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    Suggestions for ports

    Scheduled Pinned Locked Moved Ideas and Development
    portsports retropieideas
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    • ectoE
      ecto @Zering
      last edited by

      @zering
      Ok, NP.
      although I have to tell you, that I'm probably not the best one to ask. As I'm away from my Pi4 ATM, this is from recollection:

      git clone https://github.com/Interrupt/systemshock
      cd systemshock
      cmake . ENABLE_SDL2=ON ENABLE_SOUND=ON
      make systemshock
      

      you should then have a systemshock executable in the ~/systemshock/ folder. Put this executable together with the requires rescources (the whole res/data folder from the CD version of the game) and start the game with ./systemshock. That should be all, IIRC. :D

      Z 1 Reply Last reply Reply Quote 1
      • Z
        Zering @ecto
        last edited by

        @ecto Thanks! I'm back with more noobness, sorry ^^

        when I try to run cmake . ENABLE_SDL=ON ENABLE_SOUND=ON I get this :

        CMake Error: The source directory "/home/pi/systemshock/ENABLE_SOUND=ON" does not exist.
        Specify --help for usage, or press the help button on the CMake GUI.
        

        I can't make any sense of the help, as I'm not sure what the source would even be in this instance.

        Sorry if this is a silly mistake ^^

        ectoE mituM 2 Replies Last reply Reply Quote 0
        • ectoE
          ecto @Zering
          last edited by ecto

          @zering

          @zering said in Suggestions for ports:

          when I try to run cmake . ENABLE_SDL=ON ENABLE_SOUND=ON I get this :

          As I said it's from recollection. Sorry!

          Try:

          cmake ENABLE_SDL=ON ENABLE_SOUND=ON .
          
          1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator @Zering
            last edited by

            @zering said in Suggestions for ports:

            I can't make any sense of the help, as I'm not sure what the source would even be in this instance.

            There's a 'dot' (.) after cmake and before the ENABLE_SOUND=ON.

            1 Reply Last reply Reply Quote 1
            • Z
              Zering
              last edited by Zering

              @ecto Still no joy. Thanks for trying though! If you have any way of checking this once you're on your Pi though I'd love to see it. System Shock on the Pi makes me drool with envy ^^

              @mitu That's what I'm doing. When it does go through I get a 'Configuring incomplete, errors occurred' message.
              Does the dot point somehow to the source?

              Edit : Oh, never mind, misread that. Trying now.

              ectoE 1 Reply Last reply Reply Quote 0
              • ectoE
                ecto @Zering
                last edited by

                @zering OK, maybe try the ./build_deps.shfirst?

                Z 1 Reply Last reply Reply Quote 2
                • Z
                  Zering @ecto
                  last edited by

                  @ecto Yup, that did the trick - sort of. There was an error at the end of the build_deps.sh process, but I managed to get past the cmake error. I didn't think I would but it worked, I've managed to run 'make systemshock' so now I think it's just a case of running the game.

                  Thanks a bunch! :D

                  1 Reply Last reply Reply Quote 0
                  • R
                    ROMHackFanatic
                    last edited by

                    I posted about trying to compile the Jagged Alliance 2 source port "Straciatella" with no success despite finding guides online of those who HAD been able to compile the program successfully.

                    Here's the github page for the project -- http://ja2-stracciatella.github.io/

                    I thought maybe if I asked (begged even) here then perhaps I'd find some sympathetic soul who'd get this amazing game compiled and running on their Raspberry Pi.

                    Thanks in advance.

                    My original post can be found here: https://retropie.org.uk/forum/topic/28618/jagged-alliance-2-stracciatella

                    R 1 Reply Last reply Reply Quote 0
                    • R
                      ROMHackFanatic @ROMHackFanatic
                      last edited by

                      @romhackfanatic

                      is there a button that allows me to beg? maybe some place i post my eternal gratitude as a bounty?

                      I've been waiting on the edge of my seat hoping some kind soul will be able to compile what I couldn't. you'd be not only helping out this poor man but you'd low key be showing how much smarter you are than him.

                      ExarKunIvE 2 Replies Last reply Reply Quote 0
                      • ExarKunIvE
                        ExarKunIv @ROMHackFanatic
                        last edited by

                        This post is deleted!
                        1 Reply Last reply Reply Quote 0
                        • ExarKunIvE
                          ExarKunIv @ROMHackFanatic
                          last edited by

                          @romhackfanatic messing around i was able to get it to compile just fine. getting the correct game files i have not messed with yet, but here is what i had to do to get it to compile

                          curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
                          
                          sudo  apt install -t testing cargo rustc cmake
                          
                          sudo apt install libsdl2-dev libboost-filesystem-dev
                          
                          wget -O - https://github.com/ja2-stracciatella/ja2-stracciatella/archive/v0.16.0.tar.gz | tar xz
                          
                           cd ja2-stracciatella
                          
                          mkdir _bin && cd _bin
                          
                           cmake .. &&  make -j4
                          
                           sudo make install
                          

                          for the rest i think if you follow
                          https://blog.david-krawiec.de/articles/2018/2018-10-14-jagged-alliance-2-on-raspberry-pi.html
                          you should be able to get it working

                          R 3 Replies Last reply Reply Quote 0
                          • R
                            ROMHackFanatic @ExarKunIv
                            last edited by

                            @exarkuniv

                            Thank you so much exarkuniv!!!

                            I'll try that right now but - no matter what the outcome - I really can't thank you enough for trying. You have seriously kept the dream alive for me as I was just about to give up hope.

                            I am trembling I am so excited jesus... I really, really adore JA2 what can I say?

                            1 Reply Last reply Reply Quote 0
                            • R
                              ROMHackFanatic @ExarKunIv
                              last edited by

                              @exarkuniv

                              Looking at those commands I already have a sneaking suspicious that all my problems boiled down to not using rustup to install rust and just trying to use apt-get install... I am still getting a feel for all this and never have needed cargo or rust to compile from source yet.

                              ExarKunIvE 1 Reply Last reply Reply Quote 0
                              • ExarKunIvE
                                ExarKunIv @ROMHackFanatic
                                last edited by

                                @romhackfanatic thats where i started. i just followed the commands other people here posted to get games going, after doing it a few times i started seeing what i needed to do to mess with it my self.

                                https://osgameclones.com/
                                here is a good list of clones that are out there. i went through it and started seeing what i could get to work and what i could not. it helped me get a small handle on how to get stuff working, but i still have much to learn

                                1 Reply Last reply Reply Quote 0
                                • N
                                  Neo-Rio
                                  last edited by Neo-Rio

                                  Has anyone done "Monaco GP remake"?
                                  There's Linux binaries, and given that it's a classic SEGA arcade game that has no CPU - it's not in MAME.
                                  Still need the ROMs to run it.
                                  I think it would be a good candidate for porting, especially since anyone with an arcade cab with a steering wheel is probably going to want it.

                                  http://forum.arcadecontrols.com/index.php?topic=134445.0

                                  Asking the author to open-source the code...

                                  1 Reply Last reply Reply Quote 0
                                  • R
                                    ROMHackFanatic @ExarKunIv
                                    last edited by

                                    @exarkuniv

                                    Just wanted to update for those in the future - I ABSOLUTELY GOT THIS WORKING FLAWLESSLY! I was able to get it compiled with the launcher just for anyone else who reads this.

                                    Thanks so much exarkuniv for going out of your way to help and give such specific direction. I really can't thank you enough.

                                    I'm curious... what's the process for creating an install script for the retropie project? Just off the top of my head, this and the Ultima VI engine 'Nuvie' I feel would be good candidates to be added. I'd love to give back and that seems something mroe than doable with the right background knowledge.

                                    mituM 1 Reply Last reply Reply Quote 1
                                    • mituM
                                      mitu Global Moderator @ROMHackFanatic
                                      last edited by

                                      @romhackfanatic A port (or any other emulator) is installed through a scriptmodule - an install/configuration script that's part of RetroPie. You can see the existing ports' scripts in the project's repository here.

                                      1 Reply Last reply Reply Quote 0
                                      • retropieuser555R
                                        retropieuser555
                                        last edited by

                                        This maybe a dead end but does anyone use a proper Linux machine and have the standalone desmume emulator up and running? I know we have drastic and that works very well but I'm just curious if anyone has messed about with that version of desmume? I'm just wondering as if it's 32bit it may even be possible to run with box86?

                                        Pi 5 4GB

                                        Retroflag GPI with raspberry pi zero 2 w/ wifi

                                        Retroachievements:- lovelessrapture

                                        R 1 Reply Last reply Reply Quote 0
                                        • R
                                          retropi19 @retropieuser555
                                          last edited by retropi19

                                          Hello a strange issue i have in the alien vs predator game in my Rpi4 in latest buster image

                                          there is no sound in the game,thought there is sound in everything else only ingame i dont have audio/sound

                                          i have the os fully updated installed sdl also did an rpi-update
                                          nothing helped

                                          i folowed the instructions in this page to build it:

                                          https://www.raspberrypi.org/forums/viewtopic.php?f=78&t=100152&p=1792847#p1792847

                                          the strange thing is that i also tried avp in my RPi3 and it has sound/audio there.

                                          any help??

                                          Rpi3B+ USB 2.0 Boot HDD Hitachi 40GB 5400rpm

                                          Rpi4 4GB rev1.4 USB 3.0 Boot HDD Hitachi 160GB 7200rpm

                                          mituM 1 Reply Last reply Reply Quote 0
                                          • mituM
                                            mitu Global Moderator @retropi19
                                            last edited by

                                            @retropi19 Latest Raspberry Pi OS updates have added Pulse Audio support, if you have the desktop installed then it will be installed and set as default sound output. Maybe AvP doesn't support it ?

                                            i have the os fully updated installed sdl also did an rpi-update

                                            Don't use rpi-update as a regular update mechanism, it's not advised unless you're trying to test the next beta firmware/kernel.

                                            R 1 Reply Last reply Reply Quote 0
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