WebtroPie
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Thanks for the update. Do you still plan to include a suffix function for media upload?
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@jwcbronski yes,
I remembered to have a look at that just before the release but then when I thought about it I wasn't clear if you needed different suffixes for each type of media or just one for all
I meant to ask, sorry about that
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@kixut I think he ask for it because the ES scrapper use them : https://github.com/retropie/retropie-setup/wiki/scraper
-image_suffix suffix
The suffix added after rom name when creating image files. (default "-image")
-marquee_suffix suffix
The suffix added after rom name when creating marquee files. (default "-marquee")
-video_suffix suffix
The suffix added after rom name when creating video files. (default "-video")And if you use default settings, UniversalXMLScrapper too because they put all the images in the same directory with the same name than the game Rom. Suffix is the only solution to not overwrite images...
To add them you must add 3 new input to options ... leave them empty by default please.
But i think it can be cool to add "placeholder" to these inputs to help user : https://www.w3schools.com/tags/att_input_placeholder.aspDirectory Placeholder : /home/pi/.emulationstation/downloaded_images/${system_name}
If i remember fine ... because i don't use it.Issue here
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@kixut Yes I'm using different suffixes for each media type.
The suffix for images is "-image" and the suffix for videos is "-video".
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@darknior strange, I've often used placeholder before but didn't think to add it here ! (I use Material Design quite a bit which uses placeholder also as an animated label), I'll see how it looks but think if I add it here I should add it everywhere else too, so will have a look at that later
@jwcbronski it's in the development version now, so please git pull if that's the way that you installed
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@kixut great, it's working. thanks!!!
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@kixut Awesome work! I can definitely see myself using this a lot.
I have a major issue though: The Game editor screen refuses to popup. I've tried both the stable and development versions, multiple PCs, browsers etc. Is there something I'm missing? I also made sure popup blockers were disabled, and tried double left-clicking and also using the Enter key without luck.
Thanks for any guidance :)
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@robotronman thanks, the only thing that comes to mind is that it is mistakingly treating you as a WAN user instead of LAN user, by default editing is blocked if you are not on 192.168 network.
If there isn't an easy way for you to access it from a client on 192.168 network for some reason then you could try manually adding this line to ~/.webtropie/settings.cfg
<bool name="WanEditMode" value="true"/>
but note that, if your pi is visible to wan then others would have edit access too.
Also, note that there are a few other settings not available to WAN users like starting and stopping ES, changing upload settings and setting the WanEditMode itself, but you should at least be able to use the Editor
If it's not above then maybe F12 and see it there are any console.log errors ?
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@kixut That did it! All fixed.
Note not all folks have 192.168.x as an internal subnet in their houses. I actually use the internal network of 10.0.x.x. It might be a good idea to extend what is considered to be LAN to all private network subnets.
https://en.wikipedia.org/wiki/Private_network
Thanks again for the awesome tool and assistance. I'm super excited to see how your work progresses and WebtroPie evolves.
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@robotronman hi, I've changed the private network detection now to include class A and B private networks, so, you should also be able to Start/Stop ES, launch Game remotely and see the local options menus.
You can turn off WanEditMode now and still be able to Edit.
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@kixut thank you very much! The change worked perfectly. I reverted my WanEditMode to false, and everything works fine :)
Thanks again for the great tool.
Have a wonderful day. -
A little demo of my RVGM skin working on a real PI to show you @kixut what we can do with your excellent Webtropie editor :)
All elements are different sprites ... it is really magic :)
I will make a video tutorial how to use Webtropie to do this when it will be finish and your editor too.
Thanks a lot -
How much space on the sdcard does this take up? Including Apache as it looks that must be installed. And I am not that familiar with linux yet, but running a webserver is a security risk, no? Can you enable it and enable it with a command?
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@flightrisk said in WebtroPie:
How much space on the sdcard does this take up? Including Apache as it looks that must be installed. And I am not that familiar with linux yet, but running a webserver is a security risk, no?
Only if it's accessible from outside. Is your Retropie connected to unsafe networks, e.g. the internet? If so, is is accessible from that net? For example, if your Pi is part of your LAN and your LAN is connected to the internet, but through a router with a firewall that only allows outgoing connections and has no port forwarding to your Pi, the risk should be negligible. A potential attacker has to reach your Pi to attack it.
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I just updated to the latest development version and now it doesn't show any systems, only allgames, favourites and last played which are all empty. I also noticed that the suffix function for uploading media isn't there anymore.
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@clyde You are right. Does the standard Retropie image come with Apache installed? And how many bytes does webtropie take up on my sdcard? It is really great looking software and a fantastic idea.
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I cleared my browsercache. Now the suffix settings are back but I still got no systems/roms. I've got my roms on an external usb-drive. Is that the problem?
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@flightrisk said in WebtroPie:
Does the standard Retropie image come with Apache installed?
I don't know, but you can look if a package is installed by this command:
dpkg -s apache2 # shows if the package "apache2" is installed.
And how many bytes does webtropie take up on my sdcard?
Alas, that I also don't know.
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Hi, Webtropie itself is about 1 or 2 Mb when installed, the zipped release is 172 Kb.
If you git clone the development version it will be approx 11 Mb which is mostly the source code repo in the .git directory.
I'm not sure how comprehensive below is but these are the rough sizes of apache php directories on my pi
du -sh /usr/lib/apache2 /usr/share/apache2 /usr/share/php5 /usr/sbin/apache*
11M /usr/lib/apache2
1.7M /usr/share/apache2
276K /usr/share/php5
500K /usr/sbin/apache2
8.0K /usr/sbin/apache2ctl
0 /usr/sbin/apachectlmaybe there are other doc, man pages etc that I've missed but all in all it's tiny compared to roms and themes and maybe even smaller than some single theme or game images. Putting it into perspective the release image size is smaller than the tiny fav icon on this website.
I'm sorry if I have broken the dev version and have not been very attentive to the project lately I will have a look at this, in the meantime the release version is available and working.
Edit: correction the 3 fav icons here are 55Kb in total :)
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@clyde I don't think the standard RetroPie images come with apache since that is what I downloaded and the dpkg command came up empty
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