Skyscraper now officially part of RetroPie, please test
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@muldjord i have installed it with retropie but when i type in skyscraper it not do anything
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@spurlingD If you typed in "skyscraper" that's why. The command is "Skyscraper".
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@muldjord said in Skyscraper now officially part of RetroPie, please test:
@Silent So basically you want the default command line options used by the GUI to be configurable?
Kinda. Cases where it'd be useful would be any "odd" stuff you'd want to do, like:
- scrape single rom (afaik you cannot do that with config.ini now)
- scrape a range of roms (you can use startat and endat in config.ini but it's awkward to edit every time)
- scrape with a query (probably impossible from config.ini?)
- easy access to any upcoming features whcih didn't make it to GUI yet (like now - vacuuming, ES scraper)
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@Silent For your examples, why not just use the command line? I don't see how a free text field would provide a user friendly way of running commands, quite the contrary. You don't have tab completion in the GUI, so you'd have to know the exact filename to do what you want (and not do any spelling errors). And for that you'd need to look them up on the command line beforehand. In which case you could just run the command there. If the user knows about these features you describe, they have already checked the output of --help where the commands are listed. So they even know how to run the executable from the correct location. So yeah, I don't think this makes much sense. I'd much rather put in some better help text telling people how to actually run it from command line. I mean, you've already exited EmulationStation to even open up the GUI. So the command line is right there.
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@muldjord i have typed Skyscraper and it say command not found
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@spurlingD If you installed Skyscraper using the RetroPie scriptmodule, then the command is located in
/opt/retropie/supplementary/skyscraper/Skyscraper
. If you add the installation folder to your $PATH, then you don't have to type the full path to the command. -
@muldjord said in Skyscraper now officially part of RetroPie, please test:
For your examples, why not just use the command line?
Figured I'd post the way I "solved" my personal gripe I had with this approach:
I never use "Use ROM folders" so I could just add those to config.ini as defaults:
inputFolder="/home/pi/RetroPie/roms" gamelistFolder="/home/pi/.emulationstation/gamelists" mediaFolder="/home/pi/.emulationstation/downloaded_media"
and now I don't need to provide those as
-o
and-g
arguments, like RetroPie-Setup script does.Tested it when scraping for a single ROM and it worked flawlessly!
EDIT:
In setup like this, I hope that commandline parameters take precedence over what is in INI file? Just in case RetroPie-Setup ever provides paths different to these.EDIT2:
Does--pretend
imply--refresh
? When scraping for single ROMs it's always redownloading from the website, bypassing the cache. -
@mitu how do i get it show it not in text from but the menu
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@spurlingD I don't understand what you mean. Can you give an example ?
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@mitu like this
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@spurlingD Have you read the docs ? It's explained in there.
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I'm trying to scrape igdb, but it keeps rejecting my api key. I'm pasting the key directly in (not trying to type it out). Here is my command line entry:
/opt/retropie/supplementary/skyscraper/Skyscraper --unattend --skipped -g /home/pi/.emulationstation/gamelists/n64 -o /home/pi/.emulationstation/downloaded_media/n64 -p n64 -s igdb -u MYPASTEDAPIKEY --videos --nobrackets
Does anything look wrong with that line? The error message is: "The key you provided with either the '-u [key]' command line option or the 'userCreds="[key]" variable to config.ini does not seem to work. Now quitting..."
I'm on version 2.9.5
Update: I just tried generating a new key, but that one didn't work either.
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Would it be easy (or is there a way) to make a configuration to move the location of the cache? I run everything off of USB - roms, gamelist, etcetera, and would love have the Skyscraper cache and db in a folder on the usb as well.
Edit: Nevermind, it was as easy as editing the .ini file! Really like this application!
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@fuzznuzzbit Glad you found the solution and like the software :)
And happy new year everyone!
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@mitu In preparation for the 3.0.0 release of Skyscraper, it would be nice if any scraping ended with a dialog that said "All resources cached. Once you've gathered all the data you need, please remember to scrape again with the localdb module which will generate the game list" or similar. And obviously, when scraping with localdb it should say "Scraping complete, game list has been generated" or similar.
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@muldjord when do you intend to release it ? The Wiki would also need to be updated.
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@mitu Hard to give an estimate as I am currently battling IGDB's unstable servers to integrate their new API. And I also have some stuff with cache entry editing I'd like to get in. So... Maybe 2 weeks? Rough estimate.
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@muldjord Ok, then I should do some testing in the week-end with your current
3.0.0
.
I do have a question regarding the changes in 3.x.
The new modus operandi will be that online scraping would only add resources to the cache, without modifying the users' gamelist. So let's say I scrape from X, Y, Z, etc.. and then with localdb - resulting in thegamelist.xml
being updated (or whatever the AttractMode equivalent is).
What happens if I do- scrape with X, then with localdb
- scrape with Y, then with localdb.
etc.
Would I get the same results as before ?
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@mitu Any module other than 'localdb' will only add data to the cache. So whenever the user wants a game list generated, they need to use 'localdb'. It's the gather and combine phases I am trying to clarify to the users. There's a lot of confusion as it is right now. Many users think they should just scrape with one module and then stop. But that was never the intention of course.
So the proper way from 3.x forward is, as you describe, to do Z, Y, X or whatever order you want of the non-localdb sources. Then when you feel like you have all the data you need cached, you will do one last run with 'localdb' which generated the game list from all cached data. You can always go back and do Z, Y again if you want to, as long as you remember to add --refresh. And then, again, do one final run with localdb.
EDIT: Actually, I think I'll start referring to it as the gather and generate phases instead. Makes more sense, right?
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@muldjord said in Skyscraper now officially part of RetroPie, please test:
EDIT: Actually, I think I'll start referring to it as the gather and generate phases instead. Makes more sense, right?
Well, it already made sense - for me - with the actual behavior :). The (CL)UI though refers to both as 'scraping', which I guess it's what you're trying to clarify more in the 3.x series (code and docs).
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