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    OpenBOR 6xxx OpenBeta Testphase

    Scheduled Pinned Locked Moved Ideas and Development
    betaopenbor
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    • GreenHawk84G
      GreenHawk84
      last edited by GreenHawk84

      Hello, I am not very good at the SSH aspect of Retropie, but I think I did the Extras installation correctly by just copying the commands from Zerojays github into my Putty screen, it seemed to do something.

      cd ~
      git clone https://github.com/zerojay/RetroPie-Extra.git
      cd RetroPie-Extra/
      ./install-extras.sh

      And then I went into the Retropie setup menu from Emulationstation and ran the install openbor from Source. It added OpenBOR to the Ports menu and launched into the OpenBOR paks menu. I know this is not the intended outcome to do it, so I wonder where I went wrong?

      homepi.jpg
      retropiesetup.jpg

      GreenHawk84G 1 Reply Last reply Reply Quote 0
      • GreenHawk84G
        GreenHawk84 @GreenHawk84
        last edited by

        Okay, so I got a little farther by noticing there were two openbor.sh files in my folders, so I deleted the older one and kept the one dated today. I found openbor number 20 in my experimental packages and installed it. It ran this screen:

        6510.jpg

        But then when I went to look for openbor in my roms folder, there wasn't a folder. So I made one and placed a .pak file in it, but it still did not show in my ES main menu.

        B agboju_logunA 2 Replies Last reply Reply Quote 0
        • B
          BMovieBen @GreenHawk84
          last edited by

          @greenhawk84 You're almost there - I had the same issue. Removing that old openbor.sh file was the right thing to do. Make sure emulationstation is closed before proceeding to the next step.

          The next thing you need to do is edit /etc/emulationstation/es_systems.cfg to add the pak extension for openbor. See this other separate thread with an example.

          Again you'll want your pak files to be under /home/pi/RetroPie/roms/openbor/

          Launch emulationstation again.

          Launch an openbor game through emulationstation with a keyboard and gamepad connected, go into options, map the inputs, then you can use the controller exclusively. You will have to do this for each pak separately - there's no universal input mapping for openbor as far as I know.

          agboju_logunA 1 Reply Last reply Reply Quote 1
          • agboju_logunA
            agboju_logun @GreenHawk84
            last edited by agboju_logun

            @greenhawk84 Yup, same probs here too. You should be sorted if you follow Ben's post.

            I saw your reply on the Streets of Rage Remake thread regarding the widescreen option. As per my comment on there, it didn't run great on my 3b+ but I've been playing Streets of Rage 2X tonight on OpenBOR and it looks really nice in widescreen mode, especially with the 16-Bit 2X filter on, so maybe have a look at that once you get everything set up. The latest version is v2.2 but that crashed for me so I went with the 1.6 (Lite) version and no probs so far, plays really nice.

            GreenHawk84G 1 Reply Last reply Reply Quote 0
            • agboju_logunA
              agboju_logun @BMovieBen
              last edited by agboju_logun

              @bmovieben said in OpenBOR 6xxx OpenBeta Testphase:

              You will have to do this for each pak separately - there's no universal input mapping for openbor as far as I know.

              That's odd mate, are you having to set up your controller for each pak? I've only had to do it the once following the 6510 install... not looked into why, maybe some wizardry going on :)

              I'm sure last time I built my rpi, when there were separate 6xxx and 3400 OpenBOR packages, I updated a script to avoid having to set up my controller for each game. It'll be documented in one of the threads on here.

              1 Reply Last reply Reply Quote 0
              • GreenHawk84G
                GreenHawk84 @agboju_logun
                last edited by GreenHawk84

                WOW! I got it! I have been wanting this for so long. Thank you so much for the help! Is it just me or are the instructions to get this running not exactly complete? I did see the OpenBOR entry in es_systems.cfg, but the extension and such was incomplete. Again, this is crazy now! What settings do you guys use? Do you keep OpenGL etc?
                20210113_212106.jpg

                agboju_logunA 1 Reply Last reply Reply Quote 0
                • agboju_logunA
                  agboju_logun @GreenHawk84
                  last edited by

                  @greenhawk84 Nice one! The only thing I've changed besides my controller settings was setting the 16-Bit 2X filter.

                  I agree that the instructions for this method could do with a couple of extra steps adding given a few of us have hit the same problems.

                  @cyperghost would you be happy to update the first post to include these additional steps for the "Install via RetroPie-Extras" method please?

                  Extra pre-install step:

                  • Delete the ports openbor.sh that comes as part of the RetroPie setup (/home/pi/RetroPie-Setup/scriptmodules/ports) prior to running the 6510 install script.

                  Extra post-install steps:

                  • Create the roms/openbor folder manually
                  • Update the OpenBOR entry in es_systems.cfg to include:
                    <extension>.PAK .pak</extension>
                    <fullname>OpenBOR</fullname>
                  GreenHawk84G 1 Reply Last reply Reply Quote 0
                  • GreenHawk84G
                    GreenHawk84 @agboju_logun
                    last edited by GreenHawk84

                    @agboju_logun thanks, do you know how we can set a theme to this? I notice Retropie does not have anything listed in /etc/emulationstation/themes/carbon. I also had to set my view to "Video" in ES on OpenBOR so I can begin to scrape and set metadata with videosnaps etc.

                    agboju_logunA 1 Reply Last reply Reply Quote 0
                    • agboju_logunA
                      agboju_logun @GreenHawk84
                      last edited by

                      @greenhawk84 I think you just need to copy another emulator folder, rename it “openbor” and replace the system logo (there’s one in this thread here).

                      I use the Artbook theme which does include an OpenBOR folder.

                      1 Reply Last reply Reply Quote 1
                      • I
                        IGA
                        last edited by

                        @kactius said in OpenBOR 6xxx OpenBeta Testphase:

                        https://www.chronocrash.com/forum/index.php?topic=4460.0

                        Hello)
                        How to run tmnt rescue-palooza at latest official build of openbor for Rbpi4 (from 8 sept 2020)

                        shavecatS 1 Reply Last reply Reply Quote 0
                        • shavecatS
                          shavecat @IGA
                          last edited by

                          @iga said in OpenBOR 6xxx OpenBeta Testphase:

                          tmnt rescue-palooza

                          Not working well
                          some levels wont play ...

                          I 1 Reply Last reply Reply Quote 0
                          • I
                            IGA @shavecat
                            last edited by

                            @shavecat
                            yes, I have already encountered this problem....
                            A couple of years ago I discussed first on the forum of developers http://www.chronocrash.com/forum/index.php?topic=4460.0 and then through a personal contact with them about this problem on android. As a result, they even sent me some light versions allegedly (which I should not have shown to anyone, etc.), but the effect was the same.
                            In the end, I just picked up the version of openbor for android in which everything worked by default.

                            Actually, the question is, what versions of openbor are there for raspberries and where can they be taken from?

                            GreenHawk84G 1 Reply Last reply Reply Quote 0
                            • GreenHawk84G
                              GreenHawk84 @IGA
                              last edited by GreenHawk84

                              OpenBOR has been working good so far on my stock Pi4. Just wondering with this 6xxx installation, will it be possible to "Update installed packages" without any adverse effects on OpenBOR? I would hate to break it if I do a routine update via Retropie Setup.

                              I 1 Reply Last reply Reply Quote 0
                              • I
                                IGA @GreenHawk84
                                last edited by

                                @greenhawk84 said in OpenBOR 6xxx OpenBeta Testphase:

                                OpenBOR has been working good so far on my stock Pi4. Just wondering with this 6xxx installation, will it be possible to "Update installed packages" without any adverse effects on OpenBOR? I would hate to break it if I do a routine update via Retropie Setup.

                                Is it possible? As i said , it show me OpenBor version 3.0 build 3016 from 8 septemer 2020 and no update option avaible

                                1 Reply Last reply Reply Quote 0
                                • GreenHawk84G
                                  GreenHawk84
                                  last edited by

                                  Okay, just to confirm, I "Updated all packages" via Retropie Setup and upon arriving back to Emulationstation on a reboot, my OpenBOR system was gone because the es_systems.cfg file was overwritten with the default. No biggie, just replaced the entry and it was back with all my scrapes and games working.

                                  I 1 Reply Last reply Reply Quote 0
                                  • GreenHawk84G
                                    GreenHawk84
                                    last edited by

                                    Just curious if anyone sees a difference when setting SDL vs. OpenGL in the video settings? I am not seeing a difference but I am looking to see if performance changes such as screen motion and sprite motion.

                                    1 Reply Last reply Reply Quote 0
                                    • I
                                      IGA @GreenHawk84
                                      last edited by

                                      @greenhawk84 said in OpenBOR 6xxx OpenBeta Testphase:

                                      No biggie, just replaced the entry and it was back with all my scrapes and games working.

                                      and what about resque-palooza?

                                      GreenHawk84G 1 Reply Last reply Reply Quote 0
                                      • GreenHawk84G
                                        GreenHawk84 @IGA
                                        last edited by GreenHawk84

                                        @iga yes I tested TMNT and it was fine, still had my save game intact.

                                        I 1 Reply Last reply Reply Quote 0
                                        • I
                                          IGA @GreenHawk84
                                          last edited by IGA

                                          @greenhawk84
                                          All levels are playable? ( swamp\beach\others...)
                                          How could get your version of openbor?

                                          B 1 Reply Last reply Reply Quote 1
                                          • B
                                            boolean
                                            last edited by boolean

                                            I've got OpenBOR running, but it seems to be a rather old version. There has been some controversy about the fork/source begin used to create the port. Let's hope someone with the needed skills, time and devotion will put effort into porting a more recent build for greater game support. Apparently this already has been done and zerojay's script installs the v6510-dev build, which isn't actually a port but a complete system!

                                            I've seen video's of ppl running "TMNT: Rescue-Palooza!" on a Pi Zero W using OpenBOR, so I they might be using the same solution.

                                            I've noticed some minor quirks during the installation/configuration of OpenBOR using zerojay's script. When triggered from RetroPie-Setup, it runs the old script which points to rofl0r's repo and builds an ancient version. In order to be able to run it from the RetroPie-Setup GUI, you have to remove/rename the old openbor.sh in '/home/pi/RetroPie-Setup/scriptmodules/ports' manually, so the newer openbor.sh located in '/home/pi/RetroPie-Setup/scriptmodules/emulators' will be listed.

                                            Besides this, es_systems.cfg in '/etc/emulationstation' contains the "wrong" roms path and is missing values for fullname and extension as well. Noting which can't easily be resolved, but if you're totally new to this it might be a bit discouraging.

                                            I 1 Reply Last reply Reply Quote 0
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