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    Announcing Pegasus Frontend

    Scheduled Pinned Locked Moved Ideas and Development
    frontendpegasusc++developmentqml
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    • fluffypillowF
      fluffypillow @fastpop72
      last edited by

      @fastpop72 Hi, the Appveyor build is there to make sure Visual Studio doesn't detect any errors either. I'm afraid I'm not that familiar with it to create single-exe files though, the Windows builds are cross compiled from Linux, where this is more straightforward.

      F 1 Reply Last reply Reply Quote 0
      • F
        fastpop72 @fluffypillow
        last edited by

        Someone has succesfully compiled Pegasus with the provided infos on the site? I followed every step but QTCreator gives me errors.... Is the compiling instructions obsolete?

        Someone could post a step-by-step compiling guide?

        Thanks.

        1 Reply Last reply Reply Quote 0
        • DarksaviorD
          Darksavior @fluffypillow
          last edited by Darksavior

          @fluffypillow I recently updated to the 06/06/2021 alpha15-12-ge75b593b-dirty build and been having odd problems with my inputs. On a clean boot with snes pad and 360 stick connected: snes pad works fine. 360 is responsive for around one second, and then it'll place itself to the game on the upper left forever. This affects the snes pad until I disconnect the 360 controller. The side menu screen is not affected. I don't remember the previous build that I had but the stick worked fine with that.

          No problems with emulationstation or once I'm in a game. Testing the stick with jstest seems to be fine.

          Retropie 4.7.15, pi4 with latest stable kernel 5.10.17-v71

          fluffypillowF 1 Reply Last reply Reply Quote 0
          • fluffypillowF
            fluffypillow @Darksavior
            last edited by

            @darksavior This sounds like it might be related to SDL2's gamepad handling, which was updated in the recent releases. Could you also try the stable release? In case you've changed the layout from inside Pegasus, there should be an sdl_controllers.txt file in the config directory; try removing it temporarily and set the buttons with the latest version.

            DarksaviorD 1 Reply Last reply Reply Quote 0
            • DarksaviorD
              Darksavior @fluffypillow
              last edited by

              @fluffypillow I did not find sdl_controllers.txt in /retropie/configs/all/pegasus-fe. I tried alpha15-dirty 2021-03-28 and everything works good.

              fluffypillowF 1 Reply Last reply Reply Quote 0
              • fluffypillowF
                fluffypillow @Darksavior
                last edited by

                @darksavior Could you try setting the gamepad layout again in the latest Pegasus, even if the buttons seem to be fine?

                DarksaviorD T 3 Replies Last reply Reply Quote 0
                • DarksaviorD
                  Darksavior @fluffypillow
                  last edited by Darksavior

                  @fluffypillow Some buttons decided to bind themselves to other buttons or not at all. I binded them to the right buttons and pegasus has decided to now create that sdl txt file. Everything's working well now, thanks.

                  1 Reply Last reply Reply Quote 0
                  • DarksaviorD
                    Darksavior @fluffypillow
                    last edited by Darksavior

                    @fluffypillow Today I connected a new controller and I'm having troubles. It's an innext snes pad. Pegasus sees it as a "retrolink snes controller". Setting certain buttons will make pegasus freeze for a bit like the A button. I had to use a text editor to properly set the A button.
                    Some of the dpad directions are having the same freezing issue. I'm not sure how to set the dpad. Right now, up and left are not responding, right responds as left, and down works.

                    I've had to delete the sdl txt file entry and reboot my pi a few times because I'm not sure how to "clear" a setting so it has been time consuming with trial and errors.

                    03000000790000001100000010010000,Retrolink SNES Controller,a:b1,b:b2,back:b8,dpdown:a1,dpleft:a0,dpright:a0,dpup:a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b0,y:b3,platform:Linux,

                    1 Reply Last reply Reply Quote 0
                    • T
                      Troopaking @fluffypillow
                      last edited by

                      @fluffypillow hello .
                      I feel like Pegasus is under valued i love it . Be amazing to see a standalone os for it instead of thru retropie . Have you considered this before ?

                      fluffypillowF 1 Reply Last reply Reply Quote 0
                      • fluffypillowF
                        fluffypillow @Troopaking
                        last edited by

                        @troopaking Nah, while it would be nice, I don't really have the time to manage and maintain a separate distribution. You can make one however, if you'd like to.

                        1 Reply Last reply Reply Quote 1
                        • fluffypillowF
                          fluffypillow
                          last edited by

                          @baksbani I guess it might work? Might need to build it manually though.

                          1 Reply Last reply Reply Quote 0
                          • fluffypillowF
                            fluffypillow
                            last edited by

                            It's been a while since the last update, so here's a recap of what happened the summer:

                            • Added Android 11 support
                              • While this has been made to be backward-compatible as possible on Pegasus' side, but due to Android restrictions, some apps may no longer support opening files directly, or support it differently on Android 11. You might wish to contact the app developers in this case.
                            • Added Playnite support (thanks polson!)
                            • Added Lithuanian translation (thanks mrqside!)
                            • Updated Russian translation (thanks mrqside!)
                            • Linux: Fixed shutdown/reboot/suspend support in Flatpak (thanks j8r!)
                            • Mac: Added support for the portable.txt file on this platform too
                            • Steam: Improved support for custom game library locations
                            • Steam: Updated the list of ignored entries (ie. Proton and runtimes)
                            • LaunchBox: Fixed rating values going over 100%
                            • LaunchBox: Fixed imported Steam games not launching correctly in some cases (thanks polson!)
                            • LaunchBox: Fixed the favorite support for Steam games (thanks polson!)
                            • Metadata: Added experimental support for URI values as files, which can be used to customize games found by third-party sources (eg. steam:12345, lutris:some-slug, etc.)
                            • Updated the gamepad database
                            • Themes API: Fixed support for JSON objects with memory

                            Technical:

                            • It is now possible to build Pegasus using CMake; you can find the details in the documentation (https://pegasus-frontend.org/docs/dev/build/)
                            • Updated SDL to 2.0.16
                            1 Reply Last reply Reply Quote 1
                            • fluffypillowF
                              fluffypillow
                              last edited by

                              New update! 2021-09-26

                              • Redesigned the gamepad layout editor
                              • You can now disable checking the existence of game files (useful for large game sets)
                              • Improved loading bar
                              • Added Japanese translation (thanks waitingmoon!)
                              • Steam: Updated support for the recent client changes
                              • Theme API: You can now use Qt.labs.qmlmodels (https://doc.qt.io/qt-5/qtqml-models-qmlmodule.html)
                              • Theme API: Updated SortFilterProxyModel to the latest version
                              DarksaviorD 1 Reply Last reply Reply Quote 1
                              • mituM mitu referenced this topic on
                              • mituM mitu referenced this topic on
                              • J
                                justindu
                                last edited by justindu

                                @fluffypillow Is it possible to run pegasus within the X11 desktop environment on a RPi4?

                                I installed the experimental packages within retropie_setup.sh, and tried to launch from terminal, and after a long scroll of text, the terminal window hangs, and no UI launches. - FYI - emulationstation and all the games are working, just not Pegasus. I'm looking for the ability to navigate and exit with a mouse/touchescreen, which emulationstation does not seem to do.

                                1 Reply Last reply Reply Quote 1
                                • DarksaviorD
                                  Darksavior @fluffypillow
                                  last edited by Darksavior

                                  Setting a custom resolution for pegasus with a json file is no longer working. This is a new retropie install fully updated with the latest 12/16/2021 build of pegasus. At least pegasus uses the custom 1440p resolution that I set for my pi.
                                  I changed to the kms driver and that fixed everything along with the ability to set other resolutions. I'll keep the rest if you're curious.

                                  egl.json contents:

                                  {
                                    "outputs": [
                                      {
                                        "name": "HDMI1",
                                        "mode": "1920x1080"
                                      }
                                    ]
                                  }
                                  

                                  autostart.sh contents:

                                  QT_QPA_EGLFS_KMS_CONFIG=/home/pi/egl.json pegasus-fe
                                  
                                  

                                  Verbose log:
                                  https://pastebin.com/ZLbdLQWQ~~

                                  fluffypillowF 1 Reply Last reply Reply Quote 0
                                  • fluffypillowF
                                    fluffypillow @Darksavior
                                    last edited by

                                    @darksavior Hm, wasn't KMS the default on the Pi 4? Or were there some driver changes recently? I can mention it in the docs if that's the case.

                                    DarksaviorD 1 Reply Last reply Reply Quote 0
                                    • DarksaviorD
                                      Darksavior @fluffypillow
                                      last edited by

                                      @fluffypillow Retropie is still on Buster and it wasn't the default. Maybe on Bullseye it is.

                                      mituM 1 Reply Last reply Reply Quote 0
                                      • mituM
                                        mitu Global Moderator @Darksavior
                                        last edited by

                                        @darksavior said in Announcing Pegasus Frontend:

                                        .. it wasn't the default..

                                        As far as the rendering API is concerned, Buster is the same as Bullseye, so nothing changed here - DRM/KMS is still used on the Pi4.

                                        1 Reply Last reply Reply Quote 0
                                        • K
                                          KryPtAlIvIaN @fluffypillow
                                          last edited by

                                          @fluffypillow

                                          I'm by no means a programmer but I managed to get Pegasus running on a batocera image.

                                          Once installed, Pegasus did not detect any of game.xml files from Emulation Station. Is there a specific path it searches? Can I manually point Pegasus to look in a specific path? I know you can for metadata.txt but did not see how to with game.xml

                                          Thanks!

                                          fluffypillowF 1 Reply Last reply Reply Quote 0
                                          • fluffypillowF
                                            fluffypillow @KryPtAlIvIaN
                                            last edited by

                                            @kryptalivian Great! Pegasus looks for game XMLs in the directories set in its es_systems.xml file, which should be located at at ~/.emulationstation/ or /etc/emulationstation/ – the places where the official ES looks for them too. You can also set a custom path for the systems XML by adding a custom setting line to Pegasus' settings file: providers.es2.installdir: /path/to/your/dir, in which case Pegasus will look only in this dir.

                                            DarksaviorD 1 Reply Last reply Reply Quote 0
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