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    ECWolf - Wolfenstein 3D source port for mods

    Scheduled Pinned Locked Moved General Discussion and Gaming
    ecwolfwolf3decwolf modwolf3d mod
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    • ExarKunIvE
      ExarKunIv @cyperghost
      last edited by

      @cyperghost

      most of your thoughts are along mine as well.

      but it seems i had the vanilla wolf in the wrong folder.

      guess i missed that part on the readme,
      opps.
      well with me being a dumbass out of the way.

      everything is working great.
      i even have the HD wolf going,

      Very amazing work, both you @cyperghost and @tpo1990

      RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
      RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
      Maintainer of RetroPie-Extra .

      cyperghostC 1 Reply Last reply Reply Quote 2
      • cyperghostC
        cyperghost @ExarKunIv
        last edited by cyperghost

        @ExarKunIv Thanks for your response ;)

        @tpo1990
        There is need for some bugfixing ;)
        I post here a "new" script to not mess up the forum - it will expire after a few days

        https://dpaste.de/wiKv
        https://dpaste.de/7MFJ
        It's using the quotations around every pk3 file, hope this works as expected ;)

        EDIT:
        @tpo1990
        Why not extend the questions to path and extension?
        Then it's 100% working in every situation because the user has to setup ;)

        1 Reply Last reply Reply Quote 0
        • tpo1990T
          tpo1990 @SinisterSpatula
          last edited by

          @SinisterSpatula Thank you i will add a link to your post in the Extra section of the topic, so that anyone with a GPI case will find it. :-)

          @ExarKunIv Thank you. Great that you got it working again after checking your files and folders for ECWolf.

          @cyperghost Good to know thanks. Now i can more easily mark the code.

          Alright so i followed your dpaste link and added the changes. While i tested out the new changes, i noticed that the mod script would exit immediately without notifying the user that no pk3 files has been found.

          What i did to prevent this is by adding a sleep timer with the sleep 10s;. This will notify user for 10 seconds and then it will exit the script with the exit;parameter. Success.

          I have uploaded the changes to my ECWolf git repo for anyone to try out.

          Greetings from Denmark. :-)

          Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

          cyperghostC 1 Reply Last reply Reply Quote 1
          • cyperghostC
            cyperghost @tpo1990
            last edited by

            @tpo1990 Fine ;) Will you set a PR for the scriptmodule?

            tpo1990T 1 Reply Last reply Reply Quote 0
            • tpo1990T
              tpo1990 @cyperghost
              last edited by

              @cyperghost Yes. That is what i intend to do :-)

              Greetings from Denmark. :-)

              Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

              cyperghostC 1 Reply Last reply Reply Quote 0
              • cyperghostC
                cyperghost @tpo1990
                last edited by cyperghost

                @tpo1990 Wolfenstein IS classic gaming - plus this scriptmodule is really easier to setup than the Wolf4SDL version ;) I think it'll accepted

                tpo1990T 1 Reply Last reply Reply Quote 0
                • tpo1990T
                  tpo1990 @cyperghost
                  last edited by tpo1990

                  @cyperghost Yes. It's a live. The PR has been created for RetroPie project.

                  https://github.com/RetroPie/RetroPie-Setup/pull/2811

                  Edit: Now all there is left to do is fingers crossed and hopefully it will be accepted for merging. ;-)

                  Greetings from Denmark. :-)

                  Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                  1 Reply Last reply Reply Quote 0
                  • ExarKunIvE
                    ExarKunIv
                    last edited by

                    @cyperghost and @tpo1990

                    now that i have sorted out my one problem. this is great, just one question

                    i have come across some nice mods, but they are not in pk3 form, they seem to be in there own standalone game.
                    With their own WL6 and SOD files.

                    is there a way to use ecwolf to play these

                    RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                    RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                    Maintainer of RetroPie-Extra .

                    cyperghostC tpo1990T 2 Replies Last reply Reply Quote 0
                    • cyperghostC
                      cyperghost @ExarKunIv
                      last edited by

                      @ExarKunIv I don't know. You can try on your own and give back report.

                      1 Reply Last reply Reply Quote 0
                      • tpo1990T
                        tpo1990 @ExarKunIv
                        last edited by

                        @ExarKunIv I have not tried it out. Can't say if it works or not. If you can somehow extract the file contents of the mod's wl6 and sod files, you could maybe import/archive it into a pk3 file that ECWolf would be able to use.

                        Greetings from Denmark. :-)

                        Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                        ExarKunIvE 1 Reply Last reply Reply Quote 0
                        • ExarKunIvE
                          ExarKunIv @tpo1990
                          last edited by

                          @tpo1990 ok i did not think about extracting the files from the WL6.

                          but i did look into building pk3 files.

                          i will do some digging.
                          as i have come across a lot of the mods seem to be their own standalone games.
                          not many are in pk3 version, compared to being their own game

                          but still
                          i have a good list going. will update with it soon

                          RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                          RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                          Maintainer of RetroPie-Extra .

                          cyperghostC 1 Reply Last reply Reply Quote 0
                          • cyperghostC
                            cyperghost @ExarKunIv
                            last edited by cyperghost

                            @ExarKunIv I tried some mods in WL6 format and they work. But the pk3 files should be better because the "old" mods needs own directory ... this is no problem so far by simply editing the .ecwolf files.

                            I tried Alexstein and Dreams of a Madman.
                            DoM crashed from time to time.

                            fb3f5177-b85e-4ae6-ba5b-bf34fe0bccf7-grafik.png

                            ExarKunIvE 1 Reply Last reply Reply Quote 0
                            • ExarKunIvE
                              ExarKunIv @cyperghost
                              last edited by ExarKunIv

                              @cyperghost same here, some work and some dont when it comes to the .WL6 files.

                              and the pk3 is just so easy

                              so far i have tried

                              Wolf3D_Demolition
                              Coffee break
                              wolfpak2
                              Wolfenstein Missions First Encounter
                              Claw of Eisenfaust
                              Escape from Totenhaus
                              Wolfenstein 3D - Fourth Encounter
                              Halten Sie
                              and Wolf3d HiRes that you posted before

                              so far they all work for the first level at least

                              RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                              RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                              Maintainer of RetroPie-Extra .

                              cyperghostC 1 Reply Last reply Reply Quote 0
                              • cyperghostC
                                cyperghost @ExarKunIv
                                last edited by

                                @ExarKunIv I think the old mods heavily depends in internal file versions - you can say every mod (wl6 based of course) that runs in Wolf4SDL will likely run in ec Wolf.
                                If you find a method to create proper sky3 file then you can leave here a note.

                                personally will not use the old file hacks

                                ExarKunIvE 1 Reply Last reply Reply Quote 0
                                • ExarKunIvE
                                  ExarKunIv @cyperghost
                                  last edited by

                                  @cyperghost some do some dont. i have notice the old mods have different SDL files and such with them to make them run so even ecwolf will not run them right.

                                  but i will be looking in to how to unpack the WL6 files and build pk3 files.

                                  since i dont get building programs like you guys, maybe i can take a stab at mods. :P

                                  RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                                  RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                                  Maintainer of RetroPie-Extra .

                                  cyperghostC tpo1990T 3 Replies Last reply Reply Quote 1
                                  • cyperghostC
                                    cyperghost @ExarKunIv
                                    last edited by cyperghost

                                    @ExarKunIv Yes this would be great. But please don't update only the ones because of the glory of gore and heavy use of old symbols :)
                                    I think the original levels and the whole SoD series alone is it worth.

                                    The HighRes mods for the original series are undoubtfull a treasure just for all the original titels. Even some unknown mods of "Super Noah's Ark 3D" are really fun to play and the original titel profits (massive) from modding (the original is well.... obscure?)

                                    1 Reply Last reply Reply Quote 0
                                    • tpo1990T
                                      tpo1990 @ExarKunIv
                                      last edited by

                                      @ExarKunIv Yes if you somehow can manage to extract the file contents of a wl6 file from a mod and that it compares with the same files that is found inside a pk3 file, then yes i believe it should be possible to make it work in ECWolf.

                                      If you look inside a ecwolf mod's pk3 file, you get this file structure (taken from Astrostein 3D mod):

                                      • xlat
                                      • Textures
                                      • sprites
                                      • sounds
                                      • music
                                      • maps
                                      • graphics
                                      • actors
                                      • TEXTURES.txt
                                      • SpifRead.txt
                                      • SpifInfo.txt
                                      • sndinfo.txt
                                      • smallfnt.fon2
                                      • SE_READ.TXT
                                      • Ryder.txt
                                      • READ.txt
                                      • mapinfo.txt
                                      • language.txt
                                      • decorate.txt
                                      • BIGFONT.file

                                      @cyperghost I agree that alone the original levels and the whole SoD is worth it too. In fact it is even better than the primary Wolf4SDL port found on RetroPie. :-)

                                      Greetings from Denmark. :-)

                                      Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                                      1 Reply Last reply Reply Quote 0
                                      • cyperghostC
                                        cyperghost @ExarKunIv
                                        last edited by cyperghost

                                        @ExarKunIv There is a extensive How To create PK3 files available. Indeed you can extract gamedata and put them to pk3 files.
                                        Tutorial part 1 is more usefull of this.
                                        If you confident enough you can use part 2 and create your own (extended) levelset ;)

                                        ExarKunIvE 1 Reply Last reply Reply Quote 0
                                        • ExarKunIvE
                                          ExarKunIv @cyperghost
                                          last edited by

                                          @cyperghost cool.
                                          i have found a few things also, but i will take all the help i can get.
                                          always wanted to make my own mod. :)
                                          guess in a way i still might. if it works

                                          RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                                          RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                                          Maintainer of RetroPie-Extra .

                                          1 Reply Last reply Reply Quote 0
                                          • S
                                            SinisterSpatula
                                            last edited by SinisterSpatula

                                            I re-uploaded my Gpi ecwolf.cfg; the changes are that I added the map to select, and the d-pad mode is now select+left (axes mode) which is the better mode to use (Gpi gamepad firmware mode, when setting the controls). The link is still the same: github ecwolf.cfg

                                            1 Reply Last reply Reply Quote 1
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