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    • Spectreman

      How to scrap Mame 0.78 names?
      Help and Support • mame scrapper file name • • Spectreman

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      Spectreman

      Solved. Just use the ScreenScraper and not the GamesDB. Dumb of me not test this. :)

    • Treco

      MAME compile options?
      Help and Support • mame mess compiling mamearcade • • Treco

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      Folly

      @Treco

      A while ago I added the stickfreaks binary install option in my script.
      Still in the the secret menu/test menu though.

      If you want to try, let me know, I will send you some more info.

    • dodonpachi

      [Pi 4] Cave CV1000 Performance Thread
      General Discussion and Gaming • mame mame2016 cave deathsmiles shmup • • dodonpachi

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      sirhenrythe5th

      Gosh, fantastic!!!
      I am on vacation right now and cannot test it, but i cant wait to try those "Cave 2.0 SHMUPs".
      As mentoined before i am a die hard Fan of CAVEs games, "DoDonPachi" is the best SHMUP ever for me.

      Thanks a lot to Dink and the rest of the FBNEO DEV-Team!!!

    • orbian

      lr-mame2000 crashes in RetroPie 4.8
      Help and Support • mame libretro • • orbian

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      jamrom2

      @orbian No problem. Glad it worked. Keep them all in that folder, you'll find its a lot easier that way

    • wolfgangrumpf

      Audio Stutter on Gamepi20 with MAME
      Help and Support • gamepi20 raspberry pi 0w mame stutter stuttering • • wolfgangrumpf

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      mitu

      Have you tried lr-mame2000 ? Should be less demanding than Mame2003.

    • Teh_Lurv

      GRS Spinner sensitivity problems in RetroPie MAME
      Help and Support • grs spinner mame help sensitivity • • Teh_Lurv

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      Teh_Lurv

      Thanks for the responses so far. An update on this issue: I gave the analog settings in Retroarch a try but they had no impact on the sensitivity.

      I decided to go back and dig deeper into mouse polling. I came across more information about mouse polling in Linux: https://wiki.archlinux.org/title/Mouse_polling_rate#Polling_rate_and_polling_interval

      I added usbhid.mousepoll back to the boot config file, set the GRS spinner to pulse at 512, and did some testing. Without that command or when I set it to value 0 (system use polling rate requested by device), my spinner runs slow. When I force the system to poll at either 1, 2, 4, or 8, the spinner runs at a much faster speed. The spinner moved at the same speed with all four values, so I left it on 8 to save CPU cycles on the Pi.

      I set MAME sensitivity according to the formula (14%) and the blaster now free spins at the familiar speed. I can also properly adjust Major Havoc. Interestingly when I do a 5-space full turn test, a full turn with the GRS is exactly 10 spaces. The blaster isn't moving twice as fast; the blaster clicks at the same speed as this guy's setup with a turbotwist:

      I wonder if the GRS is reporting a half turn as a full turn.

      In any case, I'm willing to call this issue resolved to my satisfaction.

    • wolfgangrumpf

      Best MAME emulator for Tailgunner?
      Help and Support • mame tailgunner samples • • wolfgangrumpf

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      mahoneyt944

      @arcadez2003 no problem. @wolfgangrumpf mind you to disable center joystick axis for digital controls in the core options so it does not auto center the controls.

    • rhester72

      How are core inclusion decisions made?
      Help and Support • retropie duckstation mame • • rhester72

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      rhester72

      @sirhenrythe5th That's interesting...Aaron never said anything to me about abuse, just that it was increasingly difficult to split his time between shepherding MAME and work obligations.

    • Folly

      Creating ES gamelists with media for MAME/lr-mess
      Projects and Themes • emulationstaion mame lr-mess gamelists gamelist.xml • • Folly

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      DTEAM

      @Folly said in Creating ES gamelists with media for MAME/lr-mess:

      Screenscraper doesn't add a picture to it.

      It works with screenscraper. You have to add a system and customize the rom path in SKRAPER

    • Clyde

      Happy 25th birthday, MAME
      General Discussion and Gaming • mame anniversary history • • Clyde

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      Clyde

      A quick history of MAME in nine minutes:

    • JimmyFromTheBay

      Flyers for arcade hacks
      Projects and Themes • mame hacks flyers • • JimmyFromTheBay

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      No one has replied

    • JimmyFromTheBay

      Guide to running HBMAME games in Retropie
      Help and Support • mame fbneo hbmame misfitmame hacks • • JimmyFromTheBay

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      Floob

      @barbudreadmon
      Thanks, I'll check out some hacks based on that.

    • Red_Trev

      issues with MAME(0.198) ROMs on lr-mame
      Help and Support • mame romset 0.198 compatability lr-mame • • Red_Trev

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      Riverstorm

      As the name implies it's basically CHDs (Compressed Hunks of Data) are typically any type of "rotating media" of the day, like a CD/DVD/Laser Disc/Hard Disk. Basically an image that is used along with the ROMs. I think the MAME core folks developed the CHD format.

      They are just games that have more detailed graphics, more audio, better processing, better whatever...streaming graphics, streaming audio, etc. requiring more space than a ROM chip can hold. I think Killer Instinct used FMVs (one of the 1st?) and Carnevil streams a good amount of the game as it was digitized footage. I imagine it's more about a particular games "demands/requirements" and less about it being CHD based. I don't think the overhead of accessing the image alone is making it "unplayable".

    • p1ut0nium

      MAME 0.239 binary?
      Help and Support • mame • • p1ut0nium

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      BuZz

      @p1ut0nium It's now available - It only finished building last night.

    • shift838

      No Movement using MAME or MAME4ALL
      Help and Support • retropie emulation emustation mame mame4all • • shift838

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      Thorr69

      @shift838 said in No Movement using MAME or MAME4ALL:

      The only issue I seem to be having now is even though I have 2 joystics any game with MAME if selecting 2 player all plays off the first joystick. but so far I have only tested games that had only one joystick. I still need to test games that had multiple joysticks for players to play at the same exact time.

      That's completely normal if you've ever played the actual arcade games. The only time you'll have the second controller active is on games where both players play at once.

    • JimmyFromTheBay

      How to convert Twin Qix to the Japanese version?
      Help and Support • mame mame2003-plus qix hacks • • JimmyFromTheBay

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      JimmyFromTheBay

      @mitu Yep, cheat works in mame2003-plus (and you can make a savestate for each version to save future faffing). The one place I didn't think of looking, cheers :D

    • adamtoth

      Install and Launch Multiple Versions of MAME for 3 sided Cocktail Arcade
      Help and Support • mame mame.ini • • adamtoth

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      mitu

      @adamtoth said in Install and Launch Multiple Versions of MAME for 3 sided Cocktail Arcade:

      Would those be treated as multiple cores for core overrides and remaps?

      No, they're not treated as different cores.
      You can change the remap folder in the retroarch_vert.cfg to point to a different folder and the remaps would be stored separately. By default, the remap folder is the same as the config folder (i.e. /opt/retropie/configs/<system>).

      If you do the remap from the Mame menu though, that's a per-game config which is saved in the core sub-folder and it would be applied to both emulator entries.

      What I would still be missing I think is a per-game-per-emulator setting, like the cocktail DIP switches. For example if I wanted to launch 1942 in Mame-Vertical with a vertical config, go into MAME Tab menu, set the game dipswitch of Cocktail/Upright to cocktail, it would create a game-based override which would also affect the game if I were to launch it with MAME-Horizontal.

      That's not going to work if you're using the multiple-emulators-but-same-core configuration, since those settings are stored in a nvram file that's unique per-core + game.

      In general, you should choose a configuration approach and stick to it, either:

      use different entries with the same core, but any settings need to be done from RetroArch and not using the Mame's internal menu/service menu use different cores for each 'emulator' (Mame 2003 for vertical, Mame2003-plus for the other) and have the Mame internal settings separately.

      I also had another lingering question - The lr-mame2003-plus documentation makes mention of an input mode called "mame_keyboard", along with "retropad" and "simultaneous", but I don't see this option anywhere. Was this renamed to just "keyboard" instead of "mame_keyboard" adn the docs are out of date?

      It's part of the Core Options , under Input Interface, I think it was renamed to just keyboard.

    • retropiecorcoran

      283 New Vertical Overlays Added
      Projects and Themes • overlays mame arcade vertical bezels • • retropiecorcoran

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      theissdev

      Very nice! Thanks!

    • fretman

      Dual stick controllers moving and shooting.
      General Discussion and Gaming • controller dual sticks 8bitdo robotron mame • • fretman

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      fretman

      @barbudreadmon , thanks for the heads up. Will keep that suggestion in mind in case of any issues.

    • jamrom2

      Are Mattel Electronics Hand-Held games supported yet?
      Ideas and Development • handheld mess mame • • jamrom2

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      Folly

      Seems I added Mattel to early, discussing it further over here :

      https://retropie.org.uk/forum/topic/29682/development-of-module-script-generator-for-lr-mess-and-mame-standalone/657

      Edit : removed it again see post 9