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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    ResidualVM - Can't start after compile and install

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    residualvmrespberry pi 3
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    • B
      becca34
      last edited by

      You know I have the same problem, Framebuffer is not complete! status: 36061!

      I'm also using a fresh image of retropie. I believe it's a problem from retropie script, it can't compile right the OpenGL package.

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      • R
        raphamotta @becca34
        last edited by raphamotta

        @becca34 Glad to know it's not only me. Hope it get fixed soon

        1 Reply Last reply Reply Quote 0
        • ExarKunIvE
          ExarKunIv
          last edited by

          that is really odd.
          i have it running just fine on mine, but i had mine installed way back with build 4.0 so maybe.
          what ever you are finding came later.

          hope you figure it out.

          RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
          RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
          Maintainer of RetroPie-Extra .

          R B 2 Replies Last reply Reply Quote 0
          • R
            raphamotta @ExarKunIv
            last edited by

            @exarkuniv Maybe there's a way to force compile it from an old source from gihube? I know it's possible but I can't find the code...

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            • B
              becca34 @ExarKunIv
              last edited by becca34

              @exarkuniv Can you share your binaries with us? Will be great!

              Tell me what's on the sh file inside your residualvm rom folder

              ExarKunIvE 1 Reply Last reply Reply Quote 0
              • ExarKunIvE
                ExarKunIv @becca34
                last edited by

                @becca34

                i dont know how to share binaries, but if someone can tell me i will try

                as for my .sh

                #!/bin/bash
                renderer="$1"
                [[ -z "$renderer" ]] && renderer="opengl_shaders"
                game="$2"
                [[ "$game" =~ ^\+ ]] && game=""
                pushd "/home/pi/RetroPie/roms/residualvm" >/dev/null
                /opt/retropie/emulators/residualvm/bin/residualvm --renderer=$renderer --fullscreen --joystick=0 --extrapath="/opt/retropie/emulators/residualvm/extra" $game
                while read line; do
                    id=($line);
                    touch "/home/pi/RetroPie/roms/residualvm/$id.rvm"
                done < <(/opt/retropie/emulators/residualvm/bin/residualvm --list-targets | tail -n +3)
                popd >/dev/null
                

                hope this can help

                RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                Maintainer of RetroPie-Extra .

                1 Reply Last reply Reply Quote 0
                • BuZzB
                  BuZz administrators
                  last edited by

                  Upstream issue with GLES - I've not got time to debug it currently. I have switched the `+Start ResidualVM" to use software rendering which seems to work on the RPI.

                  To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                  R 1 Reply Last reply Reply Quote 0
                  • R
                    raphamotta @BuZz
                    last edited by raphamotta

                    @buzz Great, could you please share here this file? Or tell how to do that?

                    BuZzB 1 Reply Last reply Reply Quote 0
                    • BuZzB
                      BuZz administrators @raphamotta
                      last edited by

                      @raphamotta update RetroPie-Setup and that emulator.

                      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                      • R
                        raphamotta @BuZz
                        last edited by

                        @buzz Thank you. I saw the changes you made on github, sorry I didn't figure out that. But now it will run slow correct? Hope it can use opengl soon. Thank you!

                        BuZzB 1 Reply Last reply Reply Quote 0
                        • BuZzB
                          BuZz administrators @raphamotta
                          last edited by

                          @raphamotta for games that have 3D that support gles through residualvm it will be slower yes. It won't get fixed unless the devs get informed about it (we don't develop that software) - I may get round to debugging it, but It's not a high priority.

                          To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

                          R 1 Reply Last reply Reply Quote 0
                          • R
                            raphamotta @BuZz
                            last edited by

                            @buzz I see, I'm starting to understand it now... I'll try to compile from an old source of residualvm and see if I can get gles working.

                            1 Reply Last reply Reply Quote 0
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