like the older extra did
sorry, mine does not have those.
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@Ogroto My guess is you can download the mentioned plugins from the original since it's still available and copy them manually.
I had to manually move the ikemen-go-nightly.sh to install it
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M mitu referenced this topic
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Hello everyone. My setup is running using the following specifications:
Pi Model or other hardware: 4B+ Power Supply used: Official USB-C Power Supply AC 100-240V 50/50Hz input/DC 5.1V 3A outputRetroPie Version Used: 4.8.9
Built From: Pre made SD Image on RetroPie website (retropie-buster-4.8-rpi4_400.img.gz)USB Devices connected: TTX Wireless Gaming Reciever, HP 230 Wireless Keyboard dongle, and HP Wireless Mouse (Z3700)
Controller used: Xbox 360
Files: Fallout Community Edition.sh and Fallout 2 Community Edition.sh
Emulator: fallout1-ce and fallout2-ce
Guide used: After installing from source, I referred to the package help section under the fallout1-ce emulator in the experimental section. It states that the data folder, along with the critters.dat and master.dat files should be added to the roms/ports/fallout1 folder. For Fallout 2 Community Edition (after installing from source), I referred to the package help section under the fallout2-ce emulator in the experimental section. It asks you to include the data folder, along with the critters.dat, master.dat, and patch000.dat files to the roms/ports/fallout2 folder. All of the files and folders in each game must use lowercase letters.
The first game launches fine, but the problem begins when the cutscenes start. There are spots in the introduction where you notice blocky textures around the images. It seems like a glitch. The gameplay portions don't seem to have an issue, as I was able to kill a few of the bugs you encounter in the first cave and saved it before quiting.
Fallout 2 does not work for me at all. After it gets past the loading prompt, three seconds later my television loses the signal and all I see is a steady red light coming from the RetroPie. When I attempt to hit control-alt-delete to restart the entire system, it does not work. Luckily, I have the Argon One Pi 4B v2 case, which allows you to download a script that activates the power off switch on the back when you hold it for 5 or more seconds.
I bought both Fallout and Fallout 2 from GOG four days ago to give these emulators a try. Does anyone have any ideas as to why each of these games are giving me issues? Thanks for your input.
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@Striderx99 fallout 1 had that glitch for a while now.
Nothing we can do that is something that the dev has to fix if possible.As for fallout 2 it should be working. But I have not messed with that one in a few months now.
I'll have to give it a try before I can give a better answerUPDATE
FALLOUT 2 is broken. im not getting it to work at all on my pi5.
i will have to get my pi4 out and give that a shot. i did open a issue on github -
Is there any way to rotate video with the aethersx2 core? It seems to be running fine on my pi4, but since my screen is vertical, the display is showing something with GBA levels of dimensions.
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@Azuli unless there is a option for it in the menu. Then probably not.
That emulator is no longer being made so no help there. And I'm not sure if we can just rotate the image out side of the emulator itself. Maybe someone who is more versed on the background working of RetroPie can chime in. -
@ExarKunIv Thanks for attempting to get it to work on the Pi5. You beat me to posting about it to alexbatalov. On the Pi 4B+, I even tried adding some files from the .dat files (using an extractor). The runcommand.log showed that it attempted to run the emulator, but it ultimately crashed. From that point, I lost the signal to the Pi and just decided to call it a day. If you would like to see what the log displayed, I'll post it here. If the developer writes back with a solution, please let me know.
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@Striderx99 if you have a github account post it on my Repo. if not post it here, but ill take any info on this.
its odd since i know it was working when i first made it
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