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    Suggestions for ports #2

    Scheduled Pinned Locked Moved Ideas and Development
    portsgamesscripts
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    • ExarKunIvE
      ExarKunIv @JimmyFromTheBay
      last edited by

      @JimmyFromTheBay why do we need this when lr-prosystem supports 7800.

      just want to know before i dive into this, thats all

      RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
      RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
      Maintainer of RetroPie-Extra .

      J 1 Reply Last reply Reply Quote 0
      • J
        JimmyFromTheBay @ExarKunIv
        last edited by

        @ExarKunIv Well, because like I say, it doesn't support a lot of the new 7800 games, eg the amazing new ports of Popeye and Pengo, or stuff with XM sound. It's pretty outdated now.

        Raspberry Pi 3b and 8GB Raspberry Pi 4, both running Retropie 4.7.1 installed from scratch using Raspberry Pi Imager, with wired keyboard, wireless mouse and double arcade joystick attached.

        ExarKunIvE 1 Reply Last reply Reply Quote 0
        • ExarKunIvE
          ExarKunIv @JimmyFromTheBay
          last edited by

          @JimmyFromTheBay i would not know. i dont do homebrew. so for me it dont matter,
          i can take look into it. thats all i can promise

          RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
          RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
          Maintainer of RetroPie-Extra .

          1 Reply Last reply Reply Quote 1
          • ExarKunIvE
            ExarKunIv
            last edited by ExarKunIv

            Here is a Christmas update for you all

            Emulators

            • -
              duckstation.sh -"PlayStation emulator - Duckstation standalone" Installs, Plays great
            • -
              box86.sh -"Box86 emulator" Installs, Runs fine

            Ports

            • -
              ikemen-go.sh - I.K.E.M.E.N GO - Clone of M.U.G.E.N. - Installs, Plays great
            • -
              openclaw.sh - Reimplementation of Captain Claw - Installs, Plays great
            • -
              sqrxz2.sh - Sqrxz 2 - Two seconds until death - Installs, Plays great
            • -
              sqrxz3.sh - Sqrxz 3 - Adventure For Love - Installs, Plays great
            • -
              sqrxz4.sh - Sqrxz 4 - Cold Cash - Installs, Plays great
            • -
              supaplex.sh - Reverse engineering Supaplex - Installs, Plays great
            • -
              temptations.sh - Enhanced version of the MXS game - Installs, Plays great
            • -
              xump.sh - The Final Run - Installs, Plays great
            • -
              wine.sh - WINEHQ - Wine Is Not an Emulator - Installs and runs fine

            Supplementary

            • -
              golang-1.17.sh - Golang v1.17 binary install Installs fine
            • -
              mesa.sh - Mesa3d OpenGL and Vulkan Drivers - Installs fine (updated to 21.3.9)
            • -
              retroscraper.sh - Scraper for EmulationStation by kiro - Installs, Runs fine

            ikemen-go was made by @superfromnd
            box86, wine and mesa were made by @George
            all i did was take the scripts and added them to Exrtas

            retroscraper was made and maintained by @kiro

            like always let me know if anything doesnt work for anyone, but i have tested them all on my build and they all play.

            i did come across a issue with sqrxz3 not going into the main menu, but i did have everything on this list installed, so i think it was a issue with mesa, but not certain on that. but it worked fine with a clean load and with everything but wine and the required things installed

            Enjoy

            RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
            RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
            Maintainer of RetroPie-Extra .

            retropieuser555R 1 Reply Last reply Reply Quote 8
            • retropieuser555R
              retropieuser555 @ExarKunIv
              last edited by

              @ExarKunIv very cool! Has duckstation got access to achievements? As I think the standalone on Mac has access to the retroachievements API which is nice

              Pi 5 4GB

              Retroflag GPI with raspberry pi zero 2 w/ wifi

              Retroachievements:- lovelessrapture

              ExarKunIvE 1 Reply Last reply Reply Quote 0
              • ExarKunIvE
                ExarKunIv @retropieuser555
                last edited by

                @retropieuser555 since this is a binary made by someone else. I don't think so.

                I don't have time to test every thing with these. I made make sure the game starts and I play them for like 5 to 10 min. So I don't get far in any of them

                All I can say is try it and see. If it doesn't, it will have to wait till I get a way to install the right QT version it needs to be compiled

                RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                Maintainer of RetroPie-Extra .

                1 Reply Last reply Reply Quote 0
                • ExarKunIvE
                  ExarKunIv
                  last edited by ExarKunIv

                  Ladys and Gentment I have another update you for all.

                  • -
                    lr-applewin - Apple2e emulator - AppleWin (current) port for libretro - Installs, Plays, Runs well

                  • -
                    0ad.sh - Battle of Survival - is a futuristic real-time strategy game - Installs Plays fine

                  • -
                    avp.sh - AVP - Aliens versus Predator port - Installs plays fine, needs mouse

                  • -
                    captains.sh- Captain 'S' The Remake - Installs, plays great

                  • -
                    diablo2.sh - Diablo 2 - Lord of Destruction port - Installs, Plays great

                  • -
                    dosbox-x.sh - DOSbox-X - Testing of a new DOSbox system - Installs, Plays great

                  • -
                    fallout2.sh - Fallout2-ce - Fallout 2 Community Edition - Installs, Plays great

                  • -
                    hero2.sh - FHeroes2 - Heroes of Might and Magic II port - Installs, Plays great

                  • -
                    ja2.sh - Stracciatella - Jagged Alliance 2 engine - Installs, Plays great

                  • -
                    revolt.sh - REvolt - a radio control car racing themed video game - Installs, Plays fine

                  • -
                    starcraft.sh - Starcraft - Installs, Plays great

                  • -
                    sorrv2.sh - Streets of Rage Remake port with latest engine- Installs, Plays great

                  For DOSbox-X I didnt know how to get it to install and run as a system, which is why its in ports. If someone wants to give it a shot. I will gladly update the repo with the improved script.

                  I hope you all can enjoy these, I'm happy that i was able to get these working,

                  A note for diablo2 and starcraft they use a arm version of wine and it does not play well with the x86 version. so if you have box86 and wine86 installed you might have issues, just a warning

                  With that being said.

                  It seems the the enthusiasm as waned for new ports, but any new ones I have made or found have be greatly appreciated which is why I have pushed myself to get these done

                  I'm taking a step back on focusing on making new scripts for RetroPie-Extras.
                  I'm NOT STOPPING from maintaining the repo. I'm just taking a break from only doing scripts.
                  I'm be making them, but its going to be few and far between.
                  I still have a list of games i want to bring to ports. so there will be more
                  Just so people dont think I'm not maintaining anything since I'm not going to be dropping big updates like i have in the past

                  Im always willing and looking for new scripts to add to the collection, so please let me know what you make or find.

                  RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                  RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                  Maintainer of RetroPie-Extra .

                  R 1 Reply Last reply Reply Quote 8
                  • R
                    Retro Arcade Fan @ExarKunIv
                    last edited by

                    @ExarKunIv THANK YOU for all of your hard work and dedication. I know I'm not the only one who appreciates all that you do.

                    1 Reply Last reply Reply Quote 1
                    • N
                      NIGHTKILLER05
                      last edited by

                      GREAT UPDATE !!!!!! THANK YOU!!!!

                      1 Reply Last reply Reply Quote 0
                      • ectoE
                        ecto @ExarKunIv
                        last edited by

                        @ExarKunIv Hi, sorry to bother you! I updated lr-swanststion yesterday. When I started the emulator I got a message, that GL is not supported, and I should fallback to software renderer.

                        I'm using a RPi4 with KMS and generally had no problems with GL rendering, as far as I tested. I'd like to use the geometry correction of duck-/swanstation, so I always have it enabled. According to this issue GL falls back to GLES, so it should work.

                        I can upload the verbose log tonight, but it had something to do with some shader parsing, iirc. Do you see a similar behavior?

                        ExarKunIvE windgW 2 Replies Last reply Reply Quote 0
                        • ExarKunIvE
                          ExarKunIv @ecto
                          last edited by

                          @ecto i dont know. i belive i did test it at some point

                          i have it installed in my current setup, so i can take a look at it.

                          RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                          RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                          Maintainer of RetroPie-Extra .

                          1 Reply Last reply Reply Quote 0
                          • windgW
                            windg @ecto
                            last edited by

                            @ecto
                            I tried it and I don't have this message. But, I don't use KMS.

                            My English isn't at a good level.

                            1 Reply Last reply Reply Quote 0
                            • retropieuser555R
                              retropieuser555
                              last edited by

                              Managed to get the zelda3 source port working. Takes a bit of work installing python3 Pillow, pip, pyyaml etc. Also haven't got my controller working yet or an exit key.

                              But tbf it does give you wide-screen LTTP so there's that

                              Pi 5 4GB

                              Retroflag GPI with raspberry pi zero 2 w/ wifi

                              Retroachievements:- lovelessrapture

                              ExarKunIvE 1 Reply Last reply Reply Quote 1
                              • ExarKunIvE
                                ExarKunIv @retropieuser555
                                last edited by

                                @retropieuser555 looks nice, keep up the good work.

                                once you get everything working. you can post a how to here, or on my github so i can get a script working for it

                                once im back to making scripts

                                RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                                RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                                Maintainer of RetroPie-Extra .

                                retropieuser555R 1 Reply Last reply Reply Quote 1
                                • retropieuser555R
                                  retropieuser555 @ExarKunIv
                                  last edited by retropieuser555

                                  @ExarKunIv So I got the controls working, found that the High res version of the map screen causes slowdown so left the config on low res Mode7 map and it runs fine.

                                  But I still can't quit out of the game unless I run killall from ssh. Weirdly if I run the game in Pixel Desktop environment I can exit using ALT+F4. But this doesn't work on retropie, at least not for me. I'm launching the game with just this:-

                                  #!/bin/bash
                                  cd /home/pi/zelda3
                                  /home/pi/zelda3/zelda3
                                  

                                  I tried matchbox window but that didn't allow to use alt+f4 either. To me two options exist:-

                                  Ask the dev to add a dedicated quit application/program function to a SDL event in the code. Or add one ourselves.

                                  Or to figure out how to launch the game the same way pixel does so we can use ALT+F4 to quit

                                  Pi 5 4GB

                                  Retroflag GPI with raspberry pi zero 2 w/ wifi

                                  Retroachievements:- lovelessrapture

                                  retropieuser555R 1 Reply Last reply Reply Quote 1
                                  • K
                                    KM_64 @WhiteT982
                                    last edited by

                                    @WhiteT982 I'm having the same exact problem. Did you ever get it working?

                                    1 Reply Last reply Reply Quote 0
                                    • retropieuser555R
                                      retropieuser555 @retropieuser555
                                      last edited by

                                      @retropieuser555 okay so I ended up choosing to write a bit of SDL gamecontroller code to the game itself. It's this pull request here

                                      https://github.com/snesrev/zelda3/pull/237

                                      So now game runs, controls work and start & select quits. Hopefully they'll accept my pull request.

                                      I found when I installed it I had to upgrade to python 3.11 to get the game files to extract, which I had to undo as it broke things like retropie_setup.sh from loading.

                                      If I can workout a more elegant way to install it I'll write a proper script. Having to install newer python just for a basic SNES game source port is pretty overkill.

                                      Pi 5 4GB

                                      Retroflag GPI with raspberry pi zero 2 w/ wifi

                                      Retroachievements:- lovelessrapture

                                      1 Reply Last reply Reply Quote 1
                                      • Striderx99S
                                        Striderx99 @ExarKunIv
                                        last edited by

                                        @ExarKunIv I know you updated this app for Rise of The Triad, but I have attempted to switch to the 800x600 resolution with no success. My Pi 4B has 4 GB of RAM. The screen still appears at the upper left hand corner. Normally, my TV is 1024x768. I added a few other first person shooters you have prepared through scripts, but I am still stuck trying to resolve this issue. I made sure to switch to the first option within the loading screen (by pressing on the "A" key on my keyboard and selecting my resolution listed on there as the first choice).

                                        I also had problems getting sound to work on StarCraft. The app for it allows me to play the game without any other issues. Perhaps I should look at the files I uploaded from my StarCraft folder to see if any audio files went missing, but I did try to increase the volume for sounds and music without any luck.

                                        Another issue I had was to get Streets of Rage Remake (v5.2) to work with my 8-bitdo SNES Pro Controller. I went into the system.txt file and changed the controller selection to PSP, but in the options screen I was not able to get button presses or controller movements to respond.

                                        Otherwise, I'd have to say that once you figure out which files need to be adjusted to change the resolution configurations, you just need to remember to select the same choice in that menu that pops up before your game starts. I'd like to try Star Wars: Jedi Academy, Jedi Outcast, and Dark Forces 1 and 2 as well. Hopefully, you can get Sin, Star Wars: Battlefront I and II, and maybe even Republic Commando to work eventually (one could hope, if it's actually possible).

                                        Thank you for putting forth your effort in getting these to work! :-)

                                        ExarKunIvE 1 Reply Last reply Reply Quote 0
                                        • ExarKunIvE
                                          ExarKunIv @Striderx99
                                          last edited by

                                          @Striderx99 said in Suggestions for ports #2:

                                          but I have attempted to switch to the 800x600 resolution with no success

                                          how are you trying this, only through the runcommand menu? thats the only place i see for my version that i can change anything, (it does nothing for me)

                                          @Striderx99 said in Suggestions for ports #2:

                                          getting sound to work on StarCraft

                                          thats odd, since its working on my system. granted the intro will freeze, but i didnt make this programs
                                          if you can post runcommand.log from /dev/shm

                                          @Striderx99 said in Suggestions for ports #2:

                                          Streets of Rage Remake (v5.2) to work with my 8-bitdo SNES Pro Controller.

                                          i believe you need to use a keyboard to map the controller to the game or change it from keyboard to gamepad, im useing the built in xbox mapping for my 8bit fc30 and it worked with out anychange other then from keyboard to game pad

                                          RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                                          RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                                          Maintainer of RetroPie-Extra .

                                          1 Reply Last reply Reply Quote 0
                                          • Striderx99S
                                            Striderx99
                                            last edited by Striderx99

                                            If you go to /opt/retropie/ports/rott-darkwar, there is a file called rott-darkwar inside that folder. If you change it to a text file, most of the characters appear garbled after opening it. But if you go to Edit>Find and search for resolution, there's a line that says "Fullscreen ; Screen Resolution, supported resolutions: ; 320x200, 640x480, and 800x600." If you click on Find Next, moving towards the middle of the following line it will say RESOLUTION - Specify the screen resolution to use - next param is <widthxheight>, valid resolutions are: - 320x200, 640x480, and 800x600" I haven't changed any of those values, but maybe if done correctly it might help. I just thought I'd ask how to do that (if that's a possible workaround).

                                            I didn't find any items inside my /dev/shm folder. I think I'll recheck if I added those files from my StarCraft folder (and I might replace the ones the installed app left in the folders, if that's what should be done). I'll write to the person who prepared the script for it and ask if anything else should be done.

                                            Thanks for the solution to getting Streets of Rage Remake (v5.2) working with the controller. I'll try that later today. One other thing I should mention is the option to run the mods on Streets of Rage Maker. A few years ago, I posted a message about how it crashes in version 5 when you load it. Does it still have the same issue? Has it been fixed? Thanks again for your input.

                                            ExarKunIvE 1 Reply Last reply Reply Quote 0
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