Raspberry Pi 5 - official announcement
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@George-Spiggott Yes, there is info suggesting that the VideoCore VII not only raises the clock frequencies by 60%, it also appears to double many of the execution resources. The end result seems to be ~3x the performance of the VideoCore VI in the Pi 4. There is also likely several architectural improvements which could affect performance and API support. All in all this is the biggest GPU upgrade the Pi has ever received. It’s still early days, so hopefully we’ll get some more firm info and further benchmarks soon.
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@George-Spiggott Recently phoronix website tested the gpu performance of the the Pi5 : https://www.phoronix.com/review/raspberry-pi-5-graphics
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@skankieflank said in Raspberry Pi 5 - official announcement:
Do you have any idea when RetroPie will be available for the Pi5 is it something already being worked on by the devs?
No, we don't have an availability date at this time.
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Another little video someone has made. I notice they're on a bad power supply so that is probably throttling them. Also that they're doing dolphin on OpenGL, even my MacBook struggles with games on that without Vulkan (or Metal) so it's probably fair to say they'll be some good improvements once there's some developments and optimisations by people
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Seems like it can overclock to 3.0 GHz fairly stable. With speeds like that, we have a better chance of getting things like Teknoparrot to work via wine/box86. Also excited to see what the MAME prospects are.
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Another ETA Prime. Mad fella is surprised the pi 5 won't play 3d switch games ha.
Honestly he had me at timesplitters 2 that's more than good enough for me, great game
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@dodonpachi I never got Teknoparrot to work with wine on my Linux-PC. Hints for a working enviroment with wine are welcome.
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@Swampy Admittedly, I've never tried it; just thought I'd read somewhere that it worked. Apologies if my excitement misinformed anyone.
Of course, I'll be quick to try it with wine/box86, once I get my hands on a Pi 5.
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Recalbox have a beta image available for the Pi5 so wondering if RetroPie also working on getting ready for the Pi5?
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@skankieflank no, the developers decided to stop the project, the Pi4 was the last device supported by retropie.
SCNR :D Of course the dev-team will work (i guess they allready do) on Retropie-Support for the Pi5.
But it will take some time and there will be no "betas", which is a good descision imo. -
Recalbox has some very nice performance with the x64. It is working at full speed for dreamcast and atomiswave games.
Really hope we can get the retropie to support this.
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@Zuluuk I hate to be *that guy, but pi 5 is an AArch64 or Arm64 system (edit: assuming you install a 64bit OS and not a 32 bit one). X64 is computers, not single board machines.
Be that as a it may, some good videos there, hopefully people will start receiving their pi 5s and having a play around over the next month or so
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Raspberry Pi 5, available now! : https://www.raspberrypi.com/news/raspberry-pi-5-available-now/
Good luck !
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Awaiting to see if killer instict 1,2 and stv games are playable
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@kounabi22 said in Raspberry Pi 5 - official announcement:
Awaiting to see if killer instict 1,2 and stv games are playable
You can play killer instinct at full speed with pi4;
You just have to do lots of workaround to get it working.
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@retropieuser555 said in Raspberry Pi 5 - official announcement:
@Zuluuk I hate to be *that guy, but pi 5 is an AArch64 or Arm64 system (edit: assuming you install a 64bit OS and not a 32 bit one). X64 is computers, not single board machines.
Be that as a it may, some good videos there, hopefully people will start receiving their pi 5s and having a play around over the next month or so
In my context, it is referring to the OS being 64bit, which is a requirement for some of the emulators to run.
At the end of the day, the launcher is pretty much Emulation Station and the emulator is Retroarch, Redream, and other standalone packaged together.
I would love to stick and stay using Retropie as it has a big English user base, been using it since the pi3 and didn't convert to another distro on the pi4. The pi4 was still underpowered and barely managed to run anything past the PSX with decent speed, it was not worth the time.
The pi5 seems to have changed this. I do hope development for retropie continues as it is stable. Obviously, people would say go with a PC build instead if you want to run everything. This isn't the point though as a pi is low-powered and versatile.
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@Zuluuk said in Raspberry Pi 5 - official announcement:
In my context, it is referring to the OS being 64bit, which is a requirement for some of the emulators to run.
@retropieuser555 was referring to the fact that
x64
is not the correct terminology for an ARM 64 CPU and it's only used for Intel/AMD (64bit) processors. -
@Zuluuk said in Raspberry Pi 5 - official announcement:
@kounabi22 said in Raspberry Pi 5 - official announcement:
Awaiting to see if killer instict 1,2 and stv games are playable
You can play killer instinct at full speed with pi4;
You just have to do lots of workaround to get it working.
Yes , i have seen this video, but i want to play it more simple as in the menu of the arcade with lr-mame.
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@Darksavior sorry I'll drop the message in this thread. I pre-ordered 28th Sept as well, could be a few days yet. How you finding it? Did you install RetroPie on top of Ubuntu 20.10 or Raspberry Pi OS?
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@retropieuser555 I accidentally almost completely removed the fan header when trying to insert a usb stick so be careful. Luckily, I managed to fix it.
I'm using Pi OS lite with RetroPie. Are there any benefits of using Ubuntu? I only game with a controller so the desktop environment is of no use to me. This will probably make me miss out on ps2 emulation unless someone figures out how to run AetherSX2 on RetroPie.
I am surprised that it can handle the crt-pi shader at 4k for most older systems so I no longer have to see uneven scanlines. I am a little disappointed that it can't handle the crt-royale shader at any resolution.
lr-mame won't build so I can't try it. I do intend to still use lr-fbneo as my primary arcade emulator but I do want to get lr-mame built for the games fbneo does not support.
I hope lr-dolphin gets optimized. Muramasa (a 2d game) runs full speed, but a 3d game like Sin and Punishment 2 does not. ~30fps. The standalone dolphin builds but crashes when loading a game. Maybe it requires the desktop environment?
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