My Console & Game Themed Bezels for Retroarch
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@orionsangel
Same as the SFC, but with a different logo (and slightly different cartridge slot). -
@h2805270 Ah, okay. I'll put it on the list.
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Here's a Castle of Illusion starring Mickey Mouse Bezel using HyperspaceMadness's reflection shader for Sega Genesis on Retroarch
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Here is my Super Famicom in Japan console bezel to work with HyperspaceMadness's reflection shaders.
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Here is my Super Nintendo in Europe console bezel to work with HyperspaceMadness's reflection shaders.
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I remade my Atari 5200 bezel. I wasn't happy with the previous version. The shader frame reflections are by Hyperspacemadness.
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Here is my Atari Jaguar console bezel to work with HyperspaceMadness's reflection shaders.
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Here is my Intellivision console bezel made to work with HyperspaceMadness's reflection shader.
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Here is my ColecoVision console bezel to work with HyperspaceMadness's reflection shaders.
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@orionsangel
Now I know this can't be a coincidence:
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Here are some NES Boxart Themed Bezels for Retroarch that I made on a whim. Each based on a famous developer of NES games. Nothing fancy here. Just an idea that came to me and I started tinkering. I wasn't even gonna share them but then I thought why not. Someone might like them.
It uses the HyperspaceMadness Shader
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Here's A Golden Axe bezel for Retroarch that works with HyperspaceMadness's reflection shader.
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Here's An Alex Kidd In Miracle World bezel for Retroarch that works with HyperspaceMadness's reflection shader.
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Here's a bezel for the legendary Playstation game Castlevania Symphony of the Night with HyperspaceMadness's reflection shader for Retroarch
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Here's a bezel for the game Akumajou Dracula X - Gekka no Yasoukyoku Bezel with HyperspaceMadness's Shader.
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Here's a new bezel for Klonoa: Door to Phantomile on Playstation for use on Retroarch. This bezel uses a reflective shader created by HyperspaceMadness.
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Here's a bezel for Rayman on Playstation for use on Retroarch This bezel uses a reflective shader by HyperspaceMadness.
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Here's a bezel for Super Monkey Ball games on Gamecube for use on Retroarch. This uses a reflective shader that was made by HyperspaceMadness.
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Here's a bezel for Sega CD to use on Retroarch This bezel uses a reflective shader by HyperspaceMadness.
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Here is a Nintendo Power Magazine bezel for Retroarch. Thanks to HyperspaceMadness for making those awesome reflection shaders.
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