Suggestions for ports
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@tpo1990 if i knew what file to edit i would do it but it does not tell about do you know where the file is?
im trying to port urban terror now i will give you the script soon -
@retropi19 The file that you are looking for should be the Game.cpp which is located in the src folder.
File path: ./src/Game.cppThe line that you want to change is the SDL_RenderPresent(renderer);
Change it to the following and save the Game.cpp file.
//SDL_RenderPresent(renderer);
Compile Dune Legacy again from source and you should have a working binary without the flickering in-game.
Urban Terror brings me good memories. I tried using Quake3 and Urban Terror as a mod with only getting into the menu without working gameplay. It might be possible to compile Urban Terror as a standalone game.
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@retropi19 the only one i would really be interested in would be dune legacy.
i would play about with the others just to see what they are. -
@tpo1990 said in Suggestions for ports:
OpenClaw - Captain Claw source port.
Assault Cube - FPS clone like Counterstrike
Dave Gnukem - Duke Nukem 1/2 clone
Heroes 2 of Might and Magic - Fheroes2How do i get them install on my retropie and do the work fine ??? PLZ !! :)))
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@tpo1990 @ExarKunIv Here is the link for dunelegacy script
its a simple script nothing special it installs the depends and the deb file from sourceforge and adds a shortcut in ports for the game
i did not put inside to download the demo you can add it if you want or add any other enhancementhttp://s000.tinyupload.com/index.php?file_id=86288331388260966310
urban terror is just terror to install i found this page that you can install the client without the need of quake 3 files if you can take a look at it and maybe you can make it possible
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@shavecat i will try to build Dave Gnukem and openclaw tomorrow
assaultcube and the heroes are not possible at least from me -
@shavecat If you want to try it yourself, you need to know how to compile and build a binary from source on linux.
All of them works on Raspberry Pi, but we need to compile and test it first before a scriptmodule can be created. Just be patient.
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I already have Dave Gnukem and OpenClaw working on my test Raspberry Pi.
Heroes of Might and Magic 2 is also working.The source port that works best of them is Dave Gnukem. Dave Gnukem runs great. Heroes of Might and Magic 2 runs slow in gameplay in framebuffer mode. It works best in desktop. OpenClaw is playable with some lag. Assaultcube needs to be tested again.
One thing to note is that it takes time to do all the work in building a working scriptmodule and make it a reality on our Raspberry Pi.
Thanks for the script and the link. It might be worth checking out Urban Terror standalone edition and see if we can get it to build.
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@retropi19
yeha thank you ! so much !:) Dave Gnukem and openclaw is Amazing Think i play so much Captain-Claw its amazing if will work good :)
Then i will see it after i update the script pi setup on the setup exp' packages ?@tpo1990
Too crazy for me i think :\ -
@shavecat Alright then just wait. I dedicate my free time into making it happen. My goal is to expand the RetroPie experience with making more source ports available.
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@tpo1990 there is a video in youtube about a guy running urban terror in rpi0 its quite slow but no any info about
i found the gnakem and the claw repositories are the building instructions the same as yours?
you can expand the script by adding the demo download and also to get the newest deb the one i put is the old non flicker version that does not have the hd resolutions and if its possible to automatically add the fix to the sdl filei will try to build gods deluxe and opensonic tomorrow
https://jotd.pagesperso-orange.fr/gods/index.htmlwhat about this?
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@tpo1990 IAM !:))
@retropi19
OpenClaw&Dave will be Awesome to run thank u !
JAZZ 2 !!! wish it will run it .
also gods deluxe really old & famous :) -
@retropi19 Yes the building instructions are the same that i tried to used.
Jazz2 Resurrection could work, if you can get it to build without using opengl es, but im not sure about it, since it looks like it uses Open GL ES version 3 which the Raspberry Pi does not support.
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@tpo1990 i can give it a try there is sometimes the option before you run a game eg --help to give you the available commands eg disable ogl
or its just like openarena that uses full opengl from command line
also when i run a game first time i use startx before eg: startx widelands it bypass the need for opengl sometimes and run the gametpo1990 what is the most common command you use to build a port make or make -j ??
by the way jazz2 is not working opengl needed
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Hey tpo1990 i got into a lot of error running captain claw
can you describe me your build process and what files and were exactly you put from the original game? or more easy for you if you have made an sh file or even more easy if you have anywere uploaded the compiled version
thanks
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@tpo1990 @retropi19
What about this one to port? GRIDWARS! -
here are building instructions
https://github.com/mmatyas/GridWars -
@retropi19 I think you did not read the thread I've posted ;) I know how to run this but it's a choppy build. So maybe you both can make it work?
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@cyperghost install xorg and run it with eg startx gridwars or whatever the name is
also try gridwars --help to get the list of available commands
and reduce resolution/graphics quality dont run it at full hd res
as i see from your post the game is a pain to make it work good luck
what raspberry pi do you have 2 or 3? -
Maybe anyone knows this i installed the legend of edgar and run it normal with: edgar
it runs fullscreen but its flickering then i run it with startx edgar it does not flickering but it runs in a small screen in the middle
i pass-though it to work with rucommand small screen again
any ideas ??
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