RetroPie (zero) Portable
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Hi everyone, This project kind of just presented itself to me as I had most of the components lying around. It consists of an xbox controller / pie zero / 3" lcd screen and a 2200mha? battery. I designed and printed the housing over the course of a week. I wouldn't say it is complete as I could tidy up a few things. I do have some questions but am not sure where to ask, mainly how to change the controls inside each individual game? The searching I did online only seems to aply to keyboard use. Let me know if there is a better place to ask or if there is anything else your wondering. Thank you
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@crxefx said in RetroPie (zero) Portable:
I do have some questions but am not sure where to ask, mainly how to change the controls inside each individual game?
For RetroArch (
lr-
) based emulators, see Core Input Remapping. For other - stand-alone - emulators, it's up to each emulator's specific input configuration method. Some of them are automatically configured by EmulationStation, when you configure your gamepad there (Reicast, Mupen64, Daphne). -
I think thats what i'm looking for. I'm trying to figure out how retropie, emulation station and retroarch all fit together. Thats my biggest problem! Thank you much!
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