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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Megapi Retroflag Controller config

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megapicontroller helpmapping keys
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  • P
    paffley
    last edited by 3 Apr 2019, 23:54

    Hi guys,

    I have the retroflag megapi controller setup on my retropie. I have set it up correct from the retropie docs with the left and right shoulders as x & z etc.

    When I try to play street fighter 2 on the megadrive, it still uses left shoulder and right shoulder as the punches? even though I set it up in the retropie menu as the above. Any ideas guys? Do I need to map anything in retroarch?

    M 1 Reply Last reply 4 Apr 2019, 03:50 Reply Quote 0
    • M
      mitu Global Moderator @paffley
      last edited by mitu 4 Apr 2019, 04:51 4 Apr 2019, 03:50

      @paffley I think you need to use RetroArch and set up the buttons for the Megadrive system and save the override for the core or edit the controller configuration file from /opt/retropie/configs/all/retroarch-joypads.

      How did you set it up ? The ES Input configuration doesn't have a mapping for the X & C buttons ?

      EDIT: Take a look at a sample configuration file for RetroArch here - it maps L2/R2 as X & C. You can try copying the file in the aforementioned folder (/opt/retropie/configs/all/retroarch-joypads) and see how it works in-game.

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      • P
        paffley
        last edited by 4 Apr 2019, 09:50

        Thanks @mitu i'll give it a whirl and get back. :)

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        • S
          Silent
          last edited by 4 Apr 2019, 13:14

          Also be aware that connecting this controller in XInput mode will render two rightmost buttons unusable. Connect it in DirectInput mode if you haven't done it yet.

          P 1 Reply Last reply 4 Apr 2019, 21:32 Reply Quote 0
          • P
            paffley @Silent
            last edited by 4 Apr 2019, 21:32

            @Silent said in Megapi Retroflag Controller config:

            Also be aware that connecting this controller in XInput mode will render two rightmost buttons unusable. Connect it in DirectInput mode if you haven't done it yet.

            Thanks @Silent yeh I did that to start with. I'm gonna have a play with the config now.

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            • P
              paffley
              last edited by paffley 4 Apr 2019, 23:08 4 Apr 2019, 22:07

              So I got it to work. (In ES input) After I choose X as left shoulder and Z and right shoulder, I then had to assign the left and right bumpers on the controller as left trigger and right trigger. Before I was skipping these on the controller due to them being assigned to X and Z. All working fine now :)

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