Joymap / libretro-o2em
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thanks for the input.
i had most of what you said down already, but i did not know about putting "num 1" i just had "1" lol
this is what i have been also messing around with to get o2em to read the Mapping.
o2em-loadmap="sudo /home/pi/joymap/loadmap /home/pi/joymap/odd.map & /opt/retropie/libretrocores/lr-o2em/o2em_libretro.so %ROM%; sudo killall loadmap; sleep 1"
im know that i have something wrong there also. this coding is very new to me
thanks
ill get to work on the mapping right away
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@ExarKunIv in case you didnt know, not all games use the player 1 controller. On the odyssey half the games use the left controller and the other half uses the right controller.
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yep i remember that. right now im just trying to get the keymapping to work so i dont need to have a keyboard just to press num 1.
the rest will come later
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@ExarKunIv you want to map 1-3. Otherwise you only can play the first game on the cart.
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@edmaul69
only some will play with out pressing a number key
other then that they will sit there and say select game. there is no way to start that game unless you have a keyboard attached.right now i know that atlantis, amok,
will start ok so far the rest will not, but i have not gone through all of them.
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@ExarKunIv yes you need keyboard keys 1-3 mapped to you controller for multi game games. Any game that has only 1 game should boot without the keyboard. ie: games like frogger would boot without the keyboard.
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Yep. That's why I'm trying to map the keys
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@ExarKunIv im probably overstating it but its more for other people who come later looking for this same problem.
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here is what have so far for my key mapping.
im sure is will not work, but till i can get the libretro to read the joymap i cant test it.#key map for keyboard keys for wireless 360 controller # Remapping the controller axis vendor=0x045e product=0x0291 src=0 target=joyaxis device=0 axis=0 # left, right axis axis vendor=0x045e product=0x0291 src=1 target=joyaxis device=0 axis=1 # up, down axis button vendor=0x045e product=0x0291 src=1 target=joybtn device=0 button=0 # B button # not sure if i need the flags="trinary" for my axis or not #buttons for selecting the game button vendor=0x045e product=0x0291 src=5 target=kbd button="num1" #right bumper button vendor=0x045e product=0x0291 src=7 target=kbd button="num2" #right trigger button vendor=0x045e product=0x0291 src=4 target=kbd button="num3" #left bumber
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