Announcing Pegasus Frontend
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Hi @fluffypillow I have some questions/suggestions :
- Is it possible within the future update to have a "last played" section or is there a script I can use (in the metadata text file) to make it happend ?
- A battery indicator would be a very nice addition for portable device in my opinion (I use Pegasus on my GPD WIN 2)
Thanks in advance and keep up the good work !!
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@Seya16 ah sorry for the late reply, somehow I missed the forum notification...
- This depends on the themes: Pegasus can tell the themes when were the games launched so theme makers can add such feature. Maybe in the future there could be support for it in the default theme too.
- Not sure if that's possible on every platform, but will look into it!
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@fluffypillow Is there a way to view more than 20 systems? There is a grey area on the top right for more systems to fit there.
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@Darksavior There was a plan originally to have a clock there, but it wasn't added yet. You can change the number of items and the width of the bar around here in the theme's code.
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Is there a way to customize the auto-added libraries (Steam, GOG, etc) - with custom images and custom collections via a metadata.pegasus file? Couldn't seem to find an answer anywhere I looked. Thank you!
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@C-Drive not yet, but I'd like to add support for that eventually!
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@fluffypillow Thanks for letting me know - I look forward to it! I love this frontend and the simplicity and customizing it provides. Thanks for developing it.
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@fluffypillow Question - is there any way a theme could modify the contents of a collection through the frontend?
I've been thinking it would be a nice feature to have a "Games in Progress" type collection that I could "tag" games to as I am using the system, sort of the same logic as "Favorites" use now but I would envision it to be more temporary, only having a handful of games I am currently in the middle of stored there and that would be updated regularly as I finish or start games.
I am pretty sure the API doesn't support writing back to collection data but wanted to confirm that is the case. I know I could repurpose "Favorites" for this but I do use favorites already so I wanted to see if there was any current support for similar functionality, or even if there was any other writable fields on the game or collection object I could use for this idea.
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@msheehan79 At the moment the only writable field is the
favorite
for games. However, if you don't mind it being theme-specific, you can useapi.memory
to store arbitrary data like this too. Creating "virtual" collections is also possible with some JavaScript magic; I haven't made yet a theme that'd use this, but if I remember correctly it came up with the gpiOS theme. -
@fluffypillow Ah right! For some reason in my head I was thinking api.memory would not persist between sessions, I forgot it stores the data in a file. That would definitely work for what I have in mind.
Indeed the virtual collections works well; I am using a customized version of the fantastic gameOS theme that includes Last Played and Favorites as virtual collections, I would intend to add this as a third virtual collection along the same lines.
Thanks!
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Was there a change to asset names? I can't for the life of me get my boxart to show.
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Nevermind.
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Sorry for the lack of replies and updates. Lately my schedule is a mess, but I'm still alive and will see if I can continue the development soon.
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@fluffypillow thank you for your work!
I have tons of nfo files. each rom has it's own matching nfo file in the same directory. the nfo files are laid out
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<game>
<title>My Game</title>
<description>My Game</description>
<year>2020</year>
<genre>Strategy</genre>
<nplayers>2 player</nplayers>
<esrb>esrb - t (teen)</esrb>
<rating>3.5</rating>
<developer />
<plot>...</plot>
</game>This is the output from Advanced Emulator Launcher
Is there a way to convert these or a way for Pegasus Fe to read these files? -
@bhakta You could import them into Skyscraper, and then use Skyscraper to generate the gamelist for Pegasus afterwards. That should work: https://github.com/muldjord/skyscraper/blob/master/docs/IMPORT.md
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@fluffypillow I've been testing out redream crashes, but one crash I was told is unrelated. After testing with a few non-dreamcast games as well, I can say that it might be related to pegasus. It's hard to reproduce. I'm testing by quickly exiting a game a few seconds after it loads. It happens more often with redream but I also tested with finalburn neo to verify it wasn't the redream emulator.
When exiting an emulator, sometimes it will exit to this:
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@Darksavior Based on the screenshot, someone called the
ps
command, likely from a script, with invalid parameters. Pegasus doesn't do this, and probably neither your emulators, so the error should come from somewhere between them. And indeed, I just searched into the RetroPie code and found this line inruncommand
. It says "if the parent process of the parent process ofruncommand
is EmuStation, reset the state of the terminal to its defaults". The error saysps
(a command that tells info about running processes) was called with-p
(short for process ID), which requires a parameter (ie. which process to examine), but this was missing. This happens if either$PPID
is empty or the result of the callps -o ppid= -p $PPID
is empty. Both are cases that should never happen in theory, but looks like they still do occasionally. -
@fluffypillow Fast reply! Thanks. So who do I ask now? @mitu ? @BuZz ?
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@Darksavior I don't think that has anything to do with your errors, it's a benign message.
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@mitu Well, my pi hangs with that message sometimes. This has happened today when I was testing games for hours by quickly loading/exiting. First time I see this. I suppose loading games "normally" and playing them will probably be fine.
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