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    Doom Legacy - Doom Split-screen Source port

    Scheduled Pinned Locked Moved General Discussion and Gaming
    doomdoomlegacydoom legacysplitscreen
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    • mituM
      mitu Global Moderator @quicksilver
      last edited by

      @quicksilver Look in the install log and check if the binary was built.

      quicksilverQ 1 Reply Last reply Reply Quote 0
      • I
        ish @quicksilver
        last edited by ish

        @quicksilver could I use the previous script if its still available some how

        tpo1990T 1 Reply Last reply Reply Quote 0
        • quicksilverQ
          quicksilver @mitu
          last edited by

          @mitu Yep doesnt look like its building correctly

          https://pastebin.com/eeQTu0A7

          mituM 1 Reply Last reply Reply Quote 1
          • mituM
            mitu Global Moderator @quicksilver
            last edited by

            @quicksilver Not really

            [...]
            
            sed -e "s!^[a-zA-Z0-9_]*\.o:!\$\(O)/&!" ../dep/main_d.dep > ../dep/sed.dep
            mv ../dep/sed.dep ../dep/main_d.dep
            sed -e "s!^[a-zA-Z0-9_]*\.o:!\$\(O)/&!" ../dep/main5.dep > ../dep/sed.dep
            mv ../dep/sed.dep ../dep/main5.dep
            make[1]: Leaving directory '/home/pi/RetroPie-Setup/tmp/build/doomlegacy/src'
            make: *** [Makefile:535: all] Error 2
            /home/pi
            /home/pi/RetroPie-Setup/tmp/build/doomlegacy /home/pi
            
            ...
            
            quicksilverQ 1 Reply Last reply Reply Quote 1
            • quicksilverQ
              quicksilver @mitu
              last edited by

              @mitu said in Doom Legacy - Doom Split-screen Source port:

              @quicksilver Not really

              "Not really" in the sense that I am correct, its not building correctly? Or "not really" its something else? :D

              Im not really sure what im looking at in the log file.

              mituM 1 Reply Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @quicksilver
                last edited by

                @quicksilver said in Doom Legacy - Doom Split-screen Source port:

                "Not really" in the sense that I am correct,

                Yes, it's not really building correctly.

                1 Reply Last reply Reply Quote 1
                • tpo1990T
                  tpo1990 @Solid One
                  last edited by tpo1990

                  @Solid-One I reinstalled the latest RetroPie 4.6.1 (buster) on my Raspberry Pi 3B and the older version of Doom Legacy did not include music only sound even though I did get Timidity and Freepats installed.

                  I then tried several times and found out that Doom Legacy does support fluidsynth, so I installed fluidsynth with apt-get and tried again with Doom Legacy. This time it worked. So apparently I am not sure if the release of Buster has anything to do with it. The only thing I can say is that it now works as it should. I have ditched Timidity and Freepats and replaced it with fluidsynth instead. It works just better.

                  @quicksilver What Raspberry Pi are you using and is it the latest official RetroPie?
                  Have you tried running the scriptmodule again to see if it will build the binary?

                  @mitu I noticed that the binary was not built after I replaced the older Doom Legacy 1.47.2 out with the latest version 1.48.4 and run the scriptmodule at the first time. I then tried again at running the scriptmodule and the binary was successfully built. It works on the latest official RetroPie 4.6.1 (buster) on a Raspberry Pi 3B.

                  Greetings from Denmark. :-)

                  Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                  I quicksilverQ 2 Replies Last reply Reply Quote 0
                  • I
                    ish @tpo1990
                    last edited by

                    @tpo1990 so if I reinstall it and fluid synth it should work?

                    tpo1990T 1 Reply Last reply Reply Quote 0
                    • tpo1990T
                      tpo1990 @ish
                      last edited by tpo1990

                      @ish said in Doom Legacy - Doom Split-screen Source port:

                      v

                      Yes if you want the previous version of the scriptmodule that is Doom Legacy 1.47.2 you can get it here:
                      https://raw.githubusercontent.com/tpo1990/DoomLegacy-RPI/9c6bded56e818922ae91b5fe7530e6649c7ec6a4/doomlegacy.sh

                      Greetings from Denmark. :-)

                      Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                      1 Reply Last reply Reply Quote 0
                      • tpo1990T
                        tpo1990 @ish
                        last edited by tpo1990

                        @ish Yes how ever if it still does not work with music ingame, then uninstall Doom Legacy and reinstall it from the scriptmodule.

                        For a fresh installation if you already have Doom Legacy from an previous version of the scriptmodule:

                        • First use the existing Doom Legacy scriptmodule in RetroPie-setup to uninstall Doom Legacy.
                        • Then use the download link from the RetroPie page to download the latest version of the scriptmodule.
                        • Finally use RetroPie-setup and go into the experimental section to install Doom Legacy again.

                        If you want to make sure that there is nothing left out before reinstalling, then delete the following files and folders:
                        In /home/pi/RetroPie/roms/ports/ delete all the doom.sh files.
                        In /opt/retropie/configs/ delete the doom folder to delete config files.

                        Greetings from Denmark. :-)

                        Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                        I 1 Reply Last reply Reply Quote 0
                        • I
                          ish @tpo1990
                          last edited by

                          @tpo1990 i did what you said and it worked but the image is small and in the corner of the display

                          tpo1990T mituM 2 Replies Last reply Reply Quote 0
                          • tpo1990T
                            tpo1990 @ish
                            last edited by

                            @ish Are you using a Raspberry Pi 4B since the image is small and in the corner of the display?

                            Greetings from Denmark. :-)

                            Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                            1 Reply Last reply Reply Quote 0
                            • mituM
                              mitu Global Moderator @ish
                              last edited by

                              @ish If you're using a Pi4, then I guess it's normal.

                              @tpo1990 on the Pi4, SDL1 doesn't detect/scale the video properly. You can force SDL1 to use the dispmanx video driver for this platform - see for instance how it's done for Xrick. This should scale to fullscreen on Pi4 by default.

                              tpo1990T 1 Reply Last reply Reply Quote 1
                              • tpo1990T
                                tpo1990 @mitu
                                last edited by tpo1990

                                @mitu Actually I was aware about the issue with the not correctly scaled video in Doom Legacy on my Pi4 since I only tried it once, but that was not on a fresh RetroPie install and I was not sure if it was due to SDL1.

                                Is it this variable that will force Doom Legacy to run with dispmanx and if so how about on a Pi3B?

                                isPlatform "kms" && setDispmanx "$md_id" 1
                                

                                Greetings from Denmark. :-)

                                Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                                I mituM 2 Replies Last reply Reply Quote 0
                                • I
                                  ish @tpo1990
                                  last edited by

                                  @tpo1990 where would I type that command in?

                                  tpo1990T 1 Reply Last reply Reply Quote 0
                                  • tpo1990T
                                    tpo1990 @ish
                                    last edited by tpo1990

                                    @ish You can't exactly type that as a command. It is a variable used into the building process of a binary in order to be able to run the game.

                                    Greetings from Denmark. :-)

                                    Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                                    I 1 Reply Last reply Reply Quote 0
                                    • I
                                      ish @tpo1990
                                      last edited by

                                      @tpo1990 ok

                                      1 Reply Last reply Reply Quote 0
                                      • mituM
                                        mitu Global Moderator @tpo1990
                                        last edited by

                                        @tpo1990 said in Doom Legacy - Doom Split-screen Source port:

                                        Is it this variable that will force Doom Legacy to run with dispmanx and if so how about on a Pi3B?

                                        For the Pi3 is not necessary, the test is done against the kms platform flag, which is not set for the Pi3.

                                        tpo1990T 1 Reply Last reply Reply Quote 1
                                        • tpo1990T
                                          tpo1990 @mitu
                                          last edited by

                                          @mitu Ah that clarifies it. I do remember reading somewhere that kms is used for the Pi4 platform. Thanks, I will test with dispmanx on my Raspberry Pi4 very shortly and if it works, then update the scriptmodule.

                                          Greetings from Denmark. :-)

                                          Developer of install scripts for ports such as Hexen 2, Return to Castle Wolfenstein and Caesar III. See my other projects at my profile.

                                          I 1 Reply Last reply Reply Quote 0
                                          • I
                                            ish @tpo1990
                                            last edited by

                                            @tpo1990 yay thx

                                            1 Reply Last reply Reply Quote 0
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