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new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!)

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  • T
    TPR
    last edited by TPR 30 Dec 2020, 04:19

    Apple IIgs - GSPlus Joystick / Mouse configuration help:

    I loaded up about 154 Apple IIgs games today from the TOSEC library to do some joystick / mouse testing and here were some of the notes I made. I loaded these up using GSPlus. The collection of notes is for games that either needed additional key presses to get the joystick to work that might not be obvious when loading up a game, or games that had trouble using the joystick or mouse.

    I thought the following notes may be helpful to some, and if anyone has a fix for the games I couldn't get to work, please let me know! Thank you.

    Alien Mind - Use F1 & F2 Button as "Button One and two" when calibrating. Needed to tweak the joystick trim amount -25 on both X & Y otherwise the character won't go down. Use the joystick config menu by pressing F4.

    Ancient Land of Y's - Use CTRL-J to calibrate joystick and F1 & F2 as "Button one and two"

    Black Cauldron - Press F1 when it tells you to center your joystick and press a button.

    Downhill Challenge - Cannot get joystick to work at all.

    Dream Zone - Mouse stutters and lags around the screen. It's playable, but difficult.

    Grand Prix Circuit - Pressing J on the main selection screen and then calibrating the joystick with the F1 & F2 keys seems to crash the game when you use the joystick and buttons to make a selection. Game seems to work okay with the keyboard.

    Great Western Shootout - Mouse lag makes this game unplayable.

    Hardball - Joystick control seems to be stuck on "Down" and I can't find a way to re-calibrate the joystick. I tried adjusting some of the tweak settings in the control panel but that didn't do anything.

    Immortal - Needed to tweak the joystick trim amount -5 on both X & Y otherwise the character pulls to the right. Use the joystick config menu by pressing F4.

    John Elway's Quarterback - Need to press SHIFT-Y to answer "Yes" at the "Do you have a joystick" question.

    Kings Quest I - IV - Press F1 when it tells you to center your joystick and press a button.

    Laser Force - Joystick works but seems to have calibration issues. I tried tweaking the settings but nothing really seemed to work.

    Leisure Suit Larry - Press F1 when it tells you to center your joystick and press a button.

    Manhunter - Press F1 when it tells you to center your joystick and press a button.

    Marble Madness - Needed to tweak the joystick trim amount -5 on both X & Y otherwise the character pulls to the right. Use the joystick config menu by pressing F4.

    Mixed Up Mother Goose - Press F1 when it tells you to center your joystick and press a button.

    Police Quest - Press F1 when it tells you to center your joystick and press a button.

    Qix - Press "J" at the title screen to calibrate joystick. Use F1 & F2 as button one and two.

    Rastan - This game actually works just fine with the joystick control, but it takes like 7 minutes to load up!

    Silpheed - Press SHIFT-7 to calibrate the joystick after the game has loaded. Use F1 and F2 for the buttons when it asks to press them.

    Skate or Die - Needed to tweak the joystick trim amount -25 on both X & Y otherwise the character pulls to the right. Use the joystick config menu by pressing F4.

    Space Ace - The joystick doesn't work because apparently there is no joystick control! It's keyboard only for this game. And it does work! It's just odd...

    Space Quest I & II - Press F1 when it tells you to center your joystick and press a button.

    Spirit of Excalibur - Mouse stutters and lags around the screen.

    Test Drive II - Pressing CTRL-J to Select the Joystick seems to crash the game when you make a selection.

    Thexder - Press F1 when it tells you to center your joystick and press a button.

    Third Courier - Mouse stutters and lags around the screen. It's playable, but difficult.

    Zany Golf - Mouse stutters and lags around the screen. It's playable, but difficult.

    Side Note: Sometimes I'll have to insert a disk twice before the emulator will accept it. For example, when it says "Insert Lost Tribe Disk 3" and I press F4, select Disk 4, and press F4 again, it doesn't register on the first try. But if I go and do that exact same thing a second time, it works.

    The following games I could not get to load at all. I would either get "This application needs Tool029 in the system folder" error, or some other issue with the game that didn't load up or made it totally unplayable.

    Ancient Glory
    Balance of Power
    Bouncing Bluster II
    Club Backgammon
    Deja Vu II
    Deja Vu
    Full Metal Planete
    Gate, The
    Lost Treasures of Infocom
    Neuromancer
    Out of this World
    Paperboy
    Quest Master
    Shadowgate
    Subversion
    Superstar Ice Hockey
    Uninvited
    War in Middle Earth
    Where in the World is Carmen Sandiego

    I also noticed that if you press F1 + F4 that will quit GSPlus and take you back to Emulationstation. I hadn't seen that documented anywhere either.

    Hope this is helpful for someone looking for joystick / mouse config help!

    1 Reply Last reply Reply Quote 2
    • J
      jamrom2
      last edited by jamrom2 1 Jan 2021, 18:43 1 Jan 2021, 18:43

      Re: new scriptmodules (lr-vice-xvic

      lr-mess-scv (Epoch Super Cassette Vision, fully working, just need to map joypad correctly)

      Anyone manage to map their controller to this one yet? I've got everything else I used (Astrocade, Apple, Acradia... etc) working right. But I can't seem to get my SNES style controller setup on this one.

      Thanks,

      JR

      F 1 Reply Last reply 3 Jan 2021, 14:19 Reply Quote 0
      • F
        Folly @jamrom2
        last edited by Folly 1 Apr 2021, 13:01 3 Jan 2021, 14:19

        @jamrom2 said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

        Re: new scriptmodules (lr-vice-xvic

        lr-mess-scv (Epoch Super Cassette Vision, fully working, just need to map joypad correctly)

        Anyone manage to map their controller to this one yet? I've got everything else I used (Astrocade, Apple, Acradia... etc) working right. But I can't seem to get my SNES style controller setup on this one.

        Thanks,

        JR

        My controller is working OOB.
        But you have to start the game with the NUM-keys.
        It is mentioned in the package help when installing.

        Perhaps you can use this solution to map the NUM-keys to your controller discussed here :
        https://retropie.org.uk/forum/topic/26220/keyboard-mapping-to-gamepad-for-msx-msx2/3
        And here :
        https://retropie.org.uk/forum/topic/28345/old-computer-appreciation-thread/729

        EDIT :
        I was able to add "select" and "numkey-1" to my joystick.
        (input (this machine) 0=select 1=numkey-1)

        Here are some pictures of Super Cassette Vision :
        2021-01-03-151057_800x600_scrot-resized.png 2021-01-03-151648_800x600_scrot-resized.png

        J 1 Reply Last reply 5 Jan 2021, 17:52 Reply Quote 0
        • F
          Folly @TPR
          last edited by Folly 1 Mar 2021, 15:32 3 Jan 2021, 15:24

          @tpr said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

          Has anyone had any luck getting controls re-mapped for GSplus or lr-mess-apple2gs?

          Under GSPlus I can't seem to find much in the way of controller re-mapping and in several games, like Arkanoid for example, the controller just keeps going to the right no matter what I press.

          For lr-mess-apple2gs I can bring up the machine options by pressing SCROLL LOCK and then TAB but I can't figure out how to re-map buttons per game. It seems like I can only re-map globally and I'd have to do that for every game I load up because keyboard mappings might be different per game.

          Also can't seem to get some buttons mapped. Like Thexder seems to need the "Option" key mapped and I don't see that anywhere in the re-map options.

          If someone could point me in the right direction I would appreciate it. Thank you.

          I found a hackish solution to get the configs within a specific directory.
          With this solution it's possible to configure configs per game.

          Just comment these lines in the valerino run_mess script /home/pi/RetroPie-Setup/scriptmodules/run_mess.sh
          change :

          _cmdarr+=( "-cfg_directory" )
          _cmdarr+=( "$_cfgdir" )
          

          into :

          #_cmdarr+=( "-cfg_directory" )
          #_cmdarr+=( "$_cfgdir" )
          

          If you then put every game in a seperate directory.
          You get a game(s) specific config (mame/cfg/apple2gs.cfg) in the same directory.

          Example structure for one game :
          /home/pi/RetroPie/roms/apple2gs/airball/airball.zip
          /home/pi/RetroPie/roms/apple2gs/airball/mame/cfg/apple2gs.cfg

          Example structure for multiple games that use the same config :
          /home/pi/RetroPie/roms/apple2gs/your_specific_config/airball.zip
          /home/pi/RetroPie/roms/apple2gs/your_specific_config/<other_game>.zip (etc.)
          /home/pi/RetroPie/roms/apple2gs/your_specific_config/mame/cfg/apple2gs.cfg

          You will be able to copy configs between directory's so you don't have to configure twice for the buttons that are the same .

          1 Reply Last reply Reply Quote 1
          • R
            roslof @Folly
            last edited by 3 Jan 2021, 17:49

            @folly said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

            I have it working also.
            I can confirm, use the .rpk files.
            Nice !

            Yeah, ugh. Sorry I haven't been around to respond. The RPK requirement was listed in the scriptmodule, so when installing the script module via retropie-setup, select "Help" and this information will appear:

            Put BIOS file in <your biosdir>
            ti99_4a.zip (US/EU)
            ti99_evpc.zip (EVPC)
            ti99_speech.zip (Speech Module)
            For the TI-99/4A, MESS requires .rpk files, which are renamed ZIP files. They contain cartridge memory dumps and a layout.xml file, which informs the MESS which file belongs to which part of memory."

            Part of making these scriptmodules is to include this help information that would guide users to all requirements. So, good to check Help prior to spending days re-learning what was already learned.

            Cheers.

            F 1 Reply Last reply 3 Jan 2021, 17:58 Reply Quote 0
            • F
              Folly @roslof
              last edited by 3 Jan 2021, 17:58

              @roslof

              Yep, you have got a point.
              We all have to read the help more often !

              1 Reply Last reply Reply Quote 0
              • J
                jamrom2 @Folly
                last edited by jamrom2 1 May 2021, 18:38 5 Jan 2021, 17:52

                @folly said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                @jamrom2 said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                Re: new scriptmodules (lr-vice-xvic

                lr-mess-scv (Epoch Super Cassette Vision, fully working, just need to map joypad correctly)

                Anyone manage to map their controller to this one yet? I've got everything else I used (Astrocade, Apple, Acradia... etc) working right. But I can't seem to get my SNES style controller setup on this one.

                Thanks,

                JR

                My controller is working OOB.
                But you have to start the game with the NUM-keys.
                It is mentioned in the package help when installing.

                Perhaps you can use this solution to map the NUM-keys to your controller discussed here :
                https://retropie.org.uk/forum/topic/26220/keyboard-mapping-to-gamepad-for-msx-msx2/3
                And here :
                https://retropie.org.uk/forum/topic/28345/old-computer-appreciation-thread/729

                EDIT :
                I was able to add "select" and "numkey-1" to my joystick.
                (input (this machine) 0=select 1=numkey-1)

                Here are some pictures of Super Cassette Vision :
                2021-01-03-151057_800x600_scrot-resized.png 2021-01-03-151648_800x600_scrot-resized.png

                I have the emulator working, where did you add those control input statements to? The config file? I don't see it as an option in the Retroarch controler menu.

                Nevermind... I forgot this is running in MAME... "tab" key opens the menu, you can map it from there.,.. done. Thank you anyway!

                1 Reply Last reply Reply Quote 0
                • F
                  Firebird_WS6
                  last edited by 7 Jan 2021, 01:47

                  I got lr-mess working on my Pi4 with the BBC-Micro script. However I have a couple of problems. My Pi4 is installed in a PiBoy DMG handheld and I can't get any of the built in controller buttons to work with the BBC emulator. I tried with the game chuckie egg to redefine the controls in game so that they match what keys should be available per Retroarch port1 input but that doesn't work. As I understand it, there should be a mess mapping menu available with the Tab key, but plugging a keyboard in and hitting Tab doesn't do anything.

                  The other problem I have if executing the Shift F12 to start the game. I can't figure out a way to map shift F12 to a built in controller button. Isn't there a way that the start up script could execute the game?

                  Finally, more of a nice to have than essential, I'd like to hide the LEDs and have the game go to full screen. I don't really need the LEDs. I don't know where there's any emulator settings for this though?

                  F 1 Reply Last reply 7 Jan 2021, 09:18 Reply Quote 0
                  • F
                    Folly @Firebird_WS6
                    last edited by Folly 7 Jan 2021, 09:18

                    @firebird_ws6 said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                    I got lr-mess working on my Pi4 with the BBC-Micro script. However I have a couple of problems. My Pi4 is installed in a PiBoy DMG handheld and I can't get any of the built in controller buttons to work with the BBC emulator. I tried with the game chuckie egg to redefine the controls in game so that they match what keys should be available per Retroarch port1 input but that doesn't work. As I understand it, there should be a mess mapping menu available with the Tab key, but plugging a keyboard in and hitting Tab doesn't do anything.

                    You have to use "scroll-lock" with systems that use a keyboard, switching "game-focus".
                    So if tab doesn't work directly, then you have to activate it with the scroll-lock key first.
                    After you have edited in the menu, use "scroll-lock" again, to switch back.

                    The other problem I have if executing the Shift F12 to start the game. I can't figure out a way to map shift F12 to a built in controller button. Isn't there a way that the start up script could execute the game?

                    Never tried to map keys to a joystick, with BBC-micro, myself.
                    But you can try it in the lr-mess menu.

                    I above doesn't work, you can try to map keys to your joystick in the RetroArch menu, discussed here :
                    https://retropie.org.uk/forum/topic/26220/keyboard-mapping-to-gamepad-for-msx-msx2/3
                    And here :
                    https://retropie.org.uk/forum/topic/28345/old-computer-appreciation-thread/729

                    Finally, more of a nice to have than essential, I'd like to hide the LEDs and have the game go to full screen. I don't really need the LEDs. I don't know where there's any emulator settings for this though?

                    Go into the lr-mess menu with "tab".
                    Select "video-mode".
                    Now you can select a mode without keyboard-LEDs.

                    F 1 Reply Last reply 12 Jan 2021, 23:20 Reply Quote 0
                    • F
                      Firebird_WS6 @Folly
                      last edited by 12 Jan 2021, 23:20

                      @folly Thanks for your reply, I'll try your tips out!

                      1 Reply Last reply Reply Quote 0
                      • I
                        iainjh
                        last edited by 16 Jan 2021, 19:22

                        Hello

                        my Pi is in an Acorn Electron keyboard and consequently does not have a scroll-lock.

                        Is that key hard-coded or is there a way for me to remap it elsewhere? Is there an .rc or other file I can configure?

                        TIA!

                        F 1 Reply Last reply 17 Jan 2021, 19:49 Reply Quote 0
                        • F
                          Folly @iainjh
                          last edited by Folly 17 Jan 2021, 19:49

                          @iainjh said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                          Hello

                          my Pi is in an Acorn Electron keyboard and consequently does not have a scroll-lock.

                          Is that key hard-coded or is there a way for me to remap it elsewhere? Is there an .rc or other file I can configure?

                          TIA!

                          Hi,

                          Seems you can do this :
                          https://www.mameworld.info/ubbthreads/showflat.php?Number=364049

                          1 Reply Last reply Reply Quote 1
                          • O
                            ohmycommodore @valerino
                            last edited by 17 Jan 2021, 20:29

                            @valerino Just catching up on this after seeing it a few months ago... So this is now available to install within RetroPie, in the RPi-Setup menu? What is it called there?

                            F 1 Reply Last reply 18 Jan 2021, 08:14 Reply Quote 0
                            • F
                              Folly @ohmycommodore
                              last edited by Folly 18 Jan 2021, 08:14

                              @ohmycommodore said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                              @valerino Just catching up on this after seeing it a few months ago... So this is now available to install within RetroPie, in the RPi-Setup menu? What is it called there?

                              To install things, you have to use the branch from @valerino, look at the first post.
                              Read this post thoroughly and look at the NOTES !
                              Click the link in the first post and read the readme on Github on how to install.

                              Edit :
                              My advice : install lr-mess from the binary (if you don't have a specific reason to use the source one).

                              1 Reply Last reply Reply Quote 0
                              • J
                                jmoose
                                last edited by jmoose 18 Jan 2021, 18:27

                                @valerino Running into problems with the script, ive installed the MESS emulator several times and all was working fine, then I tried to do a clean install on a freshly downloaded version of Retropie &followed the steps from your read me file.
                                I've been trying to get it working for the last week and all I get is the same error, any help would be appreciated.

                                here is a copy of the log where it stops doing its thing

                                code_text
                                ```Compiling src/lib/formats/mdos_dsk.cpp...
                                Compiling src/lib/formats/mfi_dsk.cpp...
                                Compiling src/lib/formats/mfm_hd.cpp...
                                Compiling src/lib/formats/mm_dsk.cpp...
                                Compiling src/lib/formats/ms0515_dsk.cpp...
                                Compiling src/lib/formats/msx_dsk.cpp...
                                Compiling src/lib/formats/mtx_dsk.cpp...
                                Compiling src/lib/formats/mz_cas.cpp...
                                g++: fatal error: Killed signal terminated program cc1plus
                                compilation terminated.
                                make[2]: *** [frontend.make:1332: ../../../../libretro/obj/libretro/src/frontend/mame/luaengine.o] Error 1
                                make[1]: *** [Makefile:88: frontend] Error 2
                                make[1]: *** Waiting for unfinished jobs....
                                Compiling src/lib/formats/nanos_dsk.cpp...
                                Compiling src/emu/emumem_hedr1.cpp...
                                Compiling src/lib/formats/nascom_dsk.cpp...
                                Compiling src/lib/formats/naslite_dsk.cpp...
                                Compiling src/lib/formats/nes_dsk.cpp...
                                Compiling src/lib/formats/nfd_dsk.cpp...
                                Compiling src/lib/formats/opd_dsk.cpp...
                                Compiling src/lib/formats/orao_cas.cpp...
                                Compiling src/lib/formats/oric_dsk.cpp...
                                Compiling src/lib/formats/oric_tap.cpp...
                                Compiling src/lib/formats/os9_dsk.cpp...
                                Compiling src/lib/formats/p2000t_cas.cpp...
                                Compiling src/lib/formats/p6001_cas.cpp...
                                Compiling src/lib/formats/pasti_dsk.cpp...
                                Compiling src/lib/formats/pc98_dsk.cpp...
                                Compiling src/lib/formats/pc98fdi_dsk.cpp...
                                Compiling src/lib/formats/pc_dsk.cpp...
                                Compiling src/lib/formats/phc25_cas.cpp...
                                Compiling src/lib/formats/pk8020_dsk.cpp...
                                Compiling src/lib/formats/pmd_cas.cpp...
                                Compiling src/lib/formats/poly_dsk.cpp...
                                Compiling src/lib/formats/ppg_dsk.cpp...
                                Compiling src/lib/formats/primoptp.cpp...
                                In file included from ../../../../../src/emu/emumem_hedr1.cpp:5:
                                ../../../../../src/emu/emumem_hedr.ipp: In member function ‘void handler_entry_read_dispatch<HighBits, Width, AddrShift, Endian>::enumerate_references(handler_entry::reflist&) const [with int HighBits = 5; int Width = 2; int AddrShift = 3; endianness_t Endian = (endianness_t)1]’:
                                ../../../../../src/emu/emumem_hedr.ipp:65:2: internal compiler error: Segmentation fault
                                for(auto &d : m_dispatch_array)
                                ^~~
                                0xb6a6411f ???
                                ../sysdeps/unix/sysv/linux/arm/sigrestorer.S:64
                                0xb6a4e717 __libc_start_main
                                /build/glibc-FUvrFr/glibc-2.28/csu/libc-start.c:308
                                Please submit a full bug report,
                                with preprocessed source if appropriate.
                                Please include the complete backtrace with any bug report.
                                See <file:///usr/share/doc/gcc-8/README.Bugs> for instructions.
                                make[2]: *** [emu.make:2096: ../../../../libretro/obj/libretro/src/emu/emumem_hedr1.o] Error 1
                                make[2]: *** Waiting for unfinished jobs....
                                Compiling src/lib/formats/pyldin_dsk.cpp...
                                Compiling src/lib/formats/ql_dsk.cpp...
                                Compiling src/lib/formats/rk_cas.cpp...
                                Compiling src/lib/formats/rx50_dsk.cpp...
                                Compiling src/lib/formats/sc3000_bit.cpp...
                                Compiling src/lib/formats/sdd_dsk.cpp...
                                Compiling src/lib/formats/sdf_dsk.cpp...
                                Compiling src/lib/formats/sf7000_dsk.cpp...
                                Compiling src/lib/formats/smx_dsk.cpp...
                                Compiling src/lib/formats/sol_cas.cpp...
                                Compiling src/lib/formats/sorc_cas.cpp...
                                Compiling src/lib/formats/sorc_dsk.cpp...
                                Compiling src/lib/formats/sord_cas.cpp...
                                Compiling src/lib/formats/spc1000_cas.cpp...
                                Compiling src/lib/formats/st_dsk.cpp...
                                Compiling src/lib/formats/svi_cas.cpp...
                                Compiling src/lib/formats/svi_dsk.cpp...
                                Compiling src/lib/formats/swd_dsk.cpp...
                                Compiling src/lib/formats/tandy2k_dsk.cpp...
                                Compiling src/lib/formats/td0_dsk.cpp...
                                Compiling src/lib/formats/thom_cas.cpp...
                                Compiling src/lib/formats/thom_dsk.cpp...
                                Compiling src/lib/formats/ti99_dsk.cpp...
                                Compiling src/lib/formats/tiki100_dsk.cpp...
                                Compiling src/lib/formats/trd_dsk.cpp...
                                Compiling src/lib/formats/trs80_dsk.cpp...
                                Compiling src/lib/formats/trs_cas.cpp...
                                Compiling src/lib/formats/tvc_cas.cpp...
                                Compiling src/lib/formats/tvc_dsk.cpp...
                                Compiling src/lib/formats/tzx_cas.cpp...
                                Compiling src/lib/formats/uef_cas.cpp...
                                Compiling src/lib/formats/uniflex_dsk.cpp...
                                Compiling src/lib/formats/upd765_dsk.cpp...
                                Compiling src/lib/formats/vdk_dsk.cpp...
                                Compiling src/lib/formats/vector06_dsk.cpp...
                                Compiling src/lib/formats/vg5k_cas.cpp...
                                Compiling src/lib/formats/victor9k_dsk.cpp...
                                Compiling src/lib/formats/vt_cas.cpp...
                                Compiling src/lib/formats/wavfile.cpp...
                                Compiling src/lib/formats/wd177x_dsk.cpp...
                                Compiling src/lib/formats/x07_cas.cpp...
                                Compiling src/lib/formats/x1_tap.cpp...
                                Compiling src/lib/formats/xdf_dsk.cpp...
                                Compiling src/lib/formats/zx81_p.cpp...
                                Archiving libformats.a...
                                make[1]: *** [Makefile:82: emu] Error 2
                                make: *** [makefile:1426: linux] Error 2
                                Removing additional swap
                                /home/pi/RetroPie-Setup
                                Could not successfully build lr-mess - MESS emulator - MESS Port for libretro (/home/pi/RetroPie-Setup/tmp/build/lr-mess/mess_libretro.so not found).
                                Log ended at: Mon 18 Jan 18:11:52 GMT 2021
                                Total running time: 0 hours, 45 mins, 48 secs```
                                code_text

                                thank you

                                F 1 Reply Last reply 18 Jan 2021, 18:51 Reply Quote 0
                                • F
                                  Folly @jmoose
                                  last edited by Folly 18 Jan 2021, 18:51

                                  @jmoose

                                  Why don't you install the binary version ?

                                  J 2 Replies Last reply 18 Jan 2021, 18:53 Reply Quote 0
                                  • J
                                    jmoose @Folly
                                    last edited by 18 Jan 2021, 18:53

                                    @folly I'll give it a go, I'll let you know if I run into any problems.

                                    F 1 Reply Last reply 18 Jan 2021, 19:12 Reply Quote 0
                                    • F
                                      Folly @jmoose
                                      last edited by 18 Jan 2021, 19:12

                                      @jmoose said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                                      @folly I'll give it a go, I'll let you know if I run into any problems.

                                      I am now building it to see if I get the error.
                                      But this can take up to 4 hours.

                                      Last month it compiled fine.
                                      But I always notice that the pi gets really hot while compiling.
                                      You have to make sure it will stay cool.

                                      For me there was only 1 reason to compile.
                                      There is an update on the P2000T which will then support cas files.

                                      What is your reason to compile it ?

                                      J 1 Reply Last reply 18 Jan 2021, 19:18 Reply Quote 0
                                      • J
                                        jmoose @Folly
                                        last edited by 18 Jan 2021, 19:12

                                        @folly said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                                        @jmoose

                                        Why don't you install the binary version ?

                                        Well that was a lot easier and works, cheers @Folly, that will save me loads of time if I have to do it again

                                        F 1 Reply Last reply 18 Jan 2021, 19:13 Reply Quote 0
                                        • F
                                          Folly @jmoose
                                          last edited by 18 Jan 2021, 19:13

                                          @jmoose said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                                          @folly said in new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!):

                                          @jmoose

                                          Why don't you install the binary version ?

                                          Well that was a lot easier and works, cheers @Folly, that will save me loads of time if I have to do it again

                                          Nice to hear it's working now.
                                          Enjoy !

                                          1 Reply Last reply Reply Quote 0
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