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    Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5

    Scheduled Pinned Locked Moved General Discussion and Gaming
    dolphingamecubewiiwiiware
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    • retropieuser555R
      retropieuser555
      last edited by retropieuser555

      So just a quick spreadsheet I'm leaving here for others who have built either dolphin standalone or lr-dolphin on the Pi 5 with RetroPie. Essentially been going through a few games and giving them a test.

      Not in any overly scientific way, noticing a fair bit of screen tearing which I've not mentioned for example. More just to see which games are do-able at present with the Open GL or Vulkan backend on dolphin.

      I've not started on Wii as I've only really found 4-5 games so far that work well. Wiiware is pretty good though with only one or two games I've found with issues

      Feel free to comment and edit:-

      https://docs.google.com/spreadsheets/d/14DkemKgZ2HnjfXpCB7fWLplWL8OP-Kb9/edit?usp=sharing&ouid=113604669184621893146&rtpof=true&sd=true

      Pi 5 4GB

      Retroflag GPI with raspberry pi zero 2 w/ wifi

      Retroachievements:- lovelessrapture

      AwesomeKingClemA roslofR M 3 Replies Last reply Reply Quote 4
      • mituM mitu moved this topic from Ideas and Development on
      • abjA
        abj
        last edited by

        • Eternal Darkness with dolphin running ok but not perfect with some slowdowns (playable).
        • Xenoblade for Wii, it's running ok with few slowdowns during fights, tested with lr-dolphing (playable)
        • Blood Omen: Legacy of Kain, it's running ok with lr-dolphin.(playable)
        • Rally Championship running ok with dolphin some slowdowns when you are crashing (playable)

        Generally, if someone want to buy Pi5 for GC/Wii games then, avoid it !

        `Please be patient, my English is not very good.`

        AwesomeKingClemA 1 Reply Last reply Reply Quote 1
        • AwesomeKingClemA
          AwesomeKingClem @retropieuser555
          last edited by

          @retropieuser555 I have Mario Party 4 and 7 currently and will plan to add them to this list as soon as I test them.

          Pi Model: Pi 5
          Power Supply: Official Pi 5 Power Supply
          RetroPie Version: 4.8.6
          Built From: retropie_setup.sh script on Raspbian official full x64 img
          Devices: N64 Controller (2)
          Help needed!
          https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5

          retropieuser555R 1 Reply Last reply Reply Quote 0
          • AwesomeKingClemA
            AwesomeKingClem @abj
            last edited by

            @abj What about 3DS and Wii U? :p

            Pi Model: Pi 5
            Power Supply: Official Pi 5 Power Supply
            RetroPie Version: 4.8.6
            Built From: retropie_setup.sh script on Raspbian official full x64 img
            Devices: N64 Controller (2)
            Help needed!
            https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5

            abjA AwesomeKingClemA 2 Replies Last reply Reply Quote 1
            • abjA
              abj @AwesomeKingClem
              last edited by abj

              @AwesomeKingClem I haven't test that systems, i don't know how. So far i haven't see a video for someone did it.

              `Please be patient, my English is not very good.`

              1 Reply Last reply Reply Quote 0
              • roslofR
                roslof @retropieuser555
                last edited by roslof

                @retropieuser555 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

                So just a quick spreadsheet I'm leaving here for others who have built either dolphin standalone or lr-dolphin on the Pi 5 with RetroPie.

                Love these, of course.

                I contributed a bit to your spreadsheet, and was wondering if there could be a more specific legend before this gets out of hand with too much subjectivity:

                1. Red = Gameplay is prohibited in a major way (either cannot complete, or FPS is consistently so bad that the game is never enjoyable)
                2. Orange = Gameplay may be affected in moderate, but not permanent ways. Framerate is overall good, but may have moments of moderate to major hitches
                3. Yellow = Generally solid gameplay but with minor moments of incompatibility (graphic glitches, minor FPS hitches)
                4. Green = Fully playable at all times, with no major perceived issues with gameplay or FPS.

                Something like this.
                Would you consider this and let me know?

                Cheers!
                -Ros

                1 Reply Last reply Reply Quote 1
                • retropieuser555R
                  retropieuser555 @AwesomeKingClem
                  last edited by

                  @AwesomeKingClem do you have a USB Microphone btw? I'm curious if the dolphin functionality of the GameCube mic works for Mario party 7. I don't have a mic to hand so I can't test that unfortunately

                  Pi 5 4GB

                  Retroflag GPI with raspberry pi zero 2 w/ wifi

                  Retroachievements:- lovelessrapture

                  AwesomeKingClemA 1 Reply Last reply Reply Quote 0
                  • AwesomeKingClemA
                    AwesomeKingClem @retropieuser555
                    last edited by AwesomeKingClem

                    @retropieuser555 The only USB mic I have acts like a piece of —. It acts like a speaker. It’s unfixable, as far as I’m concerned.

                    Pi Model: Pi 5
                    Power Supply: Official Pi 5 Power Supply
                    RetroPie Version: 4.8.6
                    Built From: retropie_setup.sh script on Raspbian official full x64 img
                    Devices: N64 Controller (2)
                    Help needed!
                    https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5

                    1 Reply Last reply Reply Quote 0
                    • F
                      feldkiste
                      last edited by feldkiste

                      Thanks for the spreadsheet! I was wondering what OS versions everyone is using and would happily test some configs on my pi5 to see which runs Dolphin in Retropie the smoothest.

                      I saw this

                      where he comments that vulkan was installed using the PIKISS script collection, but not which Raspberry Pi OS specifically was used, e.g. 64bit or 32bit or what other changes or overclocking settings were made.

                      Do you have any experience with 32bit vs 64bit for this purpose?
                      Do we need to have the Desktop version? Would it make a performance difference to go for the OS lite versions?
                      Was anything else installed besides retropie and dolphin-emu on a fresh install?
                      Were any other changes made to the system?

                      I am happy to test a few configurations from a fresh start and benchmark some games. Thanks for sharing more info about your setups.

                      Cheers,
                      FK


                      Pi Model: Pi 5
                      Power Supply: Official Pi 5 Power Supply
                      Built From: retropie_setup.sh script on Raspbian official lite x64 img
                      Devices: XBOX360 Controller (2)

                      mituM retropieuser555R F 3 Replies Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator @feldkiste
                        last edited by mitu

                        @feldkiste said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

                        Do you have any experience with 32bit vs 64bit for this purpose?

                        Dolphin is 64bit only. I haven't looked at the video, but it's probably the 64bit variant of either RaspiOS or Ubuntu.

                        1 Reply Last reply Reply Quote 0
                        • retropieuser555R
                          retropieuser555 @feldkiste
                          last edited by

                          @feldkiste you don't need the desktop no, you just need the ability to run xorg/x11. I did a reinstall earlier as I brought the nvme base and decided to do a fresh install rather than copy my existing SD card.

                          So usual steps, install 64bit Raspberry Pi OS Lite, follow RetroPie manual steps, then standalone dolphin. Only thing I needed to do was install gldriver-test as without it xorg wouldn't load for me and gave a framebuffer error

                          Pi 5 4GB

                          Retroflag GPI with raspberry pi zero 2 w/ wifi

                          Retroachievements:- lovelessrapture

                          abjA 1 Reply Last reply Reply Quote 1
                          • AwesomeKingClemA
                            AwesomeKingClem @AwesomeKingClem
                            last edited by AwesomeKingClem

                            @AwesomeKingClem said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

                            @abj What about 3DS and Wii U? :p

                            That aged like fine wine.

                            Jokes aside, sorry I couldn't get to testing Mario Party 4 and 7 beforehand. Life was happening recently, and I couldn't get time to test them.

                            Pi Model: Pi 5
                            Power Supply: Official Pi 5 Power Supply
                            RetroPie Version: 4.8.6
                            Built From: retropie_setup.sh script on Raspbian official full x64 img
                            Devices: N64 Controller (2)
                            Help needed!
                            https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5

                            AwesomeKingClemA 1 Reply Last reply Reply Quote 0
                            • AwesomeKingClemA
                              AwesomeKingClem @AwesomeKingClem
                              last edited by

                              @AwesomeKingClem

                              When you do get to Wii games eventually, I have a truckload that I can legally test. So when you need to test Wii games, I may be able to help you.

                              Pi Model: Pi 5
                              Power Supply: Official Pi 5 Power Supply
                              RetroPie Version: 4.8.6
                              Built From: retropie_setup.sh script on Raspbian official full x64 img
                              Devices: N64 Controller (2)
                              Help needed!
                              https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5

                              retropieuser555R 1 Reply Last reply Reply Quote 0
                              • retropieuser555R
                                retropieuser555 @AwesomeKingClem
                                last edited by

                                @AwesomeKingClem oh the file is public, feel free to add a sheet for Wii. I didn't add originally as I'd only found a handful of working Wii games (2d ones usually) whereas Wiiware and GameCube I'd found a higher success rate

                                Pi 5 4GB

                                Retroflag GPI with raspberry pi zero 2 w/ wifi

                                Retroachievements:- lovelessrapture

                                AwesomeKingClemA 2 Replies Last reply Reply Quote 0
                                • abjA
                                  abj @retropieuser555
                                  last edited by

                                  @retropieuser555
                                  Thanks to confirm that the gldriver-test package was necessary, it puzzled me the last time i did a clean install of RetroPie. Maybe @mitu must include it in the dependencies of the Dolphin script.

                                  `Please be patient, my English is not very good.`

                                  mituM 1 Reply Last reply Reply Quote 0
                                  • mituM
                                    mitu Global Moderator @abj
                                    last edited by

                                    @abj It is already included.

                                    retropieuser555R 1 Reply Last reply Reply Quote 1
                                    • retropieuser555R
                                      retropieuser555 @mitu
                                      last edited by retropieuser555

                                      @mitu is there some issue with this? Trying from a clean install yesterday from scratch it didn't install it oddly, but you added it in a few months ago?:-

                                      https://github.com/RetroPie/RetroPie-Setup/blob/8396ec912efe80480d7b99fd6346ab92e62f5bff/scriptmodules/helpers.sh

                                      Pi 5 4GB

                                      Retroflag GPI with raspberry pi zero 2 w/ wifi

                                      Retroachievements:- lovelessrapture

                                      mituM 1 Reply Last reply Reply Quote 0
                                      • AwesomeKingClemA
                                        AwesomeKingClem @retropieuser555
                                        last edited by AwesomeKingClem

                                        @retropieuser555 Oh nice! I have 4 already set up, so expect some changes soon!
                                        @abj I'm sorry, what do you mean by gldriver-test? I never heard anyone mention it before.
                                        Edit: Ah, I looked at one of the posts in this thread and saw what you were talking about. That may be the issue with so many of my ports not working.

                                        Pi Model: Pi 5
                                        Power Supply: Official Pi 5 Power Supply
                                        RetroPie Version: 4.8.6
                                        Built From: retropie_setup.sh script on Raspbian official full x64 img
                                        Devices: N64 Controller (2)
                                        Help needed!
                                        https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5

                                        1 Reply Last reply Reply Quote 0
                                        • mituM
                                          mitu Global Moderator @retropieuser555
                                          last edited by mitu

                                          @retropieuser555 said in Dolphin / Gamecube / Wiiware / Wii Compatibility on Pi 5:

                                          @mitu is there some issue with this? Trying from a clean install yesterday from scratch it didn't install it oddly, but you added it in a few months ago?:-

                                          I'll check, maybe there's some error somewhere.

                                          EDIT: yes, it doesn't work. We need to find another solution to this.

                                          1 Reply Last reply Reply Quote 0
                                          • F
                                            feldkiste @feldkiste
                                            last edited by feldkiste

                                            @mitu @retropieuser555 Thanks for your replies! I just installed the Desktop version due to some errors I was experiencing before, but reading this now it may also have been the missing gldriver-test.

                                            So for Lite version you would also install xorg after / before the RetroPie installation like:

                                            64bit Raspberry Pi OS Lite
                                            [ retropie manual install steps ]
                                            Optional: sudo apt install xserver-xorg xinit x11-xserver-utils
                                            sudo apt install gldriver-test
                                            Install dolphin-emu through retropie_setup.sh (experimental packages).

                                            I will replicate this to see if it works as expected, only I do not understand the point about helper.sh yet. If it says at some point the file is missing I just get it from github and put it in the expected location?

                                            I will assume so and report back soon!

                                            EDIT: Thanks for the comment, I updated the steps above accordingly.

                                            mituM 1 Reply Last reply Reply Quote 0
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