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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    MAME - USB Mouse works fine, but Aimtrak gun does not

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    • B
      brenthunter2005 @dankcushions
      last edited by

      @dankcushions Yes, complete power off & on.

      1 Reply Last reply Reply Quote 0
      • B
        brenthunter2005 @caver01
        last edited by

        @caver01 The USB mouse works fine. But when I swap out for the Aimtrak it isn't picked up. I will double-check the configuration.

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        • B
          brenthunter2005 @caver01
          last edited by

          @caver01 AimTrak works correctly with Advmame 1.4. The .rc file is as follows:

          device_mouse raw
          device_raw_firstkeyhack no
          device_raw_mousedev[0] /dev/input/mouse0
          device_raw_mousedev[1] /dev/input/mouse1
          device_raw_mousedev[2] /dev/input/mouse2
          device_raw_mousedev[3] /dev/input/mouse3
          device_raw_mousetype[0] ps2
          device_raw_mousetype[1] ps2
          device_raw_mousetype[2] ps2
          device_raw_mousetype[3] ps2
          input_map[p1_dialx] mouse[0,x] mouse[1,x] mouse[2,x]
          input_map[p1_dialy] mouse[0,y] mouse[1,y] mouse[2,y]
          input_map[p1_lightgunx] mouse[0,x] mouse[1,x] mouse[2,x]
          input_map[p1_lightguny] mouse[0,y] mouse[1,y] mouse[2,y]
          input_map[p1_mousex] mouse[0,x] mouse[1,x] mouse[2,x]
          input_map[p1_mousey] mouse[0,y] mouse[1,y] mouse[2,y]

          1 Reply Last reply Reply Quote 1
          • markwkiddM
            markwkidd
            last edited by

            @brenthunter2005 yesterday, RetroArch added support for light guns in the same category as the AimTrak. I've tested this new functionality with a Dolphinbar/Wiimote and it works great.

            Since I don't have an Aimtrak gun I'm hoping someone who does will be willing to rebuild RetroArch from source and try out the new feature. Any chance you have one and would be willing to give it a try?

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            • B
              brenthunter2005 @markwkidd
              last edited by

              @markwkidd Hello, sorry for my delay. I'll be trying this later this weekend and will let you know how I get on. Thank you!

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              • B
                brenthunter2005 @markwkidd
                last edited by

                @markwkidd Sorry mate, I'm not going to be able to test this. I turned on my cabinet this morning and the Aimtrak arcade gun started smoking! I think the solenoid/recoil is broken, so I'm in contact with Ultimarc to investigate further...

                markwkiddM 1 Reply Last reply Reply Quote 0
                • markwkiddM
                  markwkidd @brenthunter2005
                  last edited by

                  @brenthunter2005 said in MAME - USB Mouse works fine, but Aimtrak gun does not:

                  @markwkidd Sorry mate, I'm not going to be able to test this. I turned on my cabinet this morning and the Aimtrak arcade gun started smoking! I think the solenoid/recoil is broken, so I'm in contact with Ultimarc to investigate further...

                  Oh my. Good luck!

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                  • B
                    brenthunter2005
                    last edited by

                    Ok, I'm ready to start testing this. Are the updates you refer to now included as part of RetroArch, or will I still need to rebuild from source?

                    markwkiddM 1 Reply Last reply Reply Quote 0
                    • markwkiddM
                      markwkidd @brenthunter2005
                      last edited by

                      @brenthunter2005 said in MAME - USB Mouse works fine, but Aimtrak gun does not:

                      Ok, I'm ready to start testing this. Are the updates you refer to now included as part of RetroArch, or will I still need to rebuild from source?

                      Great!

                      RetroArch 1.6.9 and 1.7.0 should both have the new functionality. Ideally you would use 1.7.0 for the testing because the new lightgun API is still undergoing periodic tweaks.

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                      • B
                        brenthunter2005 @markwkidd
                        last edited by

                        @markwkidd I feel that I'm started again from scratch with this aimtrak gun. It won't calibrate properly using "gunconf" and everything is upside down (when I move the gun down, the cursor on the screen goes up!).
                        Let me review my configuration..

                        caver01C 1 Reply Last reply Reply Quote 1
                        • caver01C
                          caver01 @brenthunter2005
                          last edited by

                          @brenthunter2005 said in MAME - USB Mouse works fine, but Aimtrak gun does not:

                          everything is upside down (when I move the gun down, the cursor on the screen goes up!).

                          Maybe that it is because you hold your gun sideways, gangsta style! ;-)

                          My 4-player cocktail style cabinet built as a custom "roadcase"

                          1 Reply Last reply Reply Quote 2
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