RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Chicuelo Theme

    Scheduled Pinned Locked Moved Projects and Themes
    chicuelochicuelo themeemulationstaionthemethemes
    996 Posts 113 Posters 876.3k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C
      cloudlink
      last edited by

      This awesome theme is getting better and better! I really like this theme. The list of missing consoles is getting smaller.
      vectrex
      sg-1000
      ngp
      ngpc
      intellivision
      nds
      msx
      msx2
      supergrafx

      chicueloC 1 Reply Last reply Reply Quote 1
      • M
        movisman
        last edited by

        @chicuelo

        PR raised for the new readme! Will raise another over the weekend with further corrections i'm sure.

        I noticed you have a branch called pr/1 in addition to the master one. I can see that hasn't been altered for ages and i'm not convinced it's needed any more. Maybe you could delete that branch to tidy things up?

        Cheers

        chicueloC 1 Reply Last reply Reply Quote 1
        • chicueloC
          chicuelo @cloudlink
          last edited by

          @cloudlink

          Working on that! Soon the theme will cover the most used (and not too) systems!
          Thanks for the support!

          1 Reply Last reply Reply Quote 0
          • chicueloC
            chicuelo @movisman
            last edited by

            @movisman
            Great! updated the readme.
            I have no I dea what a branch is and what is used for but I deleted :) now there is a master one only

            M 1 Reply Last reply Reply Quote 1
            • M
              movisman @chicuelo
              last edited by movisman

              @chicuelo

              Awesome. Thank you! And thanks for deleting the orphan branch.

              I have been working with command line for Git stuff but still finding some of it a bit odd to get to grips with and I keep forgetting some of the commands, so I installed GitKraken due to recommendation from someone else. So far I like it and I reckon i'll learn more this way. The documentation on their website is also much easier for me to understand. This is where I spotted that other branch!

              About what a branch is - from the GitHub docs:
              When you're working on a project, you're going to have a bunch of different features or ideas in progress at any given time – some of which are ready to go, and others which are not. Branching exists to help you manage this workflow.

              When you create a branch in your project, you're creating an environment where you can try out new ideas. Changes you make on a branch don't affect the master branch, so you're free to experiment and commit changes, safe in the knowledge that your branch won't be merged until it's ready to be reviewed by someone you're collaborating with.

              As far as I understand, creating a branch is useful for when you are working on something but you don't want to affect the 'master'. Once you are happy with the work on the branch, you can then merge this into the master and remove the branch, as it's not likely to be required anymore.

              For a project like this, where only you are managing the master and accepting PR's as they come in, unless you are making big changes to the theme, I doubt you'd need to use branches unless it helps your workflow. Someone who knows more about GitHub may correct me though, and please do (still learning).

              With this, we are just adding new stuff and not even really changing files at the same time, so we don't really make use of the GitHub feature set. I just found it easier to work from my forked master and raise PR's off that!

              Cheers

              PS. I am a total novice with GitHub, only started using it regularly when I first helped with this theme! Prior to that I think I have done a couple of pull requests for other projects and that's about it!

              chicueloC 1 Reply Last reply Reply Quote 1
              • chicueloC
                chicuelo @movisman
                last edited by

                @movisman
                Great explanation! Thanks!

                M 2 Replies Last reply Reply Quote 0
                • M
                  movisman @chicuelo
                  last edited by

                  @chicuelo

                  Superb additions with Intellivision and Vectrex!

                  I notice the readme.md has got a bit messed up with what looks like a merge you have performed. Let me sort it out and i'll raise a PR for it.

                  Cheers

                  1 Reply Last reply Reply Quote 1
                  • M
                    movisman @chicuelo
                    last edited by

                    @chicuelo

                    Okay all fixed up and updated, if you accept my PR - should be ok now.

                    Thanks! :)

                    chicueloC 1 Reply Last reply Reply Quote 1
                    • chicueloC
                      chicuelo @movisman
                      last edited by

                      @movisman
                      Done!

                      M 1 Reply Last reply Reply Quote 1
                      • M
                        movisman @chicuelo
                        last edited by

                        @chicuelo @cloudlink

                        Raised a PR for partial SuperGrafx (alternative system) support:

                        • Created and added SuperGrafx logo, plus theme.xml description for partial support
                        • Used PC Engine character background as the SuperGrafx is an upgraded version. Did not copy an existing controller though as SuperGrafx had it's own type. Left this blank for now but it would need creating to gain full support (like Super Famicom)
                        • Updated readme.md

                        Thanks

                        M 1 Reply Last reply Reply Quote 0
                        • M
                          movisman @movisman
                          last edited by

                          @chicuelo

                          Updated my PR to include PC Engine CD and TurboGrafx-16 CD systems. Created logo and theme.xml for both. These ones are fully supported/finished, as they use the same controller and character image as PC Engine/TurboGrafx-16.

                          Updated the readme.md to suit.

                          Cheers

                          chicueloC 1 Reply Last reply Reply Quote 1
                          • chicueloC
                            chicuelo @movisman
                            last edited by

                            @movisman
                            Merged!

                            M 1 Reply Last reply Reply Quote 1
                            • M
                              movisman @chicuelo
                              last edited by movisman

                              @chicuelo

                              Was just having a quick look to see if I could find controllers for any 'partially' supported systems, and it's really hard to find a Super Famicom controller or Supergrafx one.

                              I was wondering if you could take a copy of the other EU SNES controller, and then copy the logo and select/start writing from here and put it in place of the EU SNES logo and button names?
                              http://farm9.staticflickr.com/8530/8553686769_5cc75647bd_o.png

                              But that's the only difference between the two controllers (name and button font). Rest is the same I think!

                              You can see all three here:
                              https://www.flickr.com/photos/mattgemmell/8548671880

                              We already have the EU and US ones, just the Famicom one is required.

                              The best Supergrafx controller i've found is this:
                              http://4.bp.blogspot.com/_6L8vOhCmEx0/R8__zD3uUaI/AAAAAAAAC9w/LjzDNAPaLB0/s1600/l_supergrafx_pad2.jpg

                              There are others but they are at an angle or lower res.

                              I must be looking in the wrong places - these controllers are hard to find decent 'top down' images of!

                              What do you think? Or can you not work with these?

                              The good news is, once these are complete, I think we have all the main system variations + additional systems people might want to use (except Odyssey 2, which would need to be done at the same time as VideoPac).

                              Then it's just a case of finishing the primary systems (MSX, Neo Geo Pocket, etc, etc).

                              The readme I made should be fully up to date with what's left hopefully.

                              We also need a 'custom collections' bg to finish that theme off too.

                              Cheers

                              chicueloC 2 Replies Last reply Reply Quote 0
                              • chicueloC
                                chicuelo @movisman
                                last edited by

                                @movisman
                                I can use some actual controllers and mix with the right logos and texts so dont worry!
                                Im short of time right now but when I have a break I will update those!

                                1 Reply Last reply Reply Quote 0
                                • chicueloC
                                  chicuelo @movisman
                                  last edited by

                                  @movisman
                                  Updated, Don't know if the name of the files are ok!

                                  M 1 Reply Last reply Reply Quote 1
                                  • M
                                    movisman @chicuelo
                                    last edited by

                                    @chicuelo

                                    Thank you man! Great stuff.

                                    The name of the Super Famicom one doesn't match the theme I set up, but let me correct that and raise a PR shortly :)

                                    M 1 Reply Last reply Reply Quote 1
                                    • M
                                      movisman @movisman
                                      last edited by

                                      @movisman

                                      PR raised with file deletion and correction, plus readme.md updated to indicate those two systems are fully supported!

                                      Thanks :)

                                      chicueloC 1 Reply Last reply Reply Quote 1
                                      • chicueloC
                                        chicuelo @movisman
                                        last edited by

                                        @movisman
                                        Merged! I think the next step is finishing all the remaining systems

                                        M 1 Reply Last reply Reply Quote 0
                                        • M
                                          movisman @chicuelo
                                          last edited by movisman

                                          @chicuelo

                                          Thanks!

                                          Yes I totally agree. I went off on a bit of a tangent creating the alternative systems, even though I said we should concentrate on the primary systems first :) but most of them just needed a logo creating and a description writing (as character and controller can stay the same), so this was something I was able to get on with myself, with the exception of those couple of controllers you kindly created.

                                          Where did you get those from?! I searched for ages for a decent SuperGrafx controller!! Haha!

                                          I think the most common ones are complete now for 'alternatives' - which is great, and will make people happy who like to split out their PC Engine stuff into multiple systems or use a Famicom instead of NES, etc.

                                          I have tried to keep the readme nice and up to date. The 'partially' supported systems I have listed are the ones which need a controller and/or character creating. I will keep maintaining this as you work towards completion for the artwork. There are so many systems fully supported, it's really great! The theme is so good now, and to get it completed for all systems will be a real achievement. There are a fair few themes out there which are not totally complete - themes like Pixel are really popular because they look good - but also they are complete which can make them stand out from some of the others.

                                          Once it's complete, it'll be nice to just do the odd update / enhancement here and there!

                                          Cheers :)

                                          chicueloC 1 Reply Last reply Reply Quote 1
                                          • chicueloC
                                            chicuelo @movisman
                                            last edited by

                                            @movisman
                                            Great! Hope to complete them all soon.
                                            For the controllers I modify a turbografx controller and add the particularities of the supergrafx one, some makeup in photoshop, just like the ones one

                                            M 2 Replies Last reply Reply Quote 1
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.