Kids & Kiosk Mode, coming back [testers needed!]
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I LOVE Kids Mode. Unfortunately, the version that is out now doesn't work with the theme that I use (nes-mini). This theme requires the latest version of Emulationstation. I'm good with leaving everything the way it is now in Kids Mode/Kiosk Mode, with just updating the version of Emulationstation being used. If I had any coding ability at all, I'd love to help. Unfortunately, I'd just get in the way and screw stuff up!
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@r2dtoo glad to hear you find the Kid-modes functionality useful!
To clarify, this topic is a request for testing and feedback of a partial delivery of that functionality into the Retropie-emulation master branch. -
@zigurana said in Kiosk Mode, coming back [testers needed!]:
@r2dtoo glad to hear you find the Kid-modes functionality useful!
To clarify, this topic is a request for testing and feedback of a partial delivery of that functionality into the Retropie-emulation master branch.@Zigurana The "master branch" being the version of Emulationstation that come by default? Sorry for the stupid question. I just want to make sure I follow what you are saying. If that is indeed what you are saying, that is even better! If you need strictly user testing, I'd be happy to test for you. If you need technical type testing, I'd be of no use. Thanks again!!
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@r2dtoo your understanding is correct. I welcome all types of testing, both on usability and technical implementation. Beware though, that you will need make another installation of EmulationStation in order to test. There are some tools to help you with this (see my 1st post), but still, you will need to be somewhat comfortable with reverting to your backup image in case something goes horribly wrong.
Not that I expect that to happen, but it's called testing for a reason...
But really, it's not difficult to do, and at least as important as creating new features in the first place.
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Ok so here is what I found.
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You need to quit ES and run the script from the command line and install that way. Seems to be that the changes can not be made to ES when ES is running. (It makes sense honestly.)
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The "Show Hidden" does not seem to make a difference. Now I am in "full" mode...so that might be what it is. It might just be that I am in full mode so it doesn't matter..so if I show hidden and then go to kiosk or kids they show or don't show depending on how I have it set in full mode. I will test that after I update ES itself.
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I noticed that the "Surprise Me!" option is missing from all modes now.Seems to be missing from the newest ES as well. I did not get the version number sorry (DOH!).
So far no crashes or problems other than that. This fox is very happy! :D Thank You for this...I can breathe a sigh of relief and just let people play instead of "babysitting" them.
Oh I do have a question..are you going to update your theme "Zigurana"? It would make it so much easier to tags these! Just wondering! :)
EDIT: After updating to the newest ES I lost all kiosk/kid mode options...I take that as normal behavior? Reinstalling now.
Ok so I have "emulationstation v2.1.6xx_kid_kiosk_xx.favorites" (x's indicate I could not read the info). Themes are broken. The only one that works is Carbon (videos snaps metadata show fine). I'm not complaining of course...just pointing it out.
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Who would like to see this merged into the "stock" emulation station? I would!
And I understand it is not "that easy." Just wanting you to "hear our voices" :)
(Guess an up vote will work..as I don't think they want us outside their houses with signs and things ;) )
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@akafox
Hey, I am glad you find this functionality usefull, and for giving this a try.
However, from the looks of it, you've been testing a very old version of my Kid-kiosk branch, and not the Pull Request currently under discussion.
Did you install the test version of ES using @meleu 's testing script, or via the experimental packages route?
In the current proposed changes, step 1, there is only one additional UI mode: Kiosk.In step 2, I will re-introduce kids mode, as well as filtering of specific games/items using the hidden metadata tag.
Btw "surprise me!" has been rebranded to "random" and can be triggered by pressing 'X' while you are at the systemview (goto random system) and gamelistviews (go to random entry).
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@zigurana I am using the experimental option...I thought something was strange about that...ok so I will look into that and try to appear as if I know what I am doing ;)
I will get back to you with a report on the new version..and no thanks needed. I want this feature..i need this feature. I am sure there are many others that do as well.
Update: Ok I got the new version..runs spot on as far as I can tell. I did get and error saying that it could not install it:
./es-tests.sh: line 232: /root/RetroPie-Setup/scriptmodules/supplementary/es_zigurana_kioskmode.sh: No such file or directory
sudo: /root/RetroPie-Setup/retropie_packages.sh: command not found
====== W A R N I N G !!! ======
= SOMETHING WRONG HAPPENED!!! =And
Failed to install zigurana's KioskMode ES branch in "/opt/retropie/supplementary/es_zigurana_kioskmode". :(
(you should have seen the error messages, right?)However :
Installing zigurana's KioskMode ES branch in "/opt/retropie/supplementary/es_zigurana_kiosk mode".
And running from there works just fine...however on boot it loads "stock" ES this is normal behavior?
How would I get the kiosk mode to load on boot?
Sorry for the HUGE text..not sure what it is....
and as for the "favorites and random"..I have my help turned off..so I didn't see it...heh
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I have a question after reading this thread and a little bit on github. Is it hardcoded what can be hidden or is it possible to choose what can be hidden by the users with a config file or something like that?
It sounds like it's hardcoded but since the unlock code is stored in a text file, I wondered if the hidden elements are also stored in one. -
@ectoone the ES menu items that are hidden are indeed hard coded.
Personally, I do not see it as worthwhile to make this fully configurable via a resource file (when weighed against the extra complexity). If a good use-case arises, we could decide on another UI mode to support that.
Case in point: the Kids-mode, which is in the works.
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To answer my own question. I took my time this time and was able to get it to work and changed it to the main startup version. Guess i didn't fully understand what i was doing at first :P
Last question..was this finally merged into the main ES code base..I remember reading that somewhere...
and if so..then it does NOT need to be installed via the menu it will comedown with the new version of ES on and updated correct?
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@Zigurana great work! Do you have any idea when this will be merged? one more thing..what file do we edit to change the konami code?
Love the idea of kiosk mode!
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Just to confirm, I've been using this since the development build, as my main build. Runs perfect, no problems.
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@paffley
Hi!
The unlock passphrase is stored as a string (series of letters) in the EmulationStation settings file (I think: /home/pi/.emulationstation/es_settings.cfg).
Look for the item called 'UI_passphrase' or something like that.The default value is 'uuddlrlrba', but you change that to any string you want. Note that you can only unlock with u (up), d (down), l (left), r (right), a, b, x, and y. So if you put a 'w' in there, you will not be able to unlock it at all.
But in any case, you will always have access to the settings file itself, to retain the possibility to change the value for 'UI_mode' to 'full' manually.
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@Zigurana Thanks mate, spot on!
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@akafox @R2dTOO @dunginhawk @Cjax08 @Capeman @EctoOne @paffley :
I've submitted a second Pull Request to introduce the Kid-UI functionality.
This will allow you to set two new metadata tags 'kidgame' and 'hidden' to either 'true' or 'false'. This value is then used to show or hide items based on the current UI-mode. For more info, see the PR.If you want to contribute to the test-phase of this functionality, you can use the test-tool.
Repo: https://github.com/zigurana/EmulationStation
Branch: KidModeAny and all feedback would be most appreciated!
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@zigurana said in Kiosk Mode, coming back [testers needed!]:
Personally, I do not see it as worthwhile to make this fully configurable via a resource file (when weighed against the extra complexity). If a good use-case arises, we could decide on another UI mode to support that.
I think having variables in the settings file where you edit your input code would be a great way to please everybody. I understand you don't want to disable adding/deleting favorites in kiosk mode by default (or at all), but a few of us really want that function without having to use a full on kids mode. Making text based variables for extra hidden content wouldn't add any complexity to the end user who would just use the defaults, but alot of us experienced users would appreciate the extra customizability.
But I may also be acting selfish, because I really, REALLY don't want my family to be able to edit my favorites, hahahahaha!
Regardless, great work and a fantastic addition to ES!
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@zigurana Just to make this clear, i have two questions.
The UI Mode can be changed in the ES menu?
And if i want to hide the entire Retropie System, i have to add the hidden tag to all entries of that gamelist? -
@ectoone said in Kids & Kiosk Mode, coming back [testers needed!]:
@zigurana Just to make this clear, i have two questions.
The UI Mode can be changed in the ES menu?That is correct, under the UI settings, you will find a setting called UI mode, with possible values
Full, Kiosk, Kid
.Full
is the default, normal ES interface with all menu's and options available. ChoosingKiosk
will result in (most) ES menus being hidden, as well as GameListItems (games) that are explicitly hidden using the metadataHidden=true
. When SelectingKid
you get the same ES menu shielding as inKiosk
mode, but now only those menu items that are explicitly allowed via metadata tagkidgame=true
are listed.And if i want to hide the entire Retropie System, i have to add the hidden tag to all entries of that gamelist?
After reload, systems that no longer have visible entries, are not shown on the SystemListView at all. So to hide the Retropie system, you can simply 'hide' all entries (when running in
kiosk
or not set them tokidgame=true
(=default) when runningkid
.
Note I just fixed a bug related to this: If none of the systems have anything to show (because you switched toKid
before setting any game toKidgame=true
), there will now be a popup after loading telling you that the system will revert toUImode = Full
.Please update before testing (run the test script again).
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@zigurana Will the kiosk and kids mode have the ability to hide shutdown and only show reboot?
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