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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Lua Scripting SNES

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    • R
      Refazeshot1
      last edited by

      Do any of the SNES cores support this option? I am pretty deep into FF6 t-edition and wanted the quality of life fixes. Its not no big deal, game runs great just wanted to play around.

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      • mituM
        mitu Global Moderator
        last edited by mitu

        I don't think any of the included SNES cores supports this (LUA scripting), it's usually a feature of standalone emulators used for TAS/Recording or debugging, not for general gameplay.
        What quality of life fixes are you referring to ? The FF6 T-Edition romhack already contains these modifications, there's no need for any kind of scripting support in the emulator.

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        • R
          Refazeshot1 @mitu
          last edited by Refazeshot1

          @mitu I am not in front of my computer right now but inside my patch folder their are two lua scripts. T edition is now maintained someone else so maybe that is why your not familiar with them. One adds the toggle menu for sprint in the options and a bunch of other small quality of life changes and their is a pause menu script as well. On the bright side of things I was able to msu patch Ff6 and that took care of all my music issues.

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