How do I get sound effects working on Emulation Station on x86.
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If you set Audio Card to default and Audio Device to Master, you should get audio from EmulationStation. You can try with the default theme and see if sounds work.
If they don't work for your theme only, then check the paths to the sound files that you added in the theme and make sure the filenames are correct- Linux filesystems are case sensitive so make sure the audio files are correctly named. -
@mitu I have done that, where can I upload my theme? No setting I seem to try seems to work.
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@zombie_ryushu I don't know, any file sharing site ? Or, if you have a project on Github/Gitlab/etc, provide the link to the repository ?
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@mitu Good idea.
I created a github Repo.
https://github.com/Zombie-Ryushu/emulationstation-wahcade-theme -
You've added the
scrollSound
option just for the Basic style gamelist - it works there if the audio settings are correct. If you're using the Automatic view style and have details for the ROMs, then the Basic view is not used and instead the Detailed/Video view is used.BTW, Github complains you've got some 'hidden' Unicode chars on line 67 of
wahcade.xml
, and although ES doesn't complain, it may cause issues. -
@mitu
What changes do you suggest I should make to get my sound effects working? -
@zombie_ryushu Add the scrolling sound element to the other gamelist view types (detailed/video).
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@mitu Can you give me a syntax example?
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You can look in your own theme on how to use the
scrollSound
element, from wahcade.xml:<textlist name="gamelist"> <pos>0.1234375 0.245833</pos> <size>0.75 0.633333</size> <alignment>center</alignment> <horizontalMargin>0.01</horizontalMargin> <fontPath>./art/font.ttf</fontPath> <fontSize>0.045</fontSize> <selectorColor>000044</selectorColor> <selectedColor>ffffff</selectedColor> <primaryColor>909090</primaryColor> <secondaryColor>f0f0f0</secondaryColor> <forceUppercase>0</forceUppercase> <scrollSound>./sounds/21H.wav</scrollSound> </textlist>
The default Carbon theme definition is also a good example.
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@mitu Excellent News! It's working! Now all I need to do is Source the Sound effects from:
[link text]
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