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    Sega Naomi in lr-reicast

    Scheduled Pinned Locked Moved General Discussion and Gaming
    naomiatomiswavelr-reicast
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    • A
      AdamBeGood @barbudreadmon
      last edited by AdamBeGood

      @barbudreadmon said in Sega Naomi in lr-reicast:

      @AdamBeGood said in Sega Naomi in lr-reicast:

      Edit: I just get a Sammy splash screen, then a totally grey screen, and then a colourful horizontal bar appears across that screen about two thirds of the way down. Has anyone got this game to work?

      Delete your eeproms for this game, they should be named samsptk.zip.nvmem and samsptk.zip.nvmem2, and located wherever your savefiles are supposed to be (i think retropie is storing them in a subfolder of the rom folder), that shit happens from time to time when booting atomiswave games for the first time.
      Also, i heard the pi4 gpu is notoriously bad at emulating samsho 6 (while other sbc like odroid n2 have no issues running it at fullspeed with upscaling).

      lr-reicast doesn't exist, it was renamed lr-flycast a long time ago.

      Okay, thanks for the tip! I guess if it is running poorly anyway, I won't bother (although I say that, and curiousity will get better of me and I will try it).

      Are there any other good Atomiswave fighters apart from Guilty Gear?

      Thanks on the lr-reicast point, I was confused.

      Edit: The nvmem deletion worked! Superb tip. They were in the roms/Atomiswave folder, for the record.

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        Zering @AdamBeGood
        last edited by

        @AdamBeGood Have you tried King of Fighters?

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          AdamBeGood @Zering
          last edited by

          @Zering said in Sega Naomi in lr-reicast:

          @AdamBeGood Have you tried King of Fighters?

          King of Fighters XI? I have it to try but haven't given it a real go yet.

          I just tried changing Alpha Sorting to Per Strip and I think Samurai Shodown is playable.... Sorry please have a look and tell me if I'm wrong, I'm not very familiar with the game.

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            Zering @AdamBeGood
            last edited by

            @AdamBeGood I was on the fastest setting (whichever one that is) and it ran slowly.

            King of Fighters XI is pretty good I think, let me know what you think.

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              barbudreadmon @AdamBeGood
              last edited by

              @AdamBeGood said in Sega Naomi in lr-reicast:

              Are there any other good Atomiswave fighters apart from Guilty Gear?

              fotns (hokuto no ken)

              FBNeo developer - github - forum

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                AdamBeGood @barbudreadmon
                last edited by

                @barbudreadmon said in Sega Naomi in lr-reicast:

                @AdamBeGood said in Sega Naomi in lr-reicast:

                Are there any other good Atomiswave fighters apart from Guilty Gear?

                fotns (hokuto no ken)

                Cool, I'll have a look. Used to love the Anime!

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                  G30FF @AdamBeGood
                  last edited by

                  @AdamBeGood said in Sega Naomi in lr-reicast:

                  Are there any other good Atomiswave fighters apart from Guilty Gear?

                  Specifically for Atomiswave, The Rumble Fish 1 and 2.

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                    AdamBeGood @G30FF
                    last edited by

                    @G30FF said in Sega Naomi in lr-reicast:

                    @AdamBeGood said in Sega Naomi in lr-reicast:

                    Are there any other good Atomiswave fighters apart from Guilty Gear?

                    Specifically for Atomiswave, The Rumble Fish 1 and 2.

                    Thank you! I'll check them out.

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                      AdamBeGood @Zering
                      last edited by

                      @Zering said in Sega Naomi in lr-reicast:

                      @barbudreadmon I'm pretty sure frameskip was on when I tried it. It just feels broken.
                      Having said that I'm still in awe at flycast's performance, it's the only game I could find that did not work properly.

                      Metal Slug 6 goes a bit mad on the first big boss.

                      @barbudreadmon said in Sega Naomi in lr-reicast:

                      @AdamBeGood said in Sega Naomi in lr-reicast:

                      Edit: I just get a Sammy splash screen, then a totally grey screen, and then a colourful horizontal bar appears across that screen about two thirds of the way down. Has anyone got this game to work?

                      Delete your eeproms for this game, they should be named samsptk.zip.nvmem and samsptk.zip.nvmem2, and located wherever your savefiles are supposed to be (i think retropie is storing them in a subfolder of the rom folder), that shit happens from time to time when booting atomiswave games for the first time.

                      Is there any way of getting round this? It seems to happen every time with Metal Slug 6. Thanks!

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                        Zering @AdamBeGood
                        last edited by

                        @AdamBeGood I think it happens every time with every ROM.

                        Also I've never played a single game of Metal Slug on any platform that didn't have some slowdown in some form or other ^^

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                          AdamBeGood @Zering
                          last edited by

                          @Zering said in Sega Naomi in lr-reicast:

                          @AdamBeGood I think it happens every time with every ROM.

                          Also I've never played a single game of Metal Slug on any platform that didn't have some slowdown in some form or other ^^

                          Hahaha I am aware of that being a feature but this is beyond the usual lag!

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                            Zering @AdamBeGood
                            last edited by

                            @AdamBeGood Is your pi overclocked?
                            I did not see any slowdown while playing Atomiswave, but then again I did not play for very long.
                            Also there are options in lr-flycast that improve performance.

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                              ReadyPlayaWon Banned @Zering
                              last edited by ReadyPlayaWon

                              @Zering said in Sega Naomi in lr-reicast:

                              Also I've never played a single game of Metal Slug on any platform that didn't have some slowdown in some form or other

                              If you overclock the emulator cpu (not to be confused with overclocking the pi) to 200

                              Then the slowdown in the early Metal Slug games is gone.

                              Remember, the original games had slowdown in the arcade ... if you're a purist, then leave the emulator at the default cpu setting, if you want the slowdown gone, then overclock it.

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                                ReadyPlayaWon Banned @AdamBeGood
                                last edited by ReadyPlayaWon

                                @AdamBeGood said in Sega Naomi in lr-reicast:

                                Is there any way of getting round this? It seems to happen every time with Metal Slug 6

                                Grab the Sony PSP version of Metal Slug anthology ... Metal Slug 6 plays perfectly, no slowdown particularity on the 1st Boss which the lr-flycast struggles with.

                                Example: the boss below suffers no slowdown in the PSP version but does using the naomi version using lr-flycast

                                alt text

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                                  ReadyPlayaWon Banned @Zering
                                  last edited by ReadyPlayaWon

                                  @Zering said in Sega Naomi in lr-reicast:

                                  I did not see any slowdown while playing Atomiswave,

                                  Metal Slug 6 starts out fine ... until the 1st boss (see my previous posts above)

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                                    AdamBeGood @ReadyPlayaWon
                                    last edited by AdamBeGood

                                    @ReadyPlayaWon I wonder how many parts of the game there are like that? I might give it a playthrough and see if they are the massive minority of the game.

                                    That first boss is pretty awful slowdown wise though.

                                    I didn't know about overclocking the emulators on the Neogeo games, that is good to know although I am happy with the original slowdown.

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                                      AdamBeGood @Zering
                                      last edited by

                                      @Zering said in Sega Naomi in lr-reicast:

                                      @AdamBeGood Is your pi overclocked?
                                      I did not see any slowdown while playing Atomiswave, but then again I did not play for very long.
                                      Also there are options in lr-flycast that improve performance.

                                      I have Per-Strip on, and FrameSkip. I don't think the options are going to save you on this first boss.

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                                        ReadyPlayaWon Banned @AdamBeGood
                                        last edited by ReadyPlayaWon

                                        @AdamBeGood said in Sega Naomi in lr-reicast:

                                        I wonder how many parts of the game there are like that? I might give it a playthrough and see if they are the massive minority of the game.

                                        it slows down a lot of times the further you get into the game.

                                        like i said, the PSP Anthology version of Metal Slug 6 runs great and haven't seen any slowdown.

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                                          barbudreadmon @ReadyPlayaWon
                                          last edited by barbudreadmon

                                          @ReadyPlayaWon said in Sega Naomi in lr-reicast:

                                          If you overclock the emulator cpu (not to be confused with overclocking the pi) to 200

                                          Be careful not to do it globally, or you end up breaking lots of games. Tbh it's recommended to not overclock at all (and certainly not to 200, which is a sure way to break some games) and to use the "turbo" clones which doesn't have those slowdowns (well, i say that but i think only mslug2 has such a clone, named mslug2t).

                                          mslug6's slowdowns on first boss aren't intended (they don't exist on arcade cabinet), it's just your gpu which is struggling.

                                          FBNeo developer - github - forum

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                                            ReadyPlayaWon Banned @barbudreadmon
                                            last edited by ReadyPlayaWon

                                            Well, i've only overclocked the Metal Slug games, i didn't go silly and do every game ;) ... it hasn't broken the Metal Slug at at 200, so i'm happy with that.

                                            Using the Arcade versions (no clones) of Melal Slug with lr-fbneo.

                                            i mentioned the slowdown on the earlier games Metal Slug 1, 2, 3 etc which did happen in the arcade on Neo Geo hardware.

                                            Was not referring to Metal Slug 6 on Arcade Atomiswave hardware. Which i know full well ...the game the game is not intended to slowdown.

                                            Sorry for the confusion.

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