[SOLVED] Runcommand "Press A Button" Not Working With Retrogame
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I'm working on a build using Adafruit Retrogame to turn GPIO button presses into key strokes. I'm using the base 4.3 jessie image for Pi Zero with no updates while I am testing hardware and debugging.
Retrogame works great in EmulationStation and in games. I find that during the "press a button" message that runcommand displays while a game is launching, no mater what button I press, it doesn't seem to work. When I use a "real" controller via USB, I can get into the runcommand menu just fine, it's only a problem with Retrogame. Has anyone else experienced this? Has it been addressed during a software update since the initial release?
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@obsidianspider in the runcommand option in Retropie menu is the an option to enable/disable the keyboard like there is for the joystick and is it enabled?
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@edmaul69 Ah, that was it. I switched it to:
Launch menu joystick control (currently: Disabled)
and now it works.
I can press
Start
and get into the runcommand menu. Thanks!
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