Epic Noir - Dark Mode Theme
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@chicuelo
A 16:9 for example has 1920x1080 while 16:10 has 1920:1200. 16:10 is more compatible with 4:3 Games because the distortion is lesser. -
@AkiAfroo Its designed in 1920x1080!
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@SchwarzBrot I understand, but it is easier to stretch the conntent than adapting the whole theme again just to reach that similar ratio
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@chicuelo ok, i will add the --resolution 1920 1080 to my shortcut.
gracias chicuelo!
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@gomisensei you were totally right. Thanks for pointing that out!
@chicuelo and @nil06 are you planning on expanding support for additional systems and collections? -
@GeekOB Yes, we actually support 88 systems and most collections, wich ones would you love to have?
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How about:
- amigacd32
- snescd
Do you plan on making arts for specific theme-oriented collections like starwars, disney, etc?
Thanks! -
@Sheyk90 I had a look at the Recalbox project and from what I can tell it is just a remix of the retropie/emulationstation distribution.
Basically on all such systems (Retropie, batocera, Recalbox etc) it goes a bit like this:- OS --> Linux, Windows, MacOS
- Emulator engine --> Retroarch
- EmulationStation --> Graphical UI front end
- Retropie, Batocera, Recalbox --> Collections of readymade config scripts for easy installation of the emulator engines & ES front end.
As such, Epic Noir is a theme for the EmulationStation and not for retropie, batocera or recalbox. Since Recalbox is using Emulationstation as a frontend, this theme should work just fine on Recalbox too.
You need to find the location of EmulationStation's theme folder on your computer (eg /etc/emulationstation/themes) and drop the Epic Noir folder in there. Then the new theme should appear on the options menu inside ES.
If it doesn't work, you can send me the default theme of Recalbox to see if there are differences and we can adapt it as needed.
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@nil06 said in Epic Noir - Dark Mode Theme:
As such, Epic Noir is a theme for the EmulationStation and not for retropie, batocera or recalbox. Since Recalbox is using Emulationstation as a frontend, this theme should work just fine on Recalbox too.
Not necessarily - the front-end (EmulationStation) has different versions in Recalbox/RetroPie (or Batocera). Each project has its own fork of the original codebase, to which new features have been added.
I remember that some of the themes for RetroPie's version would not work on Recalbox's fork of EmulationStation. -
@mitu True, but unless I missed something, on Recalbox's current wiki they specifically mention using Aloshi's ES which happens to be the master branch of ES. https://github.com/Aloshi/EmulationStation
Frontend based on the great EmulationStation2 by Aloshi
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@nil06 Both projects forked that version - which is unmaintained now for several years - and added new features, including new theme elements and views.
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@mitu You are right. I just now noticed the last updates done on the ES branch.
Even like this though, the forked codes seem to be very similar to one another. Especially when it comes to the themes, they are pretty much interchangeable.I had a quick look at Recalbox theme's main xml code and the elements and structure are the same. With a few adjustments the current theme should work OOB. @Sheyk90 how about you give it a try and report back?
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@nil06 One thing that it might not be supported by Recalbox is theme variables, which I think your theme uses (i.e.
${system.theme}
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@chicuelo HI! Would be possible to create a version following the RA convention?
B -> Select/Enter
A -> Back/Return
Y -> Favorite
Thanks for the amazing theme! -
@mitu said in Epic Noir - Dark Mode Theme:
@nil06 One thing that it might not be supported by Recalbox is theme variables, which I think your theme uses (i.e.
${system.theme}
).The available themes on their repository don't seem to use variables, but unless we tried we wouldn't know for sure if they work or not.
It appears that their themes get the system logo (or text label) directly from each system's xml with the following code:
<image name="logo"> <path>./data/logo.svg</path> </image>
Since this label is standardized, it would be trivial to add it to all the systems' xml files and make logos out of the text labels.
The real issue is that I am running RP emulationstation and I can't really be bothered to build the recalbox ES just for checking out the code.
@cyperghost said in Epic Noir - Dark Mode Theme:
@mitu No batocera.linux forked the RetroPie branch. Don't know what RB did...
@nil06 The version you point to is a decrepated one RB codes are now on gitlabI know. I had already seen their new repository in gitlab, but the theme code in the updated repo is still identical to the old one.
Gitlab xml
https://gitlab.com/recalbox/recalbox-themes/-/raw/master/themes/recalbox/main.xmlGithub xml
https://raw.githubusercontent.com/recalbox/recalbox-themes/master/themes/recalbox/main.xml -
@nil06 said in Epic Noir - Dark Mode Theme:
The real issue is that I am running RP emulationstation and I can't really be bothered to build the recalbox ES just for checking out the code.
Sure, I wasn't the one requesting a Recalbox compatible version. If someone using it wants to port, I guess they can submit a PR to add the specific RB theme version to your repository.
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@mitu said in Epic Noir - Dark Mode Theme:
@nil06 said in Epic Noir - Dark Mode Theme:
The real issue is that I am running RP emulationstation and I can't really be bothered to build the recalbox ES just for checking out the code.
Sure, I wasn't the one requesting a Recalbox compatible version. If someone using it wants to port, I guess they can submit a PR to add the specific RB theme version to your repository.
Me neither :) There is no "Call of Duty" if someone wants a new feature ;)
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@chicuelo happy to help with any arts you may need by the way! :)
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