Carbon Theme Suggestions
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Be forewarned, very large box art slows down gamelist browsing heavily. I've found any box art larger than about 320x240 slows the gamelist down a lot while scrolling through the list. I use some large box art for my Infocom games, but there aren't many of them so the slow browsing doesn't annoy. Love Infocom :D
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Thanks @Rookervik, I didn't think about that. If I decide to use them I'll resize them all first. I have a free program called Fast Stone Image Resizer that I use for just that purpose. It's quick and very simple to use.
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@mattrixk Irfanview ftw. Has been for like 20 years. LOL
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@Rookervik I use Irfanview for viewing images... I didn't know it could resize them too.
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@mattrixk Heck yeah. Mass resize, rename, add filter, watermark. Used it at the radio station to resize a huge collection of photos and to add a watermark at the bottom for the event name. Freaking love irfanview.
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@Rookervik hey rook, can you tell me how to make the gamelist go to the edge of the screen? it annoys me having the first letter cut off like in addams family in this pic:
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@edmaul69 Keep an eye on your
<horizontalMargin>
, you don't need it. And it can cut text off. Also set your<size>
to 1 or .95 or something and set<pos>
to something that will keep the box on-screen. Beyond that, it's up to ES if it is going to scroll properly or cut text off.I'm pretty sure it's the
<horizontalMargin>
that's giving you a problem. Make sure it's0
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@Rookervik thank you. <horizontalMargin> did the trick
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Hi!
Just want to thank Rookervik and others for all the great work in putting these themes together. They really enhance my emulation experience. Their clarity and consistency really work well when people not familiar with ES or Retropie are using it at an event or party.With that I would like to make one small comment.
I sometimes switch between pixel and carbon with a custom es-systems.cfg and noticed that one uses tg-16 while the other uses tg16. I created a symlink as a workaround. I just wanted to point that out as a possible issue for others. -
@edmaul69 is that a theme you are making? It looks really cool. How far along are you? Are you making custom headers like that for each system, or just some main ones? I'd love to see what you've done for the Detailed View.
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@mattrixk it is a theme i am making. Yes they all are being cutom made. Im about 20 themes in. I have about 40 logos done for the main page. I have hand done the logos in a pixel version that looks good. This theme is going to take a while because i am doing them 1 pixel at a time (paint fill and copy and paste wherever possible). I have not started the detailed stuff as i dont use it. I am making the screens look like the games so its going to be tricky if i decide to add it. Honestly i dont know if there would be enough ram after im done with basic to have detailed. Will post some pics later.
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@edmaul69 Sounds awesome. I can't wait to see it.
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I'm not sure if is a carbon theme issue, but I'm using folders to sort my psx roms, cause some roms come in various pieces, like track 1,2,3... Others contain .ape files, well, would be nice see the scratched game covers without needing open the sub-folder. It's about a file manager organized.
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@joaovlg game art is not supported for folders in emulationstation
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@herb_fargus this could easily be done in Photoshop using a batch process. I wonder how crammed it would look though.
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How can I alter Carbon theme so it does not resize the small mamedb images that the sselph scraper downloads for MAME (the lr_mame2003)? They look ugly
Thank you
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Can you show a picture of what you are talking about? Are tiny images getting enlarged and in that way, ugly? If that's the case, you can edit the theme for mame to make the images smaller.
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@Rookervik that's exactly the situation.
I cannot locate the section of the xml that represents the size of the image.
Any help appreciated
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@Rookervik I have been having a lively and sometiems strange dicussion about including various logos to represent the different versions of MAME that Retropie includes.
Is there any possibility to get UDb23's MAME logos included in Carbon?
Thank you,
BC -
I can read minds. And I've read in @battlecat 's mind that what he's suggesting is to create new
<theme>
entries to be used with the existing directory structure.*When he says "various logos to represent the different versions of MAME", he means "various logos to represent different directories that RetroPie uses for MAME ROMs".
As an example, here are some cool logos that @UDb23 made and that fits well in Carbon:
for mame-libretro:
for mame-mame4all:
for mame-advmame:
*Actually I know what he wants because we discussed it exhaustively on other thread. :-)
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