Raspberry Pi 5 - official announcement
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@Widge said in Raspberry Pi 5 - official announcement:
The Yavin level is pretty lightweight compared to the others. Does it maintain 60fps on the Hoth level in MFN's fork?
I just played all the way through and did note some showdown issues:
- Most cut scenes are lagging, but are not invasive. Endor moon shield generator explosion is the most egregious
- Hoth periodic showdown and minor poly render issues. Switches shooting ATATs seem most egregious
- Endor Forest frame rate "hitches” (pops occur from time to time)
- Minor slowdown in small bursts throughout, but not major problems.
Can ghetto-gauge accuracy by music sync. To your point, since Supermodel doesn't have a counter and renders frames more slowly, there's no accurate way to do this. Perception though, most of the game has no perceivable frame rate hits.
Will check out @DirtBagXon 's commits and see if there's anything interesting in his fork.
Cheers!
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@roslof I released a YT video last month describing my experience of Supermodel performance on the Pi5. And a complete playthrough of SWT at a resolution only slightly higher than original. I was not overclocking and trying to play at HD-level res would lead to inconsistent performance.
I identified the package needed to allow it to run in Bookworm Lite which DirtBagXon then added to his installation script. I guessMechaFatNickRetroPie Extras has finally caught up.
DBX and MFN's repos aren't that dissimilar, so performance between them should be the same, but I think that DBX's is the only one of the two that has multimouse support allowing the use of two lightguns in games such as Lost World. I could be wrong though, but it looks like MFN hasn't made a commit for 2 years. Meanwhile DBX is constantly on top of improvements, updates and support.
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@Darksavior I love to see the negative, Sadly they are far from shady, I’ve helped them out on a few projects and they share everything. I’m guessing you haven’t read there credits or check there public GitHub’s before making silly comments.
Like they say if you got nothing nice to say keep it to your self, We have enough negativity in this world.
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@retropieuser555 This is working on raspberry OS. I installed RetroPie with there new Branch and everything works for me including PS2
There pi 5 branch they are using for testing.
https://github.com/supremeretrogaming this is not there main GitHub but one that was made focused on the pi 5 with small tweaks. -
@S_Dev88 said in Raspberry Pi 5 - official announcement:
@retropieuser555 This is working on raspberry OS. I installed RetroPie with there new Branch and everything works for me including PS2
Where is the branch ? The repo at https://github.com/supremeretrogaming/RetroPie-Setup doesn't have a 'pi5' branch, as you mentioned. Is this in another repo ?
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@mitu I may be wrong on the branch that was used, The link I provided just seem to work out of the box for me. I was told they simply took community feedback and made a custom branch for testing for everyone.
These are the branches supreme is sharing for testing:
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@S_Dev88 said in Raspberry Pi 5 - official announcement:
These are the branches supreme is sharing for testing:
There are no branches in either of the repos you linked, they're just forks or RetroPie's main repo. One of them has merged some of the pending PRs from the RetroPie's repo, but I don't see any AetherSX additions in either of them.
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@mitu Sorry maybe it’s the repo, my English is not the best. When I install RetroPie using there repo the PS2 emulator just works without errors.
All I did was a basic install with there repo and then installed the PS2 Emulator it works! But when I use the official repo the PS2 Emulator doesn’t work. There basic install is adding requirements that the PS2 emulator needs to run correctly it seems. I could ask them as they been pretty nice to me.
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This image from that RapidEdwin08 guy says it includes AetherSX2 but I haven't tried it to see if it runs on the desktop or not https://retropie.org.uk/forum/topic/34904/doom-the-way-pi-did-doom-ready-base-images-for-raspberry-pi-0-5-gpi
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@Widge said in Raspberry Pi 5 - official announcement:
@roslof I released a YT video last month describing my experience of Supermodel performance on the Pi5.
Love the video (and gave it a Thumbs Up!)
Tough to tell, since the YouTube video runs at 30fps, but sincerely at 1024x768, game is overall smooth and the graphics much better (obviously). Again, I'm overclocked at 2700 on the CPU which does made a bit of a difference, I pushed it to 2800 and don't see any noticeable improvement.
The same hitches I've seen are seen in your video (where the video freezes for a brief moment) like just before Darth Vader's tie appears for the first time over the Death Star run.
But I can't tell where other slowdown might be from the video. I'll try @DirtBagXon 's version shortly.
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I don't understand why the people that can made retropie better they don't contribute, instead they released their own images.
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@windg Because they want money. That group has a patreon where you can donate for early access.
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I was afraid of this. It 's very sad..
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@windg yes it's very sad. They want payment for software that others have developed and made available for free. 😡
Shady is too polite a word for those kinds of people. -
@Darksavior Your so misinformed, you must not do your own research or don’t bother reading what post have been made. They don’t have a patreon like you say they do and have warned people about it and to leave it as it’s a scam!!! They have posted this Multiple times in the group. There is also a fake Retro arena page going around as well doing the same garbage.
Then you say they don’t help? You clearly lost in your own world, take a few minutes and go read there Credits and see all the developers that have been part of the supreme Community and that have pushed updates to the official branch.
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@roslof Thank you. My video should run at 60fps. I also did a video of The Lost World shortly afterwards.
My friend @ChaosEffect asked DirtBagXon about displaying framerate in Supermodel earlier today, and DBX added the feature very quickly. As of today, adding-show-fps
to the Supermodel3 command line will add a fps readout to the runcommand log every second or so. But only if you update/install DBX's fork of Supermodel.
You can monitor it in real time if you ssh to your pi's terminal when you run a game and run the commandtail -f /dev/shm/runcommand.log
then you'll see exactly how well the pi5 handles model 3 games with/without overclock throughout an entire playthrough.
As I said, DBX is constantly updating and improving, and listens to feedback and requests. I have no idea why RetroPie Extras is still using MFN's old fork. -
@Widge It’s not true. They don’t have one and have told people it’s a scam! This is also happing to dev groups like retro arena that made images for the XU4.
You got people pretending to be others causing issues. I would personally join there official groups are websites and messages them directly.
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Thank you @S_Dev88 , I shall look into Supreme further. Perhaps my experiences in the past have been with imposters.
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@Widge I don’t blame you! I was misinformed and then joined the group and got to know them.
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