Random slowdowns on PS Games with Retropie 3 B
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@tiagop I think you'll be OK running the settings above. Maybe leave out the line v3d_freq=500 as I don't know if this even does anything anymore (the documentation is ambiguous depending where you read).
Obviously, overvoltage = more heat. Some Pis need more voltage to maintain a stable OC, others can do fine on lower voltages. I keep mine at 3. You can't exceed 6 without voiding the warranty. See link below.
https://www.raspberrypi.org/documentation/configuration/config-txt/overclocking.md
If you get instability, graphics corruption or the dreaded thermometer symbol in the top right then drop them back towards the defaults a little.
Most RPi3 can do 1300 arm_freq and 500 sdram_freq without trouble if you raise the voltage a little. Maybe start the core_freq (that's the GPU, confusingly) at 450 and if it's OK then try 500. I made a typo above that i've corrected now. the core default is 400, not 300, on the RPi3.
With these settings I've never had frame drops severe enough to make the audio stutter. (some games have framerate drops even on a real PS1)
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@stoo I will check it out thanks! I have small heatsinks on the chips and usually when I'm using the RPi I open the top of the case for better heat dispersion. I will also check the CPU governor settings to see if it isn't in power saving mode or something
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@tiagop said in Random slowdowns on PS Games with Retropie 3 B:
@z1mzum I don't think that's my problem, I bought a good 32 GB card from SanDisk, I don't experience freezes but some frame loss and even the music becomes choppy during these drops (with or without the visual enhancement). I'm not saying that it renders the game unplayable but for me it's really annoying :/
Oh Mine didn't freeze, poor choice of words by me. SanDisk 32gb worked fine for me but my SanDisk 64gb was reluctant to perform, Same class different size. Just putting it out there as a possibility, I hope you're successful locating a fix.
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Before going out of your way and changing other settings, do turn off vibrations from the RetroArch quick settings > options menu and see if it helps. There's a known issue with vibration causing stuttering on some controllers. Might be that.
I wonder if vibration shouldn't be turned off as default for RetroPie - any thoughts?
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@pjft I've read about that too and disabling vibration made no difference. Tried overclocking and the music is no longer choppy (same slowdowns in enhanced mode even with the hack) but without it runs great. I will remove the overclock for now until I have at least a 5v fan (I had no overheat issues but I'm paranoid about temps), thanks for all the help!
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@tiagop Yeah, with enhanced rez I've noticed a few minor slowdowns in certain games, like particular areas on certain tracks in Ridge Racer Type 4, but they're momentary and they don't interrupt the audio so I don't mind them.
The speedup hack disables certain screenbuffer effects (like the monitors on some tracks in Wipeout 3 that display you as you're racing) but I've found that disabling it makes no discernable difference to the framerate, so I just leave the hack off for maximum eyecandy.
Glad the OC helps. I use a PI-FAN type fan. It's fine but at 5v it seems to run really fast and is a bit noisy.
I've taken one of the pin contacts out of the plastic casing and moved it to the 3.3v pin to slow it a bit. Makes it a little bit quieter. I think it's OK to do this.
(If I understand correctly, a 5v 200ma fan should draw about 300ma at 3.3v and according to this post later Pi models can supply up to 800ma on the 3.3v pin.)
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@stoo just as a side note, for overclocking the GPU: If you are keeping all GPU values the same, then you only need to set the gpu_freq. gpu_freq sets the value for the core_freq and the other 3 blocks of the GPU. If you want to set v3d_freq as a different value then you must add avoid_pwm_pll=1 to your config.
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@tiagop I still think it is odd that you need to overclock your Pi to be able to play PS1 games without slowdown (not talking about enhanced resolution).
I never experienced any slowdown on PS1 games, including Tomb raider 2.
Are you maybe using demanding filters? I have noticed some filters give problems, but the crt filter should not introduce slowdowns. -
@tiagop do the slow-downs occur in the same place in-game? Or does it occur randomly? I have TRII on my pi currently so if there is a place in game that it slows down I can test and see if it's a unique problem.
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A big thanks to all of you trying to help me! @quicksilver in Venice it's a lag fest (especially using the boat) and at Lara's home in the test course it lags a lot too. I'm not using any filters, shaders and I haven't messed up the configurations on retroarch :). Even without enchanted resolution it starts to drop the framerate. It's really weird because I played this game on my PSP and it was flawless :/
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@tiagop I guess it's also safe to assume you downloaded the retropie image from this website? Did you buy your sd card from a reputable source? I'm starting to agree the problem might be hardware related. You should not experience any slowdown in the test course, at least not without enhanced resolution enabled.
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@bobharris Yes I downloaded and installed retropie from here and I've already tested 2 SD cards class 10 from SanDisk (one is 16 GB and the other is 32 GB). I've ran updates and it's still the same, I tried using the non libre retro of the PSX emulator but for some reason I can't map the controller (I press the buttons to map and it doesn't do anything nor does it create a controller.txt) the only thing I can think of is reinstalling Retropie but I don't really want to do that. Again a big thanks for everyone!
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@tiagop when you say you ran updates, do you mean you are updating the psx emulator?
Also hold off on reflashing the image for now, let me test tomb raider out with the standard clock speeds tonight and I'll report back my findings.
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@quicksilver Yes I've updated all the installed packages. Thanks! :)
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@tiagop If you have two sd cards then you can use one to install a fresh 4.3 image on it and put Tomb raider 2 on there to see if it makes a difference.
You wont have to update it ..4.3 should work fine.
If the slowdown is gone then you know it's software related.It's also always good practise to use sdformatter when formatting your sd card before writing your image to it. (overwrite + size adjustment 'on').
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@tiagop are you updating from source or binary?
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@quicksilver From binary but I tried to update from source yesterday.
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@tiagop so I just tested tomb raider II on the practise course. With my pi3 running stock speed without the enhanced resolution the game ran very well, a few frame drops here and there but I suspect that it may have been that way on the psx. With enhanced resolution turned on without the speed hack the game gets choppy and slows down. With my pi3 overclocked I have no issues at all.
If you have a spare SD card flash a new image, don't do any updates, just add your rom and bios and try the game again. Lets try to narrow this down.
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Just for clarification, have you confirmed that it is effectively a frame rate drop by turning on the "Show FPS" option in the Video option and confirming that there is effectively a drop there?
That can help narrow down whether it is indeed a performance issue or some other kind of problem (bad ROM image, something else).
Just a thought.
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@pjft When I use Show FPS it shows 59 FPS even during the slowdowns (I suspect it updates only every 2/3 seconds).
@quicksilver Thanks for testing it out, I'm gonna try to use a different ROM too (since TR II has like 3/4 different ROMS) and see if it's actually a bad ROM. Is it better to use a NTSC or PAL ROM? If I still have the same problem with a different ROM I will flash a new image on my spare SD card to test it!
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