What is your favorite Shoot-em-up?
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@quicksilver Well, just to update, I've been at it for a few hours now but I'm struggling to compile older version of Reicast on Stretch, which kind of makes sense as the last commit updates the library names to be compatible with stretch and SDL 2, so that's as far as I can go without a lot of trial and error.
I imagine that, if you're feeling lucky and you're comfortable with the Linux shell and Git, you could compile Reicast yourself, reverting some commits until you get to a version that actually works.
Just a thought. I'm happy to share commands for that to get you started, but hey, if you're considering moving to Stretch, that can also help :)
Sorry about that.
EDIT: Also, to be very pragmatic and, in all honesty, publicly puzzled, I don't have an idea about why this binary works, or how do I have it/where does it come from, if the last commit from the RetroPie repository is in 2017, but RetroPie 4.4 was launched in Apr 14, 2018, which would kind of suggest that the binary I have cannot be different from the one we'd get when compiling from source.
Just putting that out there, as it makes very little sense to me. If only I could find a version/build date for this binary, it'd make me a lot more comfortable, but there seems to be no command-line option to get that either. At this stage I don't even know if somehow I got it from compiling the official reicast repository (unlikely), or if there was a time when the reicast setup scripts were pointing to other branches.
So that's that, really, very honestly speaking. I'm sorry I can't be much more help - it'd also make me somewhat more comfortable if someone actually managed to run this version and confirm whether it does fix things for them or not.
Just to reassure myself that I'm not going crazy. :)
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@pjft it's definitely odd. Partly because of how it moves the bios location. I don't ever remember a change like that.
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@quicksilver well, that one did happen though.:)
The new BIOS location only came to be in August 2018:
https://github.com/RetroPie/RetroPie-Setup/wiki/Dreamcast/_history
The BIOS folder is where it had been prior to that. I had come from a 4.2 setup (maybe older? It was 2016 or so) and that's where I kept my Dreamcast BIOS files before.
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@pjft I'm so confused...was there a commit that automatically moved the bios to /bios/dc/? Because that's where mine are located but I don't ever remember having to move them into the dc folder. And I setup Dreamcast on my pi over a year ago. I guess it doesn't really matter, I just need to finally get set up on RP 4.4. I appreciate all your help with this. When I am done with the migration I'll report back if it works.
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@quicksilver I'm not sure if that happened - only if RetroPie-Setup did that in an upgrade hook. But I'm not sure that would have happened.
In my case, I reinstalled a fresh 4.4 image on a SD card I had lying around and surprisingly (or not), Reicast does not come installed, so the thought of it being the binary that came with 4.4 goes up in smoke.
However, that led me to something different: if I install Reicast from binary, it seems to work just like I have it. If I compile from source, it doesn't. I'm looking into the source of this to check whether that is 100% accurate, or whether there's something else at play here.
So, instead of monkeying around with the file I just shared, for now you can just try to update Reicast from binary in 4.4 and see if that works.
EDIT: confirmed. I installed from source and stopped working. I installed from binary and it works, so mistery err... postponed. @mediamogul if you want to solve your Ikaruga issues, try updating Reicast from binary instead of from source and let me know how it goes. @quicksilver you might as well try to do it on your current setup, though there is the chance that the jessie binaries are from a different codebase.
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Aero Fighters 3 it is a arcade game, game is good, stunning soundtracks.
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@pjft just wanted to report that updating from binary fixed the issue with ikaruga. So it must be the correct binary even for Jessie.
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@quicksilver well, that's a great turn of events.:) You fixed Ikaruga AND avoided an upgrade. And as a bonus, I'm not crazy.
Happy Sunday!
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But wasn't Ikaruga supposed to be unplayable on the Pi3?
Is Dreamcast now emulatable, or? -
@AndersHP It runs quite well, but I'd stick to the CDI version. The GDI versions I tried, and the CHDs I built always lagged a bit. There are reports that level 4 and later have a bit of slowdown because of memory leakage, but I only reached level 3 so far :)
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@AndersHP there are quite a few Dreamcast games that run pretty well on a pi3. I have done a fair amount of testing and can confirm that overclocking the GPU core_freq does help for fps related issues. Going from stock 400mhz to 550mhz was enough to smooth out the gameplay for quite a few games.
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@quicksilver Cool! Can you make a shortlist or post a link to this?
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@AndersHP if you want to make a new thread (let's keep this one as on topic as possible) I'd glad to share what I have learned thus far.
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@thelostsoul said in What is your favorite Shoot-em-up?:
Thats a really tough question. In reality, I can't pick one. But if you really force me, and you do it currently, I pick DoDonPachi for Arcade. But I know it only through Mame.
There are other shmups I played more often on Snes, like Parodius. But then I did not have any Genesis or TurboGrafx-16 (which wasn't released in Europe), the arcades was for adults only and so missed really essential and good shmups. Later on emulation I discovered some really cool gems like DoDonPachi and played it for highscores. I like the highscore system, the overall look and feel in music and graphics and the bosses.
My personal favorite: Espgaluda
I really broadened my horizons with a MAME cabinet. The Cave Interactive shooters are almost all fantastic. I love DoDonPachi. If I had to pick a personal favorite, right now, it's Espgaluda. Historically I played a lot of Guwange and Ketsui. Those are all great games. Psikyo's games are good in addition.
In April of 2017 Martin Robinson wrote the following "What is it that makes Psikyo games stand out? For me its the elegance to be found in their simplicity; these are shmups that stop short of the chaos of many of their contemporaries while maintaining a complexity of their own. They're slick, sturdy things that never feel mean-spirited, and have oodles of style."
Great Psikyo titles include Strikers 1945 III (released as Strikers 1999 in Japan) and Dragon Blaze.
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@pjft said in What is your favorite Shoot-em-up?:
if you want to solve your Ikaruga issues, try updating Reicast from binary instead of from source and let me know how it goes.
I've got my Dreamcast discs back, but unfortunately, now I'm in the middle of moving. At this rate I may be testing it on a Pi4.
(knock on a wooden horseshoe, while using a rabbit's foot to toss salt over my left shoulder into a patch of four-leaf clovers)
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@mediamogul said
(knock on a wooden horseshoe, while using a rabbit's foot to toss salt over my left shoulder into a patch of four-leaf clovers)
I hope that works! id love to see a pi4 this year. I still have a slim hope that RPI foundation is just trolling us and and pallets of pi4's are sitting in a warehouse somewhere getting ready to start shipping in a few weeks.
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@mediamogul ...and don't forget the ceremonial robe, or you'll have to do it all over again.
Raspberry Pi launch days are end of February for the most part, so you never know... I'm not sure we'd get a Pi 4 this year yet, but hey, if it happens I'm always looking for reasons to re-do my setup yet again.
Best of luck with the move!
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@pjft said in What is your favorite Shoot-em-up?:
Best of luck with the move!
Thanks. It's a smaller place, but it's more expensive and the crime rate is higher, so there's a trade-off.
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M.U.S.H.A (Genesis):
Ikaruga (on Dreamcast/Switch):
Radiant Silvergun (Saturn/XBL Arcade):
Sengoku Blade (Arcade/PS2):
And all of the shooters on the PC Engine and PC Engine CD
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@Shizzmoney said in What is your favorite Shoot-em-up?:
And all of the shooters on the PC Engine and PC Engine CD
Which is like half of their libraries :D
I grew up with a tg16 and it's still one off my favorite systems.
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