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    [Theme] Art Book

    Scheduled Pinned Locked Moved Projects and Themes
    themethemesthemes with vidtheming
    384 Posts 72 Posters 234.6k Views
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    • HurricaneFanH
      HurricaneFan @alphatoanant
      last edited by

      @alphatoanant That would be so awesome to see those in the system view!

      1 Reply Last reply Reply Quote 1
      • pjftP
        pjft
        last edited by

        I agree that those images could be a nice option for the system view screen. Looking forward to seeing where this goes!

        1 Reply Last reply Reply Quote 2
        • alphatoanantA
          alphatoanant @JesseBlue
          last edited by

          @JesseBlue, @HurricaneFan, @greekmanx and @pjft I made an initial commit to github for the system view update with a few systems to test with (nes, gb are probably the best to look at)

          I am converting each controller to an SVG so they scale well and am playing with variables in my main theme.xml to avoid having to update the xml for each system individually.

          Interested in what you think before I dive deeper on color, placement, size etc...
          Getting latest from either retropie es-themes menu or direct from github will get you the changes to check out.

          It's going to take me time to create an svg controller for each system so I don't have a good idea on timeframe for all yet but I am liking the way it looks so its something i'll try my best to do. The good news is some systems use the same artwork (like genesis and segacd). Any help of course will be awesome.

          Thank you again for the idea @JesseBlue

          My RetroPie Themes:
          Art Book https://github.com/anthonycaccese/es-theme-art-book
          Art Book Next https://github.com/anthonycaccese/art-book-next-retropie
          TFT https://github.com/anthonycaccese/es-theme-tft

          HurricaneFanH JesseBlueJ 3 Replies Last reply Reply Quote 2
          • HurricaneFanH
            HurricaneFan @alphatoanant
            last edited by

            @alphatoanant I'll test this later today. Thanks @alphatoanant !

            1 Reply Last reply Reply Quote 0
            • B
              blubbblubb
              last edited by

              @jaxel @alphatoanant The arcade command works fine for fbalpha, i scraped some images and videos over the weekend.

              I made some changes to the command though, different order for the regions, enable video reencoding to 320x240@30fps (needs HandBrakeCli, i scraped on my Desktop PC instead of the Pi), and i used adb as the primary source as they seem to have more game flyer available, for adb you need the latest version of the scraper as there was an update to their API recently (took me some time to find out why the download was not working correctly)

              Flyer
              ./scraper -mame=true -mame_src=adb,gdb,ss -mame_img=fly,b,t,s -max_height=540 -max_width=394 -image_dir=media -image_path=media -ss_user=xxx -ss_password=xxx -lang "en" -region "eu,wor,us,jp,xx"

              Video/Marquee (after asking about marquees i actually went for a bigger SD Card and just went all in with the game media ;) )
              ./scraper -mame=true -mame_src=adb,ss,gdb -download_videos=true -download_marquees=true -image_dir=media -image_path=media -video_dir=media -video_path=media -marquee_dir=media -marquee_path=media -ss_user=xxx -ss_password=xxx -convert_videos -lang "en" -region "eu,wor,us,jp,xx"

              1 Reply Last reply Reply Quote 1
              • HurricaneFanH
                HurricaneFan @alphatoanant
                last edited by

                @alphatoanant I love the look of the new system backgrounds. They are just subtle enough without making the theme too busy looking. I think they look amazing in your theme! Keep up the good work.

                1 Reply Last reply Reply Quote 1
                • JesseBlueJ
                  JesseBlue @alphatoanant
                  last edited by

                  @alphatoanant Awesome! I´ve just tested the update and it looks even better than I could have hoped! :)

                  This image might be useful to create the missing Famicom SVG: Famicom Controller

                  And one for Neo Geo AES: SNK Arcade Stick

                  CDI: Philips CDI Controller

                  MSX, MSX2, X68000: ASCII Stick X

                  Unfortunately I pretty much suck at vector graphics.

                  1 Reply Last reply Reply Quote 1
                  • alphatoanantA
                    alphatoanant
                    last edited by

                    Thank you for those scrape details @blubbblubb. Wondering if there is a way to install handbrake cli on the pi to save me the re-encode step i go through now on the PC.

                    My RetroPie Themes:
                    Art Book https://github.com/anthonycaccese/es-theme-art-book
                    Art Book Next https://github.com/anthonycaccese/art-book-next-retropie
                    TFT https://github.com/anthonycaccese/es-theme-tft

                    C B 2 Replies Last reply Reply Quote 0
                    • C
                      Chalamannn @alphatoanant
                      last edited by

                      @alphatoanant How to make a Logo? i tryed with Illustrator but see's darker.
                      Thanks! :) Amazing theme so minimal ♥

                      alphatoanantA 1 Reply Last reply Reply Quote 1
                      • alphatoanantA
                        alphatoanant @Chalamannn
                        last edited by

                        @chalamannn try this tutorial - https://retropie.org.uk/forum/topic/7357/tutorial-create-vector-logo-from-bitmap. Its what helped me get started.

                        My RetroPie Themes:
                        Art Book https://github.com/anthonycaccese/es-theme-art-book
                        Art Book Next https://github.com/anthonycaccese/art-book-next-retropie
                        TFT https://github.com/anthonycaccese/es-theme-tft

                        1 Reply Last reply Reply Quote 1
                        • B
                          blubbblubb @alphatoanant
                          last edited by blubbblubb

                          @alphatoanant It is possible to compile HandBrake from source, but it takes a really long time, my estimate would be around 3 hours on a rpi2 and probably double that on a rpi1
                          edit:
                          I created a new Thread for the how to compile HandBrake, you can find it over here: https://retropie.org.uk/forum/topic/13092/scrape-videos-and-reencode-them-directly-on-the-raspberry-pi-with-sselph-s-scraper

                          alphatoanantA 1 Reply Last reply Reply Quote 1
                          • alphatoanantA
                            alphatoanant @blubbblubb
                            last edited by

                            @blubbblubb amazing! Thank you for the detailed walkthrough and packages. This will be a nice time saver for sure. Could be a good tutorial thread to create as well.

                            My RetroPie Themes:
                            Art Book https://github.com/anthonycaccese/es-theme-art-book
                            Art Book Next https://github.com/anthonycaccese/art-book-next-retropie
                            TFT https://github.com/anthonycaccese/es-theme-tft

                            B pjftP 2 Replies Last reply Reply Quote 0
                            • B
                              blubbblubb @alphatoanant
                              last edited by

                              @alphatoanant yeah i probably should move this to another thread about scraping or create a new one, this thread is about your awesome theme after all ;)

                              1 Reply Last reply Reply Quote 2
                              • spoonmugenS
                                spoonmugen @lilbud
                                last edited by

                                @lilbud hi mate,

                                i've notice the same issue with the font not exactly straight / i thought it was a setting in retropie... but cnat find a solution
                                did you figure out while fonts are tearing/jagged??

                                lilbudL 1 Reply Last reply Reply Quote 0
                                • lilbudL
                                  lilbud @spoonmugen
                                  last edited by

                                  @spoonmugen Never figured it out

                                  Creator of the Radiocade: https://retropie.org.uk/forum/topic/6077/radiocade

                                  Backlog: http://backloggery.com/lilbud

                                  1 Reply Last reply Reply Quote 0
                                  • spoonmugenS
                                    spoonmugen
                                    last edited by

                                    just did an update
                                    seems to have slow downs in main window which didnt occur before...

                                    noticed fba/mame folder/menus have a bg image of a controller - and this is where the slowdowns generally happen?

                                    1 Reply Last reply Reply Quote 0
                                    • pjftP
                                      pjft @alphatoanant
                                      last edited by

                                      @alphatoanant what image resolution are we using for the carousel backgrounds?

                                      alphatoanantA 1 Reply Last reply Reply Quote 0
                                      • alphatoanantA
                                        alphatoanant @pjft
                                        last edited by alphatoanant

                                        Hmm interesting.

                                        @pjft The controller backgrounds are 1280x720 svgs on system view.
                                        I am thinking I should be able to shrink those down resolution wise and still allow them to scale well because they are svgs. Maybe that will solve it?
                                        Edit: I just noticed an error when restarting ES "glGetError 0x505" figured thats being thrown because my recent changes. Have you ever run into that before or know what it points too?

                                        @spoonmugen are you using a pi3 or a pizero?

                                        My RetroPie Themes:
                                        Art Book https://github.com/anthonycaccese/es-theme-art-book
                                        Art Book Next https://github.com/anthonycaccese/art-book-next-retropie
                                        TFT https://github.com/anthonycaccese/es-theme-tft

                                        spoonmugenS pjftP 2 Replies Last reply Reply Quote 0
                                        • spoonmugenS
                                          spoonmugen @alphatoanant
                                          last edited by

                                          @alphatoanant i'm using a pi3 - it used to run like butter now its really laggy at spots in the main carousel.

                                          i tried art-book pocket... main works like a champ!
                                          really like this one too :)

                                          1 Reply Last reply Reply Quote 0
                                          • pjftP
                                            pjft @alphatoanant
                                            last edited by

                                            @alphatoanant Ok, so that's double interesting.

                                            The glGetError means the GPU runs out of video memory. I usually recommend setting VRAM to 80 to work around that, but in this case I'm inclined to suggest using 1280x720 PNGs on the system view.

                                            I am not an expert in the image processing pipeline on ES, but from recollection SVGs (vector) and non-vector assets are handled significantly differently. Vector images are resized in memory to take up the needed size at full resolution, so I am willing to believe that they are in fact being rendered as full-on 1080p SVGs (or whatever screen resolution you're using). The reason why "1280x720 svg" doesn't really make much sense is that the SVG resolution per se doesn't matter much as vector images are really meant to scale to any resolution and stay as sharp as a native-resolution image.

                                            I'd recommend trying to make those PNGs and see if the performance improves.

                                            alphatoanantA 1 Reply Last reply Reply Quote 1
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