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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Mame 2003 Question regarding : Lucky and Wild

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    rail shooterpi 4mame 2003
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    • E
      escc1986
      last edited by

      Has anyone got This game to run or playable

      I put the coins in

      And start the game

      I'm only 1st player playing

      I'm only driving

      When I move the cross hair the target is in the left corner and shoots there and it doesn't move

      Any help on how I can manage to play lucky and wild on mame 2003 on Pi 4 ?

      Thank you all in advanced

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        mahoneyt944 @escc1986
        last edited by mahoneyt944

        @escc1986 I'm not familiar with this game but it sounds like it might need a calibration. Is there a calibration option in the games service menu?

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          ReadyPlayaWon Banned @escc1986
          last edited by

          @escc1986 said in Mame 2003 Question regarding : Lucky and Wild:

          Any help on how I can manage to play lucky and wild on mame 2003 on Pi 4 ?

          Gonna be tricky for a game that used a Steering Wheel and a Light Gun at the same time.

          alt text

          I spent a bit of time trying to get it to work ... gave up.

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            escc1986 @ReadyPlayaWon
            last edited by

            @ReadyPlayaWon

            Yeah it's a bit odd compared to games with either just a joystick or just a gun ... so it is odd

            I appreciate the effort

            From the looks of it cabinet , just wondering how is player 1 suppose to play as the driver and steer at the same time , different design completely compared to other arcade titles

            I hope someone will find a way or if not maby this game isn't fit to play

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              mahoneyt944
              last edited by mahoneyt944

              I'll look into fixing this game up later. It might be possible to pre calibrate the game but it's still going to be hard to play without the steering wheel, pedals, and gun. I imagine that would be taxing for a typical controller, unless you get good with dual analog sticks. Maybe a Wii remote with nunchuck?

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                escc1986 @mahoneyt944
                last edited by escc1986

                @mahoneyt944

                Geee sounds tough

                ohhh yeah your right I did for get the pedals , I must have missed that

                Yeah well it does sound confusing

                From my test I would suppose you can use the cross hair of the gun to steer the car ( so I don't think you need the steering wheel too much ... it controls as all the way to the left , steers left ... all the way to the right steers right ... that is why I Figure )

                When I tested it I actually didn't know you can control the acceleration , I thought it was on rails and it controlled the speed of the car like any other Rail Shooter , I guess I was wrong , unless Can that be fixed ?

                It's a cool concept for the game like a lethal weapon type duo in a car and shooting bad guys

                It's nice how your willing to try to get a fix , very thoughtful of you ... the problem has always consisted of this game and I never mentioned it but glad I did now

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                  mahoneyt944
                  last edited by mahoneyt944

                  I looked into this and it has incorrectly defined controls and a non-existent calibration which make this game unplayable currently. Luckily though these are easy fixes. I'll report back once I've fixed / updated the core / tested everything out. Should have this game working shortly.

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                    barbudreadmon @escc1986
                    last edited by

                    @escc1986 said in Mame 2003 Question regarding : Lucky and Wild:

                    Any help on how I can manage to play lucky and wild on mame 2003 on Pi 4 ?

                    fwiw, the game is fully playable using FBNeo with some dual stick controller

                    FBNeo developer - github - forum

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                      escc1986 @barbudreadmon
                      last edited by

                      @barbudreadmon

                      Really ... that's interesting to here

                      I need to try it on FBNero

                      Wait ... duel controllers that's a bummer I use a Dpad only controller ... any work around it

                      I wonder how mahoneyt944 will get a fix in his end , I'm looking forward to it

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                        barbudreadmon @escc1986
                        last edited by

                        @escc1986 said in Mame 2003 Question regarding : Lucky and Wild:

                        Wait ... duel controllers that's a bummer I use a Dpad only controller ... any work around it
                        I wonder how mahoneyt944 will get a fix in his end , I'm looking forward to it

                        You can use retroarch's remapping, however i think there is a more major issue here : you are trying to play a game that uses 5 different analog axis for P1 (2 for aim, 1 for steering, 1 for accel, 1 for brake) while you have no analog axis at all. Those are totally different controls, a button/dpad can only says 1 or 0 while an analog axis can say any kind of variation between those 2, meaning it's a lot more precise. Some analogy : that's like driving a real car with a snes controller, not impossible if you don't mind dying in a car accident.

                        FBNeo developer - github - forum

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                          escc1986 @barbudreadmon
                          last edited by escc1986

                          @barbudreadmon

                          Nice input

                          Thanks for informing how it works

                          And yeah I guess it might be silly if I try this with my Dpad only controller

                          So if this plays by FBNero ... I have always wondered does FBNero have a Dipswitch or Service button menu ? ... I always have cheats when I play , I enjoy it

                          How do I enable the cheats on FBNero ?

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                            barbudreadmon @escc1986
                            last edited by

                            @escc1986

                            • dipswitches are in Retroarch's Quick Menu > Options
                            • remapping is in RetroArch's Quick Menu > Controls
                            • cheats can be achieved in 2 different ways, see https://github.com/libretro/FBNeo/tree/master/src/burner/libretro#how-do-i-use-cheat-code-

                            FBNeo developer - github - forum

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                              escc1986 @barbudreadmon
                              last edited by

                              @barbudreadmon

                              After reading the doc about the cheats

                              I still don't understand, could you explain it to me in more simple terms , I apologize if I don't understand , i have never used
                              fb nero and everything sounds so complicated to me , I guess because I'm not use to using it

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                                barbudreadmon @escc1986
                                last edited by barbudreadmon

                                @escc1986 Bear with me, i never use cheat code but i'll try to explain it to the best of my abilities :

                                • the first method involves using Quick Menu > Cheats to input cheat codes directly into the game's memory, while that's the "official way" to use cheat code in a libretro core, i've seen a lot of people saying it's totally unintuitive, that's why i implemented the second method recently
                                • the second method involves creating a cheat file in your BIOS/fbneo/cheats/ folder, here is a pack of cheat files for FBNeo, i'll also give an example of how to convert a mame2003+ cheat into a FBNeo one.

                                Look at the the mame2003+ cheat file at https://raw.githubusercontent.com/libretro/mame2003-plus-libretro/master/metadata/cheat.dat, you can see the following code for luckywld :

                                luckywld:0:107156:75:000:Infinite Time
                                luckywld:0:107157:30:500:Infinite Time (2/2)
                                

                                Those 2 lines are for the same infinite time cheat code, the first one means you are inserting 0x75 at address 0x107156, the second one means you are inserting 0x30 at address 0x107157

                                To turn this into a FBNeo cheat code, you'll first need to create a luckywld.ini in the cheats folder if it doesn't already exist, then copy the following code in it

                                cheat "Infinite Time"
                                default 0
                                0 "Disabled"
                                1 "Enabled", 0, 0x107156, 0x75, 0, 0x107157, 0x30
                                

                                The 1st line represents the name of the cheat code
                                The 2nd line represent its default value
                                The 3rd line is the first choice for this cheat code, here it's "disabled" for value 0 (which is the default from 2nd line)
                                The 4th line is the second choice for this cheat code, here it's "enabled" for value 1, see how the numbers after that are actually the same as mame2003+ ?

                                After that, when you enter Quick Menu > Options, you'll see your cheat in the list

                                FBNeo developer - github - forum

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                                  mahoneyt944
                                  last edited by mahoneyt944

                                  @escc1986 mame2003 and mame2003-plus are now fixed to play luckywld. Precalibrated. All you have to do is update the emulator from source to get the new update. Then delete the luckywld.cfg and luckywld.nv files. The new update will auto generate these files with the corrections when you relaunch the game.

                                  There's still a small graphics glitch I'm going to look into next but the games fully playable.

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                                    barbudreadmon
                                    last edited by

                                    @BuZz fwiw, i just committed a bunch of fbneo cheat files at https://github.com/finalburnneo/FBNeo-cheats, maybe you'll be interested in adding those to your fbneo build script.

                                    FBNeo developer - github - forum

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                                      escc1986 @barbudreadmon
                                      last edited by

                                      @barbudreadmon

                                      Thank you very much for the consideration for trying to explain to me the cheats method , also very nice of you to provide me the cheats files for the FBNero, Thank you

                                      It made much more clear sense to me me explaining how to use the codes

                                      As for making mame 2003 codes into FBNero codes is very helpful , a little hard for me to understand but it does make sense and I'm sure I will get it down soon :)

                                      Thank you barbudreadmon

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                                        escc1986 @mahoneyt944
                                        last edited by

                                        @mahoneyt944

                                        Yayyy !!! I will have to try now

                                        Thanks for the hard work and effort

                                        Also thanks for taking the time to work on this game , it was an odd request but I'm gladly appreciated that you could help make it work

                                        Great job !!!!

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                                          escc1986
                                          last edited by

                                          @mahoneyt944

                                          @barbudreadmon

                                          Thank you both

                                          You both have been so much help and so friendly in the process

                                          Appreciate the hard work you both have shared with me

                                          Thank you guys !!!!

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                                            mahoneyt944
                                            last edited by mahoneyt944

                                            @escc1986

                                            No problem, it might be tricky on a limited controller but I was able to use a PS2 style controller with a few different control options. I used the dpad to aim, circle and square to steer, cross for gas and r1 to shoot. You could also use the dual analog sticks to aim and steer. I don't brake so didn't worry about that.

                                            Just enter the mame menu, select "input this game" and set the controls however you'd like.

                                            Aim
                                            Lightgun x
                                            Lightgun y

                                            Dial
                                            Steering wheel

                                            P1 button 1
                                            Shoot

                                            Pedal 1
                                            Gas

                                            Pedal 2
                                            Brake

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