How do I get the gameboy shader to look like this?
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That's a bezel/overlay, not a shader. You can configure them from the Configuration Editor, but first you need to download them by using the Configuration/Tools -> RetroArch entry of the RetroPie-Setup script.
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i meant the screen shader. The ones included with already don’t seem close enough to this one.
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Looks like the
gameboy
/gameboy2
shaders, combined with the GB Colorization option oflr-gambatte
set to 'Internal'. -
i tried that. the shaders included show pixels all over the screen. is there additional downloads to add to the retropie to make pixels show exactly like the picture(on the sprites/background only, not with grids)
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If you wish to add additional shaders, download them and place them in the
\\retropie\configs\all\retroarch\shaders
folder, this is where RetroArch is looking for shaders. -
is that paticular dot matrix display shader here on this website to download?
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@r4izuk0 No, but you look over at the libretro repository - https://github.com/libretro/glsl-shaders.
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