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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

MKDD Tint Issue RPI5

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lr-dolphinmkdddoubledashvulkandrivers
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  • T
    TPR @gvx64
    last edited by 14 Oct 2024, 23:21

    @gvx64 said in MKDD Tint Issue RPI5:

    @TPR Yeah, exiting dolphin is a bit of a pain on the Pi. Unfortunately, the hotkey customization window in this current build of dolphin doesn't seem to load (at least for me). I am going to look into this and see if I can get the hotkey window working with another commit. I am not sure if dolphin hotkeys will map to a gamepad, but at least you should be able to configure a simple button press on your keyboard like ESC to exit.

    Gotcha. Yeah on normal dolphin I'm able to map SELECT + START to exit the emulator as well as the ESC key. Hoping you're able to get that working because this does work fantastic! Thank you!

    1 Reply Last reply Reply Quote 0
    • R
      retropieuser555
      last edited by 25 Oct 2024, 16:02

      For anyone searching for a solution; this version of dolphin also fixes

      Bomberman Generations' black menu problems, so that's playable with this

      Sonic Adventure DX. This loads and plays ok, not perfect as the audio is a little muffled, which I don't remember the original being like that

      Virtua Striker 2002 loads but it still has choppy FPS so it's not that playable

      Pi 5 4GB

      Retroflag GPI with raspberry pi zero 2 w/ wifi

      Retroachievements:- lovelessrapture

      T 1 Reply Last reply 28 Oct 2024, 23:01 Reply Quote 2
      • T
        TPR @retropieuser555
        last edited by 28 Oct 2024, 23:01

        @retropieuser555 has anyone figured out yet how to get better button mapping with this version so it's easier to map a controller and exit out of a game without needing a keyboard attached?

        G 1 Reply Last reply 30 Oct 2024, 18:07 Reply Quote 0
        • G
          gvx64 @TPR
          last edited by gvx64 30 Oct 2024, 18:07

          @TPR I am working on repairing the broken hotkey menu as my time allows. I am making progress, there is just significant work involved.

          That being said, if you want access to the Hotkey menu right now one thing that you can do is manually build dolphin-rpi (following the instructions I provided above in post 43) with the QT interface turned on in your CMake options before configuring:

          option(ENABLE_QT2 "Enable Qt2 (use the other experimental Qt interface)" ON)
          

          This should give you three executables: a no-gui build, a gui-build (wxWidgets) and a QT interface build. Note that the QT interface was still experimental when 5.0-4544 was committed back in June 2017 and so it is lacking many of the features that the wxWidgets interface had at that time. That said, the hotkey menu appears to be functional in the QT version. If you wanted, you could try using the QT interface to configure your hotkeys and the WX to configure everything else. If you decide to try this, please let me know if it works.

          Note that I am still working to get the hotkey menu functional in the WX build and I will provide an update when I have one.

          D T 2 Replies Last reply 31 Oct 2024, 12:39 Reply Quote 1
          • D
            DTEAM @gvx64
            last edited by DTEAM 31 Oct 2024, 12:39

            @gvx64

            The hotkey option already works with a single button, but the combo buttons doesn't work.

            I encountered issues with save states? Is it works? It won't save on my side. The real-time save option and the normal way to save doesn't work

            G 1 Reply Last reply 2 Nov 2024, 00:58 Reply Quote 0
            • T
              TPR @gvx64
              last edited by 31 Oct 2024, 22:37

              @gvx64 No worries and no hurry! Thanks for the update!

              1 Reply Last reply Reply Quote 0
              • G
                gvx64 @DTEAM
                last edited by gvx64 11 Feb 2024, 08:17 2 Nov 2024, 00:58

                @DTEAM @TPR So I have done some further investigation and I can confirm that dolphin-emu-qt2 has a fully functional hotkey menu and that this menu does support hotkey combinations (see below for instructions on how to set these up). I can also confirm that save states and load states work fine when the hotkeys are configured using the hotkey menu in dolphin-emu-qt2. That said, the really important thing to make note of is that hotkeys will NOT work if you launch your games in the dolphin-emu-nogui binary: you need to use the dolphin-emu build to play your games if you want to be able to use the hotkeys that you configured. It looks like this is an open bug (https://bugs.dolphin-emu.org/issues/11689) and that this limitation exists in the nogui build of even current commits of dolphin (although I haven't confirmed this).

                I have pushed a new git commit so that the "ENABLE_QT2" option flag is now turned on by default. This means that you will get three dolphin binaries after building and one of those is dolphin-emu-qt2. Note that I have also updated the es build script based on what @sugarfree suggested so that you have the option to launch a dolphin-emu-configure option and a dolphin-emu-configure-hotkey option from your emulationstation core-select screen. Neither of these cores will launch games directly but will give you access to the gui so that you can make your configuration selections which will be saved to the /home/pi/DolphinConfig5.0 directory.

                Instructions to Configure Hotkeys Using dolphin-emu-qt2
                open dolphin-emu-qt2 (aka dolphin-rpi-hotkey-configure in es if you used the build script). Using your mouse, select "Options" and "Hotkey Settings". The below window should popup:
                52952217-09a1-4f08-9d48-237327f97be0-image.png
                Begin by selecting the correct device from the top-left drop-down. Now, you can configure your hotkeys. If you just want a single key press with a particular hotkey assignment then you can left click the textbox for each field in the window followed by pressing the button that you want to be the hotkey. On the other hand, if you want to have a button press combination assigned to the particular hotkey field, then right click on the text box and a new window will popup:
                0a5c3ace-bc4e-4879-82e5-b8c2d121ca87-image.png
                In this case, you need to click on your first button in the combo (pushing the "Select" button to make it appear in the text window at the bottom) followed by left-clicking the second button in your combo and pushing the "& AND" button to make it appear in the text window at the bottom. Note that it is important that your text string appears similar to what I have shown in the above illustration in order for the hotkey combo to be functional (extra characters can cause problems). I believe that you can manually edit the text string as well as by using the buttons on the right.

                Once done, you can close the menu and exit out of the emulator. the Hotkeys.ini file should be generated in the Config subfolder inside DolphinConfig5.0 directory.

                As a final note that I am now leaning towards not trying to get the hotkey menu working in the main wx build anymore. This is partly because I have established that the qt build is functional and so it is no longer necessary, but also because after further investigation I am now unsure that the wx menu was ever working properly on the Pi. My original plan was to roll the code back to dolphin-emu-5.0-1374 where the menu did at least load on my Pi4's, but after looking closer at it I am not sure that it was working properly even then. The QT hotkey window is just better and I would recommend that you use it for configuring hotkeys. Odds are that you will only need to go into it a few times and that you will rarely need to use it again after your configuration is setup and so I would prefer not to spend a ton of effort on it.

                T 1 Reply Last reply 2 Nov 2024, 03:06 Reply Quote 1
                • T
                  TPR @gvx64
                  last edited by TPR 11 Feb 2024, 05:04 2 Nov 2024, 03:06

                  @gvx64 Ok so I'm a little confused here. I now have the following versions of dolphin set up on my build:

                  462568148_9004228489684679_4931837899443980319_n.png

                  1. This is the script I set up to be able to edit the controls in the dolphin back end.
                  2. This is what I use to launch games in the stand-alone dolphin core.
                  3. This is the controller editor for your version of dolphin.
                  4. This is what I use to launch Mario Kart and it works without the blue tint, but my hot keys aren't mapped.
                  5. I'm not really sure what this one is.
                  6. This is another version of the stand alone dolphin and I think if I launch this one, it doesn't work as well as the -gui version.
                  7. This is the standard version of lr-dolphin.
                  8. This is a version of the lr-dolphin core that launches an older version of Retroarch using pulseaudio that for some unknown reason seems more stable than the current lr-dolphin with the current retroarch. (This is actually my default emulator setting as this works just as well as the stand alone dolphin.)

                  So I'm not exactly sure what the QT2 version is or if I have the wrong versions installed? Please help! I have so many versions now I'm not sure which one exactly I should be using!

                  G 1 Reply Last reply 2 Nov 2024, 07:55 Reply Quote 0
                  • G
                    gvx64 @TPR
                    last edited by gvx64 11 Feb 2024, 08:14 2 Nov 2024, 07:55

                    @TPR OK, first off can you share the contents of the file: "/opt/retropie/configs/gc/emulators.cfg"?

                    If you already have previous dolphin builds (as it appears that you do) you should follow the steps from the beginning in my post 42 to re-build from source. Except, I would run the following commands in place of the first five commands in this post:

                    cd /home/pi
                    sudo mkdir ./dolphin-rpi2/
                    cd ./dolphin-rpi2
                    sudo git clone https://github.com/gvx64/dolphin-rpi
                    cd ./dolphin-rpi
                    git submodule update --init --recursive
                    

                    This just puts the build you're creating inside a totally new directory where there is no chance that you will over-write something accidentally.

                    After this point, you can just follow the instructions in post 42 until you finish building (sudo make -j4). At this point, you should then get a binary file called dolphin-emu-qt2 that will be in "/home/pi/dolphin-rpi2/dolphin-rpi/Build/Binaries/" directory (this file was likely not generated in the previous build that you made).

                    If you can share your emulators.cfg file with me, I can tell you exactly what you need to enter in this file to get the qt2 emulator to show up on the emulator list that you shared above. Then you just have to run this emulator and follow the steps that I laid out in post 84 to configure your hotkeys.

                    T 2 Replies Last reply 3 Nov 2024, 04:17 Reply Quote 1
                    • T
                      TPR @gvx64
                      last edited by 3 Nov 2024, 04:17

                      @gvx64 said in MKDD Tint Issue RPI5:

                      @TPR OK, first off can you share the contents of the file: "/opt/retropie/configs/gc/emulators.cfg"?

                      Here's what I've got:
                      default = "lr-dolphin-pulseaudio"
                      dolphin-controller-config = "XINIT-WMC:/opt/retropie/emulators/dolphin/bin/dolphin-emu"
                      dolphin = "XINIT-WM:/opt/retropie/emulators/dolphin/bin/dolphin-emu-nogui -e %ROM%"
                      dolphin-gui = "XINIT-WM:/opt/retropie/emulators/dolphin/bin/dolphin-emu -b -e %ROM%"
                      lr-dolphin = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-dolphin/dolphin_libretro.so --config /opt/retropie/configs/gc/retroarch.cfg %ROM%"
                      lr-dolphin-pulseaudio = "/opt/retropie/emulators/retroarch/bin/retroarch_gc -L /opt/retropie/libretrocores/lr-dolphin/dolphin_libretro.so --config /opt/retropie/configs/gc/retroarch.cfg %ROM%"
                      dolphin-rpi = "XINIT-WM:/opt/retropie/emulators/dolphin-rpi/bin/dolphin-emu-nogui -e %ROM% -u /home/pi/DolphinConfig5.0/"
                      dolphin-rpi-gui = "XINIT-WM:/opt/retropie/emulators/dolphin-rpi/bin/dolphin-emu -b -e %ROM% -u /home/pi/DolphinConfig5.0/"
                      dolphin-rpi-editor = "XINIT-WM:/opt/retropie/emulators/dolphin-rpi/bin/dolphin-emu -u /home/pi/DolphinConfig5.0/"

                      G 1 Reply Last reply 3 Nov 2024, 10:09 Reply Quote 0
                      • G
                        gvx64 @TPR
                        last edited by 3 Nov 2024, 10:09

                        @TPR OK, so if you were able to successfully generate the dolphin-emu-qt2 binary following the steps that I outlined in the previous post. You should now be able to add it to your emulationstation gamecube launch screen by doing the following.

                        First input the following command in your terminal:

                        sudo cp /home/pi/dolphin-rpi2/dolphin-rpi/Build/Binaries/dolphin-emu-qt2 /opt/retropie/emulators/dolphin-rpi/bin/
                        

                        This will put dolphin-emu-qt2 in the same file location as your other dolphin 5.0 emulators. After doing this, you can delete the /home/pi/dolphin-rpi2 folder if you would like free up ~300MB of disc space.

                        Next, add the following line to your /opt/retropie/configs/gc/emulators.cfg file:

                        dolphin-rpi-configure-hotkeys = "XINIT-WM:/opt/retropie/emulators/dolphin-rpi/bin/dolphin-emu-qt2 -u /home/pi/DolphinConfig5.0/
                        

                        You should now be able to configure your hotkeys using this new emulator option. When you launch dolphin-rpi-configure-hotkeys within emulationstation you may get a warning message asking you to switch to the WX build. Just ignore the warning and proceed with the qt version. Then just follow the steps I laid out in post 84 to setup your hotkey combos. After that is done, exit the emulator and that should be it.

                        As a final check, you can take a look at the time stamp on /home/pi/DolphinConfig5.0/Config/Hotkeys.ini to see if the file has been created/updated by using the following command:

                        ls -al /home/pi/DolphinConfig5.0/Config/
                        

                        Finally, just remember that after configuring, in order for your hotkeys to work you will need to launch your games using the emulator named dolphin-rpi-gui (do not use dolphin-rpi).

                        Can you please let me know if all of this works for you?

                        T 3 Replies Last reply 3 Nov 2024, 20:10 Reply Quote 0
                        • T
                          TPR @gvx64
                          last edited by 3 Nov 2024, 19:41

                          @gvx64 said in [MKDD Tint Issue RPI5]

                          git submodule update --init --recursive

                          I got an error trying to do this step:
                          git submodule update --init --recursive

                          fatal: detected dubious ownership in repository at '/home/pi/dolphin-rpi2/dolphin-rpi'
                          To add an exception for this directory, call:

                              git config --global --add safe.directory /home/pi/dolphin-rpi2/dolphin-rpi
                          
                          T 1 Reply Last reply 3 Nov 2024, 19:46 Reply Quote 0
                          • T
                            TPR @TPR
                            last edited by 3 Nov 2024, 19:46

                            @TPR said in MKDD Tint Issue RPI5:
                            And then after I did this step:

                                git config --global --add safe.directory /home/pi/dolphin-rpi2/dolphin-rpi
                            

                            I got another error:
                            git submodule update --init --recursive
                            error: could not lock config file .git/config: Permission denied
                            error: could not lock config file .git/config: Permission denied
                            fatal: Failed to register url for submodule path 'Externals/Qt'

                            1 Reply Last reply Reply Quote 0
                            • T
                              TPR @gvx64
                              last edited by 3 Nov 2024, 20:10

                              @gvx64 said in MKDD Tint Issue RPI5:

                              @TPR OK, so if you were able to successfully generate the dolphin-emu-qt2 binary following the steps that I outlined in the previous post. You should now be able to add it to your emulationstation gamecube launch screen by doing the following.

                              First input the following command in your terminal:

                              sudo cp /home/pi/dolphin-rpi2/dolphin-rpi/Build/Binaries/dolphin-emu-qt2 /opt/retropie/emulators/dolphin-rpi/bin/
                              

                              This will put dolphin-emu-qt2 in the same file location as your other dolphin 5.0 emulators. After doing this, you can delete the /home/pi/dolphin-rpi2 folder if you would like free up ~300MB of disc space.

                              Next, add the following line to your /opt/retropie/configs/gc/emulators.cfg file:

                              dolphin-rpi-configure-hotkeys = "XINIT-WM:/opt/retropie/emulators/dolphin-rpi/bin/dolphin-emu-qt2 -u /home/pi/DolphinConfig5.0/
                              

                              You should now be able to configure your hotkeys using this new emulator option. When you launch dolphin-rpi-configure-hotkeys within emulationstation you may get a warning message asking you to switch to the WX build. Just ignore the warning and proceed with the qt version. Then just follow the steps I laid out in post 84 to setup your hotkey combos. After that is done, exit the emulator and that should be it.

                              As a final check, you can take a look at the time stamp on /home/pi/DolphinConfig5.0/Config/Hotkeys.ini to see if the file has been created/updated by using the following command:

                              ls -al /home/pi/DolphinConfig5.0/Config/
                              

                              Finally, just remember that after configuring, in order for your hotkeys to work you will need to launch your games using the emulator named dolphin-rpi-gui (do not use dolphin-rpi).

                              Can you please let me know if all of this works for you?

                              Ok so I've managed to get to this point:
                              Screenshot 2024-11-03 at 3.09.05 PM.png

                              But here's the problem I'm having. When I run your build, I get no mouse pointer on the screen. So I can't select anything. When I run the normal version of dolphin, the mouse pointer works just fine. So any idea how I can fix that?

                              T 1 Reply Last reply 3 Nov 2024, 20:33 Reply Quote 0
                              • T
                                TPR @gvx64
                                last edited by 3 Nov 2024, 20:17

                                @gvx64 Ok so I've managed to work blindly without a mouse pointer and get into the hotkeys and I set my "exit" hotkey on the controller to the SELECT button which does seem to work in game. But now I'm getting this on my screen:
                                Pac-Man Screen Shot 11-3-24, 3.14 PM 2.png
                                And the only way to get rid of that seems to have a keyboard connected, which I do not have connected all the time.

                                So the game works without the blue tint.... I can now exit out of the game with the SELECT button... but now I get an error on the screen that requires a keyboard. Any way to fix that last issue?

                                1 Reply Last reply Reply Quote 0
                                • T
                                  TPR @gvx64
                                  last edited by 3 Nov 2024, 20:23

                                  @gvx64 Ok I created my own work around!

                                  I created a 1 pixel by 1 pixel image and called it dolphin_logo@2x.png and put it in the folder:
                                  /usr/local/share/dolphin-emu/sys/Resources

                                  Then I got an error saying it was looking for dolphin_logo.png
                                  and then it was looking for: Dolphin.png

                                  So now I have three files in the folder:
                                  /usr/local/share/dolphin-emu/sys/Resources
                                  Screenshot 2024-11-03 at 3.21.42 PM.png

                                  And now the game loads without any errors!

                                  I realize this is a hack, but it works!

                                  1 Reply Last reply Reply Quote 1
                                  • T
                                    TPR @TPR
                                    last edited by 3 Nov 2024, 20:33

                                    @TPR said in MKDD Tint Issue RPI5:

                                    But here's the problem I'm having. When I run your build, I get no mouse pointer on the screen. So I can't select anything. When I run the normal version of dolphin, the mouse pointer works just fine. So any idea how I can fix that?

                                    Any idea on how to fix this? Having to go in blind without a mouse pointer really makes it very difficult to do anything.

                                    T 1 Reply Last reply 3 Nov 2024, 20:40 Reply Quote 0
                                    • T
                                      TPR @TPR
                                      last edited by TPR 11 Mar 2024, 20:42 3 Nov 2024, 20:40

                                      Here's another interesting issue...

                                      When I put in my roms folder under settings:
                                      /home/pi/RetroPie/roms/gc

                                      These are the only two games that show up?
                                      Screenshot 2024-11-03 at 3.39.35 PM.png

                                      Even though my roms folder is fully populated.

                                      EDIT: I see... those are the only two .ciso files I have where everything else is an .rvz file. How can I make the rest of the show up like they do in my other Dolphin emulator?

                                      T 1 Reply Last reply 3 Nov 2024, 20:53 Reply Quote 0
                                      • T
                                        TPR @TPR
                                        last edited by 3 Nov 2024, 20:53

                                        Trying to load Resident Evil 4 I get this error:
                                        Screenshot 2024-11-03 at 3.52.05 PM.png
                                        And then this one:
                                        Screenshot 2024-11-03 at 3.52.11 PM.png
                                        And then it just loads to a black screen.

                                        T 1 Reply Last reply 3 Nov 2024, 21:08 Reply Quote 0
                                        • T
                                          TPR @TPR
                                          last edited by 3 Nov 2024, 21:08

                                          Crap, now I just loaded up Mario Kart and I'm also getting this same error:
                                          Screenshot 2024-11-03 at 4.07.29 PM.png
                                          And the game is running slow as shit.

                                          So I'm afraid I might have accidentally checked or unchecked a box somewhere flying blind without a mouse pointer on screen. Any ideas? At this point I might have to start all over again...

                                          T 1 Reply Last reply 3 Nov 2024, 21:21 Reply Quote 0
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