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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    mame
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    • B
      barbudreadmon @GDEHON
      last edited by

      @GDEHON said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

      I hope to be in the good place to expose my problem ...
      ...
      Currently on Batocera 5.25

      No, obviously you aren't, ask support to the batocera guys.

      FBNeo developer - github - forum

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        grant2258 Banned @barbudreadmon
        last edited by

        @GDEHON I dont know if the defaults for plus changed or are still the same from what im reading from your post your finding it imposible to map a key in the mame tab menu.

        fist thing you need to do is make sure you enable mame tab menu
        goto quick menu and select legacy mapping to on

        next you need to accept input from the keyboard and joystick by default its joystick only
        goto quick menu and set input interface to simultaneous (this selects keyboard and joystick)

        please not mames default key set as z and x for rotary conflicts with retropad default mapping change it to something else in the tab menu and you should be good to go.

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        • G
          GDEHON
          last edited by

          @grant2258
          Thank's for your help

          Yes i can't use keyboard in then mame menu in mame2003+
          I open retroarch and i put "Display MAME menu" on enable and "Legacy Remapping (restart) on enable
          When
          When I get out of the retroarch menu, the Mame menu opens on the screen

          I m not find where to accept keyboard and joystick input !? Where is it ? Retroarch menu ?

          I can move in this menu with my joystick and keyboard arrows but i'cant use "keyboard enter" to select dial, (where there are z and x), i must push "X button" (via GPIO's RPi3b+) on arcade cabinet, after I can't select "[" & "]" (for rotate joystick), i can chose only a button 's arcade cabinet
          I'm not undestand !

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            grant2258 Banned
            last edited by

            no the option for keyboard and joystick input is the same place where lecgacy remapping is.

            The option your looking for is called input interface its just above legacy remapping in the options set it to simultaneous

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            • G
              GDEHON
              last edited by

              @grant2258
              Excellent
              it works

              thank you very much ... enormously much

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                GDEHON
                last edited by

                excuse me ... it's me again
                The games work but they are very fast !?
                Indeed if I compare the games via emulator mame2003 and mame2003+
                with mame2003+ they are very fast!
                Is there an adjustment to be made ?

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                • mituM
                  mitu Global Moderator @GDEHON
                  last edited by

                  @GDEHON Did you press the fast forward button by mistake ?

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                    GDEHON
                    last edited by

                    I do not think so
                    where is this fast forward button

                    mituM 1 Reply Last reply Reply Quote 0
                    • mituM
                      mitu Global Moderator @GDEHON
                      last edited by

                      @GDEHON It's bound to Spacebar by default in RetroArch - https://libretro.readthedocs.io/en/latest/guides/input-and-controls/#default-retroarch-keyboard-bindings

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                        GDEHON
                        last edited by GDEHON

                        No, it is not that... but thank you
                        I think I found it, it's the Frameskip option in Retroarch
                        It is "0" in mame2003 and "5" in mame2003+ ... I set it to "0" in mame2003 + and it looks good
                        Is that possible ? I don't know what "Frameskip" means

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                          grant2258 Banned
                          last edited by

                          you usually set that when games run slow it should be zero by default anyway!

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                            GDEHON
                            last edited by

                            yes it 's better when it's zero

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                            • arcadez2003A
                              arcadez2003
                              last edited by arcadez2003

                              Just a little update to mention some recent fixes and additions to the MAME2003+ core via grant2258 mahoneyt944 and myself

                              Improved the inputs for Food Fight

                              foodf.png

                              Added samples with sample pausing support for journey, you can now hear the song "seperate ways" during the big concert everytime you beat the levels

                              journey.png

                              Finally added support for the recently dumped joystick bootleg of TNK III aka T.A.N.K, with this version your tank will fire and bomb
                              in the direction you push the joystick rather than having to use a rotary input to turn the turret independent of the tank controls.

                              tnk3.png

                              Just a heads up we also support a fair few joystick versions of certain games that can be problematic to control using a gamepad in MAME
                              due to their original input devices on the arcade machines....

                              Battle Shark
                              Cabal
                              Crystal Castles
                              Dogou Souken / Victory Road
                              DownTown
                              Guerrilla War
                              Ikari III - The Rescue
                              Ikari Warriors
                              Midnight Resistance
                              TANK III / T.A.N.K

                              Arcade Addict

                              BriganeB 1 Reply Last reply Reply Quote 6
                              • BriganeB
                                Brigane @arcadez2003
                                last edited by

                                @arcadez2003 Really appreciate the work you guys do with this emulator. Please keep up the good work 🙏🏻

                                Systems: Raspberry Pi 0/2/3 Model B+
                                Os: RetroPie 4.5
                                Frontend: Emulationstation & Attract Mode

                                arcadez2003A 1 Reply Last reply Reply Quote 1
                                • arcadez2003A
                                  arcadez2003 @Brigane
                                  last edited by arcadez2003

                                  @Brigane said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                  @arcadez2003 Really appreciate the work you guys do with this emulator. Please keep up the good work 🙏🏻

                                  Well i dunno if it can be classed as good work but i added support for this recently dumped Capcom CPS1 prototype to MAME2003+...............

                                  Gulun.Pa!

                                  Just an ole puzzler it wont set the world on fire, but i dont remember seeing one where you can actually turn the blocks while they're stacked up
                                  so maybe it's unique in that regard.??

                                  Arcade Addict

                                  1 Reply Last reply Reply Quote 5
                                  • RiverstormR
                                    Riverstorm
                                    last edited by

                                    @arcadez2003 - Do you happen to know if the DAT has been updated for the new game Gulun.Pa! and sample support for Two Tigers and Journey?

                                    I saw someone mention the OST samples for ffightae are listed in the DAT. It seems something is wrong. The parent doesn't have samples but the clone is linked to the parent as a cloneof/sampleof with listed samples.

                                    I wonder if it should be removed because none of the other OST's are in the DAT. They are more optional. I don't mind either way but maybe adding all or removing all might be cleaner vs. just one OST has been added.

                                    I pretty much count on the DAT when it comes to updating my set. Either that or it's word of mouth so to speak as no one knows really what games have been added except for a few.

                                    @grant2258's on the fly DAT generation has always been one of my favorite features because you don't have to manually track all game/sample additions. Maybe we can kindly ask him for help if it's not to involved. I hate to see all that awesome work he did on the DAT fall apart! :)

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                                      grant2258 Banned @Riverstorm
                                      last edited by grant2258

                                      @Riverstorm its easy enough to fix as im banned from libretro. I cant send any fixes even if I wanted too any notifications with @ are blocked as well so im not ignoring anyone or anything just so you know.

                                      all you need to do is add the romname to this list here.
                                      https://github.com/libretro/mame2003-plus-libretro/blob/8242007805b4e382c9dca3198957c9c62d0e273e/src/common.c#L21

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                                      • RiverstormR
                                        Riverstorm
                                        last edited by

                                        @grant2258 - Uugh, no I understand and never thought of you as someone that ignores people as you have always been helpful since the beginning with this core and I appreciate it immensely.

                                        So...I'm completely green and I've never submitted a pull request but have messed with tutorials only. Do you use something like Github Desktop, download the repository, make changes locally and submit them back from the PC to the master branch?

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                                          grant2258 Banned
                                          last edited by

                                          @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                          uest but have

                                          The easiest way to do it is fork it to your github on the webpage then edit that file via your web page on your github then do a pull request. I usually use the command line though i never really found github desktop as useful as the command line

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                                          • RiverstormR
                                            Riverstorm
                                            last edited by

                                            @grant2258 - It's submitted. I appreciate your help walking through that. Are adding the Journey samples to the DAT doable or is that a bit more complicated?

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