runcommand launching images for ANY theme
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I think script is broken with new RetroPie updates, let's wait meleu answer on this.
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@DarishZone i just opened a issue on github for this
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@ExarKunIv You have a link to the github repository?
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Any support for the Hurstyblue theme?
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@DeweyCox
https://github.com/retropie/retropie-setup/wiki/runcommand#adding-custom-launching-imagesnot sure if anyone is really working on this anymore
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@ExarKunIv said in runcommand launching images for ANY theme:
not sure if anyone is really working on this anymore
Concerning per game launching images work does goes on: check here.
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I know this a quite a while @meleu, But I am wondering if there is a way to Generate a "RetroPie" image following your script? I would love to have the RetroPie start with a Matching Splash Screen, to match the rest of my Launch Images. Also I cant understand why one System isnt showing in the "Systemselect". Its in my systems file, and shows up on my pie. but doesnt show in the script to create.
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I love this script, still uses it today.
However, I have to crop the images in photoshop afterwards, since neither of my builds hold a widescreen monitor.I'd love for the script to have a widescreen/4:3 toggle in the setup part :)
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@AndersHP +1 for the Resolution option can the script check what current resolution is and use that?
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@AndersHP @Uskompuf
hey guys, I heard your voices! Could you update the package and check if it's working as you want?Just to remember:
RetroPie Setup >Manage packages
>exp
>launchingimages
>Update (from pre-built binary)
And then generate the images again. ;)
By the way, maybe this feature request would get more visibility in the issue tracker: https://github.com/meleu/generate-launching-images/issues/
Cheers!
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@meleu I just tried to update from binary on a pi 4 but nothing seems to have changed.
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@Uskompuf
can you show me the output of these two commands?, please:cat /sys/class/graphics/fb0/virtual_size
and
fbset -s
[UPDATE]
By the way, I didn't added an option, but made the script detect the aspect ratio. -
@meleu Ok so I've just double-checked and retropie says it's updated. What I did was run the script for "arcade", the preview image still showed 16:9 and I checked by booting an actual game that it was 16:9.
Here is the output from those commands:
cat /sys/class/graphics/fb0/virtual_size
1280,1024
fbset -s
mode "1280x1024" geometry 1280 1024 1280 1024 32 timings 0 0 0 0 0 0 0 accel true rgba 8/16,8/8,8/0,0/0 endmode
All I can think is that there is an error in the script as the resolutions listed above are correct or there is an issue updating?
Let me know what I can do to help debug.
Thanks
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@Uskompuf thanks for you info, it made me realize that I needed to make a better calculation to detect the aspect ratio.
Can you try to update and generate the images again? They'll hopefully be 4:3 this time.
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@meleu I tried updating but it said I already had latest version, then image was still 16:9.
Could it be because I'm on pi 4?
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@Uskompuf said in runcommand launching images for ANY theme:
Could it be because I'm on pi 4?
nop. It's totally unrelated.
my suggestion: remove the launching image package and then reinstall it.
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@meleu said in runcommand launching images for ANY theme:
my suggestion: remove the launching image package and then reinstall it.
Ok I will give that a try and report back
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@meleu I've reinstalled the package but still behaviour generating 16:9 images, how can we debug?
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@Uskompuf This might help, My resolution is 1280x1024, the generated image is 1024x576 not sure if rotation or something is wrong?
Thanks
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@Uskompuf said in runcommand launching images for ANY theme:
how can we debug?
please, copy and paste the command below on your raspi (it'll create a launching image for
--system nes
):bash -x /opt/retropie/supplementary/launchingimages/generate-launching-images.sh -t carbon --system nes --no-ask 2> ~/launchingimage.log # assuming you have netcat installed nc termbin.com 9999 < ~/launchingimage.log
After the last command you'll probably have a termbin link. Post that link here so I can check what's going wrong.
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