Raspberry Pi 5 - official announcement
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@abj said in Raspberry Pi 5 - official announcement:
Installed from terminal, a recommended package:
gldriver-test
.This should be handled automatically now - as part of the 'xorg' installation.
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Did someone else have the same error with beetle-psx?
[ERROR] Requesting OpenGL context, but RetroArch is compiled against OpenGLES. Cannot use HW context. [ERROR] [Environ]: SET_HW_RENDER - Dynamic request HW context failed. [ERROR] [Environ]: SET_MESSAGE_EXT: Unable to find or open hardware renderer for frontend preferred hardware context. Falling back to software renderer.
The weird things is that the emulator is running the games without issues with hardware enable. I know that because i can set higher resolution.
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I attempted to install pixel desktop from the raspbian tools, in doing so it's knocked the runcommand XINIT:WM functionality:-
Parameters: Executing: xinit /dev/shm/retropie_xinitrc -- vt1 -keeptty X.Org X Server 1.21.1.7 X Protocol Version 11, Revision 0 Current Operating System: Linux raspberrypi 6.1.0-rpi8-rpi-v8 #1 SMP PREEMPT Debian 1:6.1.73-1+rpt1 (2024-01-25) aarch64 Kernel command line: reboot=w coherent_pool=1M 8250.nr_uarts=1 pci=pcie_bus_safe snd_bcm2835.enable_compat_alsa=0 snd_bcm2835.enable_hdmi=1 smsc95xx.macaddr=D8:3A:DD:A6:F5:1B vc_mem.mem_base=0x3fc00000 vc_mem.mem_size=0x40000000 console=ttyAMA10,115200 console=tty1 root=PARTUUID=819f3faa-02 rootfstype=ext4 fsck.repair=yes rootwait cfg80211.ieee80211_regdom=GB xorg-server 2:21.1.7-3+rpt2+deb12u5 (https://www.debian.org/support) Current version of pixman: 0.42.2 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/home/pi/.local/share/xorg/Xorg.0.log", Time: Sun Mar 10 19:09:43 2024 (==) Using config directory: "/etc/X11/xorg.conf.d" (==) Using system config directory "/usr/share/X11/xorg.conf.d" modprobe: FATAL: Module g2d_23 not found in directory /lib/modules/6.1.0-rpi8-rpi-v8 /usr/lib/xorg/Xorg: symbol lookup error: /usr/lib/xorg/modules/drivers/fbturbo_drv.so: undefined symbol: shadowUpdatePackedWeak xinit: giving up xinit: unable to connect to X server: Connection refused xinit: server error
Any ideas how to revert what pixel's installed/changed? It should only apt install xorg and ldxe no?
Edit: Solved it, pixel installs /usr/share/X11/xorg.conf.d/99-fbturbo.conf which has something funky going on. Removing it and now pixel & xorg runcommand works again
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Has anyone tried installing eduke32/ionfury? It doesn't start for me, instead it seems to segfault.
I don't know what I could try to make it work. -
@ecto i have both on my, they are working.
the only thing i have done is added/boot/firmware/config.txt
this line :kernel=kernel8.img .
not sure if that did anything or not. but both are working for me.
i just did this install a few days ago -
@ecto Indeed try kernel8 first as mentioned above.
If that still gives you trouble (not segmentation fault), I personally used a sirlemonhead's fork previously to overcome video issues, although it may not be needed anymore.
Mentioned here -
Are we still a long way off from an official image for Pi5? From all the testing it seems like a lot of emulators are working as expected.
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I believe we are far from a stable release, but maybe devs will release a beta image sometime when some critical parts are ready. Something similar happen with the support of Rpi4 as i remember.
System is working very well in the current situation.
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So I've been playing around with the RPi5 (arm64) for some time now, and all in all It's a pretty cool experience!
So far, almost everything works. And when it works, it works great!I have some troubles, though:
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I'm using a wired Xbox 360 controller. Should I install a driver for that? I installed Xboxdrv, but I had some problems with that. Then I deinstalled it and installed the Xpad driver. Everything works with that, but the mappings (made by Emulationstation) don't seem to be correct in Retroarch and other emulators. It's strange... Some axes are incorrect and the buttons are misconfigured.
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I sometimes get audio dropouts. I just installed Pulseaudio, and it might be better, but I have to see. With Pulseaudio installed, at least the Emulationstation error messages went away.
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SDL always wants to compile from source with every new installation of almost any core. And then it messes up the installed SDL version. Don't know if that has to do with my system being configured for multiarch (see next point)
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Wine with Box86 is great! It's very snappy and runs almost everything it did on my RPi4. Some games refuse to work so far, but that might be a Wine problem. It's not easy to debug.
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What ist the best go-to emulator for Saturn? So far, I wasn't able to install yabasanshiro (stand-alone). lr-yabause seems to work.
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A lot of the RetroPie-Extras don't work anymore because of changed depends. Sometimes it's easy to change them, othertimes no so much.
All in all the RPi5 is a very nice RetroPie machine and I'm happy to fiddle with it.
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For xbox360 controllers you need the xpad driver. If you configured the controller before installing the driver, then reset the controllers and try again.
So far i don't have audio issues or i didn't noticement. The only thing i did was to choose from audio settings the Hdmi0 during the manual instillation.
I can't confirm the issue with SDL, maybe because my system is not configured for multiarch.
The best saturn emulator is lr-beetle-saturn.
RetroPie-Extra repo is not ready yet for RPi5 . I have test lr-melods and lr-swanstation only and both are working great.
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Just to follow up on Extras. I've installed these that have worked:-
ppsspp-dev
Fallout1 & 2
lr-melondsI'd also echo above and agree beetle-saturn is your best bet
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@ecto said in Raspberry Pi 5 - official announcement:
A lot of the RetroPie-Extras don't work anymore because of changed depends. Sometimes it's easy to change them, othertimes no so much.
i do have a pi5 now, and will be working on my things soon. i have one last project im trying to finish before i dive into that.
EDIT
for everyone who is trying out the scripts from RetroPie-Extras. Please open a issue or discussions on my github and list the ones that work.
that will be a smaller list, :DEDIT AGAIN, LOL
Here is a discussion page i started for Pi5 testing of the scripts
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@ecto wine/box 86 is working on a pi5? this sounds great! was it hard to install?
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@ExarKunIv looking forward to the pi 5 release I love the extras on 4 its super helpful
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@ecto said in Raspberry Pi 5 - official announcement:
SDL always wants to compile from source with every new installation of almost any core. And then it messes up the installed SDL version. Don't know if that has to do with my system being configured for multiarch (see next point)
It's a known issue and - unfortunately - without an easy fix. See https://github.com/RetroPie/RetroPie-Setup/issues/3731#issuecomment-1668685919.
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Here is a recent article regarding V3DV Vulkan Driver update for Dynamic Rendering.
Not trying to get my hopes up, but is this the major update to Mesa that we've been waiting for to help boost performance of some emulators?
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@mitu Ah, yes. That's what it is. Thanks for the link!
@Retrodade said in Raspberry Pi 5 - official announcement:
wine/box 86 is working on a pi5? this sounds great! was it hard to install?
Aside from the SDL problem (see mitu's link), it is pretty straight forward. I followed the guides on the box86 repository for installing wine. There are scripts for downloading and installing it which are quite helpful. I still did it mostly by hand because I need different wine versions side by side.
For now it seems that you should stay below wine 8. -
@ecto nice, maybe an .sh will show up in an extras when its all out and official.
i really want to keep my wine, moving from a 4 to a 5 its a great thing -
@roslof said in Raspberry Pi 5 - official announcement:
Not trying to get my hopes up, but is this the major update to Mesa that we've been waiting for to help boost performance of some emulators?
I don't think so.
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