OpenBOR finally working fine on RETROPIE with ES
-
@AndyEatsCheese @flop First post edited with HOW to INSTALL.
-
-
@meleu said in OpenBOR finally working fine on RETROPIE with ES:
<command>cd /opt/retropie/ports/openbor/; ./OpenBOR rom=%ROM%</command>
@flop I use near same if you read fine :
@darknior said in OpenBOR finally working fine on RETROPIE with ES:
<command>cd /opt/retropie/ports/openbor/ && ./OpenBOR %ROM% > /dev/null 2>&1</command>
I replace ; by && ... like that if the CD command is not working fine (because the directory don't exist), the script will stop.
But it's only for the moment, if i can fix the PATH problem on OpenBOR source code, we will only use :
<command>/opt/retropie/ports/openbor/OpenBOR %ROM% > /dev/null 2>&1</command>
-
@darknior said in OpenBOR finally working fine on RETROPIE with ES:
<command>cd /opt/retropie/ports/openbor/ && ./OpenBOR %ROM% > /dev/null 2>&1</command>
Oups my command is bad for XML format, use this is better :
<command>cd /opt/retropie/ports/openbor/ && ./OpenBOR %ROM% < /dev/null 2<&1</command>
-
giving this a shot. im able to follow most of it, but when it came to this part.
Unpack them with the UNPACK option in PORT
i do not see that anywhere and when i try to start the OpenBOR that is in my port list it just crashes. (kinda figured)
any thoughts
-
@exarkuniv Yes OpenBOR don't read the PAK file you must unpack them, the option is in your PORT ES menu, i can't help you more for this, read the RETROPIE OPENBOR doc.
-
yea the unpack option is not there for me, oh well
-
@exarkuniv said in OpenBOR finally working fine on RETROPIE with ES:
@darknior
yea the unpack option is not there for me, oh wellI don't know why retropie-setup don't add it. Maybe try to make it by hands.
My file : extract.sh#!/bin/bash PORTDIR="/opt/retropie/ports/openbor" BORROMDIR="/home/pi/RetroPie/roms/ports/openbor" mkdir $BORROMDIR/original/ mkdir $BORROMDIR/original/borpak/ mv $BORROMDIR/*.pak $BORROMDIR/original/ cp $PORTDIR/unpack.sh $BORROMDIR/original/ cp $PORTDIR/borpak $BORROMDIR/original/borpak/ cd $BORROMDIR/original/ for i in *.pak do CURRENTFILE=`basename "$i" .pak` /opt/retropie/ports/openbor/unpack.sh "$i" mkdir "$CURRENTFILE" mv data/ "$CURRENTFILE"/ mv "$CURRENTFILE"/ ../ done echo "Your games are extracted and ready to be played. Your originals are stored safely in /original/ but they won't be needed anymore. Everything within it can be deleted." read var #echo $var
-
cool thx. ill give it a shot.
it is odd.
i have never got the extract.sh to ever show up for me. even back with 4.0 Retropie load. -
@exarkuniv Cool if i help you :)
If you want better speak about openBOR and mods, write me on the Chronocrash official forum ;)
I wish you will found a solution to port the last LINUX version to our PI :p -
@darknior I want to thank you for your post on OpenBor. I was able to get everything loaded on my RetroPie system. While testing I was only able to get a couple of the old games to load withing any issues. I was wondering if you tried any of the new games to see if they would launch at at all? I was pretty shocked to see that OpenBor worked on my raspberry pi. I was also wondering if you could share the links where you found some of the OpenBor games you listed in your post. It seems like they are all scattered all over the place. Thank you again for creating your post. It came in handy for me.
-
@maxwell said in OpenBOR finally working fine on RETROPIE with ES:
While testing I was only able to get a couple of the old games to load withing any issues.
Yes they works fine ...
I was wondering if you tried any of the new games to see if they would launch at at all? I was pretty shocked to see that OpenBor worked on my raspberry pi.
It is an old OpenBOR because nobody port the new one on PI, you can only use old games made 2 3 years ago. the new games will use new scripts this old OpenBOR not understand :(
I was also wondering if you could share the links where you found some of the OpenBor games you listed in your post. It seems like they are all scattered all over the place.
No file share here sorry, you must search around the web ...
I stand a friend take time to work on PI, maybe next year he or an other dev, will port the last OpenBOR to PI.
It's possible because OB works fine on Linux. -
@darknior Hi darknior, I have managed to stumble across all the old OpenBOR mods. I have been testing as much as I possibly can. I was also curious to know how you were able to compile the OpenBOR code. I have been trying all night with my Raspberry Pi 3. Are you able to compile using your Raspberry Pi or are you using another version of Linux? I am hoping to at least have one successful execution of the OpenBOR source code. Thank you again.
-
I can not replace the files.
How do I do? -
@darknior Thank you for the tutorial. Thanks to you I can enjoy the Openbor goodness on my retropie. :D I'm just wondering if you guys were able to fix the save game issue, I tried different methods but I just can't get it to work.
-
Thank you for your post and work on openBOR! Am I installing from the experimental section, and still replacing openBOR with your file?
-
@bizzar721 Yes it is.
@ozanozgul96 said in OpenBOR finally working fine on RETROPIE with ES:
@darknior Thank you for the tutorial. Thanks to you I can enjoy the Openbor goodness on my retropie. :D I'm just wondering if you guys were able to fix the save game issue, I tried different methods but I just can't get it to work.
Yes i have the same problem :(
I think we must found some one that want to help us with C code.
To fix this old OpenBOR or port the last version.
I think it is not so complicate to fix, but i'm not a real C coder :( -
After replacing OpenBOR file with darknior's, I receive this error:
[[Ash: 1: ./OpenBOR: Permission denied
-
@bizzar721 give permission "sudo chmod +x /opt/retropie/ports/openbor/OpenBOR" or "sudo chmod 755 /opt/retropie/ports/openbor/OpenBOR"
-
Thank you. After changing permissions, I know it works. I got splatterhouse to work, but everything else:
Simpson's Tree House of Horror
He-Man
Rocko's Modern Life
TMNT Rescue Palooza
TMNT Shell Shocked
all do not work. I can see it start toload, but cannot see the command line error because it spits me back out to ES too quick. How can I launch from command line to be able to review the error? Also, maybe all the games I want to play are too new for this version. Is there a way to check that?EDIT: I managed to take a video on my phone and replayed the message:
/home/pi/retropie/roms/ports/openbor/he-man.bor//data/videopc.txt:no such file or directory
reading video settings from 'data/video.txt'.
Warning: couldn't load OpenGL library (no dynamic GL support in video diver)sucDone!e or directoryy
OpenBoR v3.0 Build 3016, Compile Date: Oct 31 2017
Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.
Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.