San Francisco Rush work?
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- did you check the /dev/shm/runcommand.log ?
- did you add sfrush.zip, tms32031.zip and sfrushrk.zip to the BIOS/mame directory ?
- did you try to place the .chd 's in the root of the arcade directory ?
Will try those games tomorrow.
Edit :
The .chd file needs to be in a subdirectory like this :
./roms/arcade/sfrush/sfrush.chd -
@Folly I did what you suggested in lines 2 & 3.
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@Folly Here's another attempt from the 0.174 romset running MAME 2016.
I don't know where it's expecting to find c31boot.bin. I've got it in the arcade folder, the BIOS folder and the BIOS/mame2016 folder.
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@Folly ok, I actually made progress, but it was too late to delete the long posts below. I added the c31boot.bin into the zip folders and the game loads. However, I'm stuck at the calibration screen. That's the next hurdle. Sorry for so many posts while testing.
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@Retro-Arcade-Fan I was able to assign a key to abort using the mame tab menu and got into both games. After all that, both games barely run on my overclocked rp4. Doubt there's any other settings to make these playable?
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Try some frame-skipping :
Press F11 to see the mode (auto,1-10) and how well it performs (100% is ok)
Press F9 to toggle between frame-skipping.Btw.
You can just edit your old posts and remove your logs if you want ;-)Edit :
I tried on my Apple m1 in my debian10 VM which has to be blazingly fast.
However the game still doesn't run quick enough.
Putting it on frame skipping 10 with a cpu under clock to 25%, in the slider options (mame-UI), gave me the best results.
Sadly still not fast enough.
Really not sure what kind of beast you have to have for running this game decently. -
@Folly said in San Francisco Rush work?:
I tried on my Apple m1 in my debian10 VM which has to be blazingly fast.
It's running full speed with a solid margin on my desktop computer, maybe try running it outside of a virtual machine ?
This game's board is some kind of beefed-up killer instinct board, there is no way it'll run full speed on the likes of a pi.
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@barbudreadmon Thank you for testing as well. I appreciate it!
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@Retro-Arcade-Fan said in San Francisco Rush work?:
Guess this one will just have to wait for a better Pi.
You'll have to wait quite a few years or use a desktop computer. As far as single-thread performance is concerned, a 15+ years old core2 duo is still beating a pi4 by a fair margin.
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@barbudreadmon said in San Francisco Rush work?:
maybe try running it outside of a virtual machine ?
Did a try directly on my M1 in OSX.
Only a small bit of improvement, sadly stuck on about 56%.
Not something I expected though. -
@Folly i believe MAME is using some dynarecs for x64 cpus, it might be the reason it performs so well on my side, since m1 has an arm cpu.
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Ok, that makes sense.
I will try it on my I7 computer to see how good it will perform on that one.Edit:
Indeed works much better and is playable now.
I had to set autoframeskipping though and the performance is now on average 94.88%. -
@Folly said in San Francisco Rush work?:
I had to set autoframeskipping though and the performance is now on average 94.88%.
I bought a 12th gen i7 last year, they are quite fast.
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Good for you ;-)
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