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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Mortal Kombat 2/3/UMK3 Audio

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  • G
    grant2258 Banned
    last edited by grant2258 30 Oct 2018, 15:20

    your code base is seven months old the code changed since then youll introduce heap overflows.

    The most likely cause of this is the dcs speedhack change now works it didnt before. The setting done nothing before

    test your current code with mame2003 src/vidhrdw/midtunit_vidhrdw.c

    (note fast dma is off by default now it used to be (both the hack and fastdma where on by default) I was against changing this

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    • M
      megaJekan
      last edited by 30 Oct 2018, 15:37

      @grant2258 It is obvious that the code is outdated, I was trying to search the other forums to find out the commit e6bf01a531ec151ccec9f78dfaf87586574ee966 with fix. But the recent master has this "every 10 minutes cracking sounds" issue again. Maybe you can point to the commit, which we can use.

      "dcs speedhack" - is it a core option which can be disabled?

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        grant2258 Banned
        last edited by 30 Oct 2018, 15:43

        yes it a core option is but it wasnt hooked up right on mame2003 in your revision. Basically both where on by default.

        try mame2003+ i never changed it there

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          grant2258 Banned
          last edited by grant2258 30 Oct 2018, 15:51

          c3eaee3dc965f03b3b43d06b230ca7c99222ba08
          abec426b21aa3ef06628402485078daa3c250e46

          are the commit changes your looking at for the mk change

          fast dma and dcs hack used the old way was both where always on the new way fast_dma is off unless you the turn it on again this wasnt my choice like I said before. I personally think the fast_dma should be in a toggle switch as well instead of a pre-processor define

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            grant2258 Banned
            last edited by 30 Oct 2018, 16:29

            you can see when the dcs hack is working and when its not shadows will go on and off in mk2. you see in your revision of code it does nothing

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              grant2258 Banned
              last edited by 30 Oct 2018, 19:00

              had a quick look in all honest i havent been keeping up with mame2003 ive done a fix please test this when you have the time should fix any issues. The fix before worked but corrupted the heap for some games.

              https://github.com/grant2258/mame2003-libretro

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                GreenHawk84
                last edited by 10 Jan 2019, 12:38

                I confirm this bug has returned. Was playing MK2 last night and it started crackling at the later point of the game when the overflow happens.

                We had a fund to fix this, so I wonder what happened to the fix that we donated for?

                G 1 Reply Last reply 10 Jan 2019, 14:41 Reply Quote 0
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                  grant2258 Banned @GreenHawk84
                  last edited by grant2258 1 Oct 2019, 14:42 10 Jan 2019, 14:41

                  @GreenHawk84 is fixed compile from source retropiepie bins are old

                  G 1 Reply Last reply 10 Jan 2019, 17:57 Reply Quote 1
                  • G
                    GreenHawk84 @grant2258
                    last edited by 10 Jan 2019, 17:57

                    @grant2258 said in Mortal Kombat 2/3/UMK3 Audio:

                    @GreenHawk84 is fixed compile from source retropiepie bins are old

                    Will try later. Do you prefer Mame2003-Plus over Mame2003?

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                      grant2258 Banned
                      last edited by 10 Jan 2019, 18:27

                      in all honesty I use bigbox and mame current in my barcade but if I was using a pi for my barcade it would be plus i was using. I only really fix code on it when needed dont use the core per say

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                        GreenHawk84
                        last edited by 11 Jan 2019, 16:44

                        Hmm, never heard of Bigbox/Launchbox. I heard of Hyperspin. I do want to do a beefier barcade that can play modern fighters like Tekken 7 etc. Was gonna use a full on motherboard and graphics card. Just need the funds and time!

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