OpenBOR finally working fine on RETROPIE with ES
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@zanac Thank you
Here are some SDL2 prebuilds with stripped down dependencies. This should speedup -
@cyperghost said in OpenBOR finally working fine on RETROPIE with ES:
@zanac Thank you
Here are some SDL2 prebuilds with stripped down dependencies. This should speedupSorry, i cannot use sdl prebuilds for rpi, i must use patched version of libsdl2 for mali... ;)
i already patched sdl2 with this patch https://github.com/recalbox/recalbox-buildroot/blob/master/board/recalbox/xu4/patches/sdl2/sdl2-0003-mali.patchbut this is another story, i don't use rpi as i said ;)
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@zanac I think RetroPie is installed by default with SDL2 maybe some admin @mediamogul can confirm?
So indeed if someone will rebuild OpenBOR chances are high for a good speedup
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@cyperghost said in OpenBOR finally working fine on RETROPIE with ES:
@zanac I think RetroPie is installed by default with SDL2 maybe some admin @mediamogul can confirm?
So indeed if someone will rebuild OpenBOR chances are high for a good speedup
Yes but if you are Lucky bin that i linked work also in Your rasb! Just try
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I can officialy confirm that GL version using SDL-2 patched is very fast!!!
So you can just use a GL version on RPI and you will enjoy a new version of openbor also o RPI!!! -
@zanac you made my day. How did you patch SDL? And which rev number is the openbor engine now?
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@cyperghost said in OpenBOR finally working fine on RETROPIE with ES:
@zanac you made my day. How did you patch SDL? And which rev number is the openbor engine now?
I built 6412!
I attached the binary some post ago, Just try it, you dont need to patch sdl2 on retropie, i had to patch sdl2 cause i use the mali gpu as i said.
Maybe the only thing needed for rasb is the sdl2gfx lib..
I m sure that also on rasb is possible to make it work like on allwinner Board, trust me! We have arm both and very similar chipset. -
@zanac This is great news. Thank you!
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@bizzar721 @darknior Seems to be your turn .... I'm still on journeyh
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I quickly created & setup a new image, installed OpenBOR from retropie setup. I switched out the Binaries & set permissions to 0755. It wouldn't load. Just goes back to ES. I'm sure it's something simple but that's beyond my skill.
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@bizzar721 Can you post output of runcommand log?
please try this
sudo apt-get install -y libsdl-gfx1.2-5
This is the sdl-gfx for Rpi fixed
After that you can try to install SDL2 as @zanac mentioned with
sudo apt-get install libsdl2-dev
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I will do. Are you saying this binary is compiled to accept launching command (as in how it's currently set up)? Or should I use the "vanilla" openbor I set up? I also tested with .PAK and .bor folders.
EDIT
Using OpenBOR with game selection script here is the runcommand log:Parameters: Executing: pushd /opt/retropie/ports/openbor; /opt/retropie/ports/openbor/OpenBOR "/home/pi/RetroPie/roms/ports/openbor/Battletoads & Double Dragon IV - The Return of the Dark Forces.bor"; popd /opt/retropie/ports/openbor ~/RetroPie/roms/ports/openbor /opt/retropie/ports/openbor/OpenBOR: error while loading shared libraries: libSDL2_gfx-1.0.so.0: cannot open shared object file: No such file or directory ~/RetroPie/roms/ports/openbor
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@bizzar721 I assume this binary is vanilla. So it will accept PAKs only via its own launching menu. But if the menu is up it will run every game. The CLI can be patched later. I think it would help if you post content of error log.
If you have used the first fix you can try to run the pikiss openbor binary, too
I have saved it for later use. It is downloadable from herehttps://github.com/crcerror/RetroPie-OpenBOR-scripts/tree/master/binary
You can also Google for pikiss openbor then you see the install script which installs sdlgfx fix
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@cyperghost said in OpenBOR finally working fine on RETROPIE with ES:
@bizzar721 Can you post output of runcommand log?
please try this
sudo apt-get install -y libsdl-gfx1.2-5
This is the sdl-gfx for Rpi fixed
After that you can try to install SDL2 as @zanac mentioned with
sudo apt-get install libsdl2-dev
You must install gfx of sdl2 that command is gfx sdl1
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@zanac so it is
sudo apt-get install libsdl2-gfx
Or
sudo apt-get install libsdl2-gfx-1.0-0
And
sudo apt-get install libsdl2-gfx-dev
Can you please correct my commands and tell @BiZzAr721 how to do?
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Didn't know you guys were working on building an updated OpenBOR engine. Exciting news! I was going through and installing games while updating my spreadsheet for compatibility earlier today. Got up to "C". Maybe I'll wait and re-do it to see if the broken games work.
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@hansolo77 yes and we hope it will work. The error output of @BiZzAr721 seems that we are hopefully on the right track. Sadly I do not have access to my Pie till end of next week so I just do guessing here. @zanac is the most asked man in this thread now.
@BiZzAr721 as we are using a precompiled method there is no need for sdl2-dev (IMHO)
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@cyperghost if that binary will work for you i will update, cause in that i embedded the resolution of My chipset 384/224)
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Using
sudo apt-get install libsdl2-gfx-dev
&sudo apt-get install libsdl2-gfx-1.0-0
here is the runcommand log from zanec's gl openBOR:Parameters: Executing: pushd /opt/retropie/ports/openbor; /opt/retropie/ports/openbor/OpenBOR; popd /opt/retropie/ports/openbor ~ /opt/retropie/ports/openbor/OpenBOR: error while loading shared libraries: libvpx.so.1: cannot open shared object file: No such file or directory ~
I used pikiss setup script and let it set up dependencies and installed OpenBOR (moved binary from
/home/pi/games/openbor
) which worked.Tried zanac's GL version again and received same runcommand log error.
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@BiZzAr721 how does the pikiss open or behaves? Do save games work? Does it use pak files? Is it slow and last which revision it is?
I think it is possible to get newest revision to run. Now you can Google how to install the missing sdl2 depencies.
Thank you for your tries
Edit about libvpx there is a guide
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