Indeed I have to work on it, structuring it better.
This is basically caused by the fact that I am working on it.
First I want to make sure things are working correctly.
When I am done adding/testing stuff I will try to reorganize.
Perhaps we can discuss this later on, to make it simpler.
Or indeed add a diagram in the first post.
Perhaps you have noticed, the forum lists are now in two sections. (old and new)
The list can now be build up from the new database we created.
Basically this means I can remove it from the old section, where it used it's own data.
Well, I have noticed now, working on it, that there is still much to be added and things that have to be changed.
You can experiment with making some sorting lines, if you want.
That way we can build the new lists that are important to be in there.
You can add it between lines 86 and 107, and share them if you like.
@buzz Here is a link to the script on github. It currently puts the export command in .bashrc, but I tested it on my machine by putting it in /opt/retropie/configs/all/autostart.sh with no luck of the script launched by emulationstation detecting the variable. The programming is in function RAM_PIBOY_CHECK.
From a packaging/scriptmodule perspective, this doesn't change anything for me, but that's really cool.
The current SDL Image library available on Raspbian is an old version that use an old libpng version with a bug. In order to use HD artwork you need to compile libpng and SDL Image from source and in sequence.
You can set it in the file /home/pi/.emulationstation/es_settings.cfg via the line <bool name="ParseGamelistOnly" value="true" />.
Finally got around to try that out. I didn't notice any real difference in starting time. It spends 80%-ish of the EmulationStation load screen with "Loading system config". The total time from console to be in the UI is ~1 minute regardless if ParseGamelistOnly is set to true or false.
It might be my setup, because there's no es_settings.cfg file available so I had to create it myself:
@inolen one more question...is it possible to make save input for a specific game or a specific button to switch from gamepad to axis controler. The problem is mainly that I'm also using two Hori Fight Sticks mini 4, so there is only a stick (gamepad) :) In some games there is the main controler the axis or gamepad. So every time I want to play a different game I have to reconfigure the controller from axis to gamepad or vice versa.
This is just a wish (feature?:) )...nothing more :) If it's to complicate to implement or configure then don't bother :)
Thank you again for your QUICK and mostly EFFECTIVE anwsers :)