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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    FBA can't move up,down,left,right

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    • BuZzB
      BuZz administrators
      last edited by

      if you are using a rpi2 or rpi3 you should use lr-fba-next

      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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      • M
        megatron99
        last edited by

        can't find a rom that works with Ir-fba-next. According to this https://docs.google.com/spreadsheets/d/1GaqIIoiWbzKHwZ52S2xCSDQXILo81Ls1mHK6czKGAtM/edit#gid=1671511927 a rom should work but doesn't

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        • meleuM
          meleu @megatron99
          last edited by

          @megatron99 said in FBA can't move up,down,left,right:

          cant get MvsC to work on Ir-fba but I'll try

          Indeed. You're right. I'm getting this problem too! I use pifba for Marvel vs Capcom...

          Can you paste your /opt/retropie/emulators/pifba/fba2x.cfg here?

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          • M
            megatron99
            last edited by Floob

            [Joystick]
            get codes from "jsterst /dev/input/js0
             from packaget "joystick"
             Defaults to XBOX 360 controller
            A_1=4
            B_1=5
            X_1=7
            Y_1=9
            L_1=8
            R_1=6
            Start_1=12
            select_1=10
            Joystick axis
            JA_LR=1
            JA_UD=0
            player 2 button configuration
            
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            • M
              megatron99
              last edited by

              this is the area I changed. All my punch and kick buttons work but I can't go forward or back and up or down. Not sure what to do with JA_LR=1 and JA_UD=0. This game has been a real challenge to get working. I have a rom for the psx but I'm having troubles getting it to run. I even put a bio folder. It runs but not correctly.

              meleuM 1 Reply Last reply Reply Quote 0
              • meleuM
                meleu @megatron99
                last edited by

                @megatron99
                Use markdown to format your posts - see http://commonmark.org/help/

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                • meleuM
                  meleu
                  last edited by meleu

                  put three backquotes before the fba2x.cfg content and other three backquotes after. The content you put here seems to have some missing characters and lines...

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                  • meleuM
                    meleu
                    last edited by meleu

                    Let me paste my own fba2x.cfg for capcom games (keep in mind that I'm using a PlayStation-like USB controller).

                    My Joystick Axis configs is different from yours (JA_LR=0 and JA_UD=1).

                    ### meleu: PiFBA for CAPCOM games ###
                    #####################################
                    [Keyboard]
                    # Get codes from /usr/include/SDL/SDL_keysym.h
                    A_1=306
                    B_1=32
                    X_1=308
                    Y_1=304
                    L_1=122
                    R_1=120
                    START_1=13
                    SELECT_1=9
                    LEFT_1=276
                    RIGHT_1=275
                    UP_1=273
                    DOWN_1=274
                    QUIT=27
                    #player 2 keyboard controls, disabled by default
                    A_2=999
                    B_2=999
                    X_2=999
                    Y_2=999
                    L_2=999
                    R_2=999
                    START_2=999
                    SELECT_2=999
                    LEFT_2=999
                    RIGHT_2=999
                    UP_2=999
                    DOWN_2=999
                    
                    [Joystick]
                    # Get codes from "jstest /dev/input/js0"
                    # from package "joystick"
                    ### meleu: I'm used to use a PlayStation-like control
                    # A = weak punch = square
                    A_1=3
                    # B = strong punch = triangle
                    B_1=0
                    # X = medium punch = R1
                    X_1=7
                    
                    # Y = weak kick = cross
                    Y_1=2
                    # L = medium kick = R2
                    L_1=5
                    # R = strong kick = circle
                    R_1=1
                    
                    START_1=9
                    SELECT_1=8
                    #Joystick axis
                    JA_LR=0
                    JA_UD=1
                    #player 2 button configuration
                    A_2=3
                    B_2=0
                    X_2=7
                    Y_2=2
                    L_2=5
                    R_2=1
                    START_2=9
                    SELECT_2=8
                    #Joystick axis
                    JA_LR_2=0
                    JA_UD_2=1
                    
                    [Graphics]
                    DisplaySmoothStretch=1
                    # Display Effect: 0 none, 1 scanlines
                    DisplayEffect=0
                    DisplayBorder=0
                    MaintainAspectRatio=1
                    
                    [Sound]
                    ### End of File ###
                    
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                    • edmaul69E
                      edmaul69
                      last edited by edmaul69

                      I play marvel vs capcom on lr-fba or lr-fba-next. Im not sure which one im using. I will let you know which one when i get home. I have every single capcom game on lr-fba or lr-fba-next that it supports and i tested all of them. Had to download some new ones to replace ones that didnt work on it. I will let you know which one in about an hour. I also have my capcom games split into two rom folders. All 6 button games except street fighter 1 in one and all the rest in another. The reason why is the six button games have a different controller config then all the rest of them.

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                      • M
                        megatron99
                        last edited by

                        I'm confused on the joystick axis. JA LR=0
                        I think that is where my problem is.

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                        • edmaul69E
                          edmaul69
                          last edited by edmaul69

                          Means joystick axis for left and right is -/+ 0. If your joystick buttons are numbers or hats you need to change it from axis to a button

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                          • M
                            megatron99
                            last edited by

                            @edmaul69 ok I'll try that. I'm going to replace #joystick axis to #joystick button

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                            • edmaul69E
                              edmaul69 @megatron99
                              last edited by

                              @megatron99 said in FBA can't move up,down,left,right:

                              @edmaul69 ok I'll try that. I'm going to replace #joystick axis to #joystick button

                              So for compatibility i use lr-fba-next for all 6 button games and everything else uses lr-fba. I just tested and marvel vs capcom (euro 980123) works on lr-fba-next

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                              • meleuM
                                meleu @megatron99
                                last edited by

                                @megatron99 said in FBA can't move up,down,left,right:

                                @edmaul69 ok I'll try that. I'm going to replace #joystick axis to #joystick button

                                It seems that you aren't familiar with the "linux way of life"... :-) The # character means that everything after it is a comment. It's only usefull for humans, the PiFBA ignores it.

                                Although I believe that finding a proper ROM to make it run on lr-fba is a good solution, I would like to be able to help you to make it run on PiFBA.

                                Can you try to use my fba2x.cfg to see what happens? Maybe the buttons aren't what you want, but let's see if the directional buttons will work.

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                                • M
                                  megatron99 @meleu
                                  last edited by

                                  @meleu thank you. Looks like I can't find a rom to work. I would love you hear if you have any suggestions on getting the rom to work.

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                                  • M
                                    megatron99
                                    last edited by

                                    trying to get Marvel vs Capcom to work on lr-fba or lr-fba-next. Does anybody have any suggestions on how to get the rom working. Went to https://github.com/RetroPie/RetroPie-Setup/wiki/Managing-ROMs with no luck.

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                                    • A
                                      Akil313
                                      last edited by

                                      I have this problem but I'm stuck using PiFba when i want to change to lr-fba-next. The issue is when i start the game i see no menu to change the emulator I'm using.

                                      meleuM 1 Reply Last reply Reply Quote 0
                                      • meleuM
                                        meleu @Akil313
                                        last edited by

                                        @Akil313 what do you see?

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                                        • A
                                          Akil313 @meleu
                                          last edited by

                                          @meleu it goes black, then i see a yellow bar loading up and at the top it says final brun alpha for Pi

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                                          • meleuM
                                            meleu @Akil313
                                            last edited by meleu

                                            @Akil313 another user reported a similar problem:
                                            https://retropie.org.uk/forum/topic/2831/runcommand-dialog-before-game-sometimes-disappears

                                            Did you change something in runcommand options?
                                            That one in the RetroPie menu.
                                            Details here:
                                            https://github.com/retropie/retropie-setup/wiki/runcommand

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