CPS2 vs PlayStation ports
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I play several CPS2 fighter games on Retropie, some of which I also have the PS1 port that I play on my PS3. I use the exact same gamepad paired via Bluetooth for both systems.
My question is: why is it so much harder to input complex commands in the arcade originals than the PS ports? Is there some sort of input "softening"programmed on the home versions? Because I seriously doubt that. Or is there something related to emulation?
Just some food for thought here. Please let me know what you think. Thanks!
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Home versions all have a wider input buffer. Some of them allow you to switch back to the original input buffer. Maybe Alpha 3.
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That's basically why i never use ps3 controllers to play fighting games on fbalpha : the d-pad is awful for those games. It seems legit that the playstation port for those games had to deal with this.
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@barbudreadmon Yes, I remember when I first started playing SF in the original PS console. Being used to the SNES gamepad, I thought: Hey, did I just forget how to throw hadoukens? - The PS d-pad IS awful, indeed. By the way, what kind of controllers have you been using for that? Thanks!
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@barbudreadmon said in CPS2 vs PlayStation ports:
That's basically why i never use ps3 controllers to play fighting games on fbalpha : the d-pad is awful for those games. It seems legit that the playstation port for those games had to deal with this.
No, the d-pad is not at all the reason for the wider input buffers. It's also pretty widely accepted as the best d-pad on a controller and it's why a lot of fighting game tournament players still rely on PS3 controllers.
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@zerojay said in CPS2 vs PlayStation ports:
It's also pretty widely accepted as the best d-pad on a controller and it's why a lot of fighting game tournament players still rely on PS3 controllers.
That's weird, while i have no issue doing hadouken and such on snes controllers, saturn controllers, dualshock 4 and hori fighting commander, i'm always having a hard time with the dualshock 3. The few fighting game tournament i went to were either on original cabinets or on recent opus (and i didn't see anyone using gamepad on recent opus, let alone a dualshock 3).
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@barbudreadmon The only difference between the SNES dpad and DualShock 3 is missing bit of plastic right in the middle of the DS3 d-pad. Underneath, they are made the exact same way. It's all one chunk of plastic underneath hitting the same four contacts.
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@zerojay What about durability ? Perhaps the dpad on my dualshocks 3 are broken ? Even if it is kinda weird considering my saturn and snes controllers are a lot older...
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@barbudreadmon I hate the dpad on the DS3. The surface is too rough, doing things like shoryukens is hit or miss. The DS4 fixed all of that, it's the only gamepad I use for the Pi..I even prefer it over my arcade stick. (Probably also because I grew up playing fighting games with a gamepad.)
I've heard about a guy using a ps1 controller competitively, but I've also never heard about people using the DS3. -
@bobharris said in CPS2 vs PlayStation ports:
I've heard about a guy using a ps1 controller competively
Yeah, some years ago i heard about some guy winning a capcom tournament (i don't remember if it was the pro tour, i'm pretty sure it was on sf4 though) with a playstation 1 controller. Actually i know the playstation 1 dpad was based on the snes one (not surprising, considering where the playstation project came from), but i'm really surprised it's still the case with the dualshock 3.
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