Announcing Pegasus Frontend
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@darksavior said in Announcing Pegasus Frontend:
.. it wasn't the default..
As far as the rendering API is concerned, Buster is the same as Bullseye, so nothing changed here - DRM/KMS is still used on the Pi4.
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I'm by no means a programmer but I managed to get Pegasus running on a batocera image.
Once installed, Pegasus did not detect any of game.xml files from Emulation Station. Is there a specific path it searches? Can I manually point Pegasus to look in a specific path? I know you can for metadata.txt but did not see how to with game.xml
Thanks!
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@kryptalivian Great! Pegasus looks for game XMLs in the directories set in its
es_systems.xml
file, which should be located at at~/.emulationstation/
or/etc/emulationstation/
– the places where the official ES looks for them too. You can also set a custom path for the systems XML by adding a custom setting line to Pegasus' settings file:providers.es2.installdir: /path/to/your/dir
, in which case Pegasus will look only in this dir. -
@fluffypillow Hi, is a 64bit version available for the pi3/4? At the moment, if I want to use pegasus on a pi3 64bit os, then I have to manually install the pi4 version then install the missing 32bit dependencies.
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@Darksavior Hi, no, there's no prebuilt binary for 64 bit, but it should be technically possible to compile it. In theory though shouldn't the 32 bit release also work on the 64 bit OS?
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@fluffypillow I don't believe so. Pegasus will complain about missing dependencies. After searching for answers, I found out that I had to install them with
:armhf
at the end of each one for pegasus to see them. 64bit bullseye (unsupported in retropie for now) is using newer video drivers so the pi4 version works on the pi3b+. -
@fluffypillow Btw, the controller bug of acting crazy returning to pegasus after exiting a game still exists. The only way to get rid of it is to press Start, go inside the side menu, jiggle the dpad (or analog stick on my ps3 pad), and exit the menu.
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@Darksavior I think I might have managed to solve that; could you try the latest version?
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@fluffypillow So far so good. Thanks! I tested by exiting a game 10 times. I've only tested wired so far. The controller would go crazy (wired or wireless) around the first, second, or third time exiting a game.
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Nevermind. Moved the conv to github.
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