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    3DS emulator for Pi users based on "Borked 3DS"

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    nintendo 3dspi 4pi5borked 3dsx86-64
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    • DTEAMD
      DTEAM @gvx64
      last edited by DTEAM

      @gvx64

      With your latest update, my script no longer works. I'll take care of it tomorrow. It's probably a small problem that needs to be fixed. Maybe the addition of the capital letter B in the word Build. I'll do a test.

      G 1 Reply Last reply Reply Quote 0
      • G
        gvx64 @DTEAM
        last edited by gvx64

        @DTEAM Thanks for letting me know. I haven't made any changes to the name of the fork. It should work same as before. Do you have any info on where it is failing? The log should be retrievable at this location (just correctly enter the fields that have x's below):

        sudo zcat /home/pi/RetroPie-Setup/logs/rps_2025-xx-xx-xxxxx.log.gz
        
        FollyF DTEAMD 2 Replies Last reply Reply Quote 0
        • FollyF
          Folly @gvx64
          last edited by Folly

          @gvx64 said in 3DS emulator for Pi users based on "Borked 3DS":

          @DTEAM Thanks for letting me know. I haven't made any changes to the name of the fork. It should work same as before. Do you have any info on where it is failing? The log should be retrievable at this location (just correctly enter the fields that have x's below):

          sudo zcat /home/pi/RetroPie-Setup/logs/rps_2025-xx-xx-xxxxx.log.gz
          

          Just to let you know, there is no need to use sudo, it should work without it.

          DTEAMD 1 Reply Last reply Reply Quote 0
          • DTEAMD
            DTEAM @Folly
            last edited by DTEAM

            @gvx64

            Now Is it borked3ds-qt instead of borked3ds? Maybe it's on my side. I'll double check. It says the emulator is a Port now. It doesn't make sense.

            [100%] Building CXX object src/borked3ds_qt/CMakeFiles/borked3ds-qt.dir/borked3ds-qt_autogen/37D3MJFPTG/qrc_style.cpp.o
            [100%] Linking CXX executable ../../bin/Release/borked3ds
            /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/input_common/gcadapter/gc_poller.cpp: In member function ‘GetAnalog’:
            /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/input_common/gcadapter/gc_poller.cpp:202:38: note: parameter passing for argument of type ‘struct pair’ when C++17 is enabled changed to match C++14 in GCC 10.1
              202 |         const auto [x, y] = GetAnalog(axis_x, axis_y);
                  |                                      ^
            [100%] Built target borked3ds-qt
            gmake: *** [Makefile:146: all] Error 2
            /home/pi
            /home/pi/RetroPie-Setup/tmp/build/borked3ds /home/pi
            '/home/pi/RetroPie-Setup/tmp/build/borked3ds/build/bin/Release/borked3ds' -> '/opt/retropie/emulators/borked3ds/borked3ds'
            cp: cannot overwrite non-directory '/opt/retropie/emulators/borked3ds/borked3ds' with directory '/home/pi/RetroPie-Setup/tmp/build/borked3ds/'
            /home/pi
            /opt/retropie/emulators/borked3ds /home/pi
            
            = = = = = = = = = = = = = = = = = = = = =
            Configuring 'borked3ds' : 3DS Emulator borked3ds
            = = = = = = = = = = = = = = = = = = = = =
            
            /home/pi
            
            Log ended at: Tue 10 Jun 08:54:36 EDT 2025
            Total running time: 0 hours, 9 mins, 5 secs
            
            1 Reply Last reply Reply Quote 0
            • DTEAMD
              DTEAM @gvx64
              last edited by

              @gvx64 said in 3DS emulator for Pi users based on "Borked 3DS":

              @DTEAM Thanks for letting me know. I haven't made any changes to the name of the fork. It should work same as before. Do you have any info on where it is failing? The log should be retrievable at this location (just correctly enter the fields that have x's below):

              sudo zcat /home/pi/RetroPie-Setup/logs/rps_2025-xx-xx-xxxxx.log.gz
              

              here's my log
              https://pastebin.com/W93hFNQs

              G 1 Reply Last reply Reply Quote 1
              • G
                gvx64 @DTEAM
                last edited by gvx64

                @DTEAM Thanks for this info. Can you try building Borked3DS-rpi using the instructions below (instead of using the install script). It's building successfully on my Pi4 using these steps.

                Instructions for Building from Source:

                cd /home/pi
                
                sudo git clone https://github.com/gvx64/Borked3DS-rpi.git
                
                cd ./Borked3DS-rpi
                
                sudo git submodule update --init --recursive
                
                sudo mkdir ./Build ; cd ./Build
                
                sudo cmake .. 
                

                (note minimum cmake 3.26 requirement - if necessary follow instructions to build new cmake https://geeksww.com/tutorials/operating_systems/linux/installation/downloading_compiling_and_installing_cmake_on_linux.php )

                sudo make -j4
                

                Note that if this build attempt fails, please try the build command again using sudo make -j1 as this will sometimes provide a more descriptive error log (the second build attempt should take a lot less time as well).

                Note that I am going to try to get your script to build on my Pi.

                DTEAMD 2 Replies Last reply Reply Quote 0
                • DTEAMD
                  DTEAM @gvx64
                  last edited by

                  @gvx64 said in 3DS emulator for Pi users based on "Borked 3DS":

                  (note minimum cmake 3.26 requirement - if necessary follow instructions to build new cmake https://geeksww.com/tutorials/operating_systems/linux/installation/downloading_compiling_and_installing_cmake_on_linux.php )

                  I'm ok for that part, with Bookworm backport, I'm at 3.31 or 3.3x

                  1 Reply Last reply Reply Quote 1
                  • DTEAMD
                    DTEAM @gvx64
                    last edited by DTEAM

                    @gvx64

                    The script works, but I have to run it twice, like for an update. I leave the temporary folder there and run the installation again. It'S strange. It was not like that before

                    BTW, the emulator works very well.

                    G 1 Reply Last reply Reply Quote 1
                    • G
                      gvx64 @DTEAM
                      last edited by gvx64

                      @DTEAM Thank you for letting me know. When the build fails at the very end like that it usually means that it is a linking issue (e.g. a missing include or a module that was mistakenly not added to a CMake file). I wonder if it had something to do with one of the externals not downloading properly that set it off. It's weird that it is working now for you because I didn't change anything.

                      I actually have had a lot of difficulty successfully running these install scripts for the more complex emulators (ppsspp, dolphin, citra) I think because of my internet connection. That said, the install process usually fails for me prior to building when it is doing the submodule update stage not at the very end like it did for you. I usually find it a lot easier just to manually build.

                      Anyways, I was wondering if you might be able to update the configure_borked3ds() in your build script as follows and just test + verify that it works as intended. I haven't been able to test it out but ChatGPT says that this should get the env var gl_oes_texture_buffer added to the /etc/emulationstation/es_systems.cfg file as I showed above:

                      function configure_borked3ds() {
                          mkRomDir "3ds"
                          ensureSystemretroconfig "3ds"
                          local launch_prefix
                          isPlatform "kms" && launch_prefix="XINIT-WMC:"
                      
                          addEmulator 0 "$md_id-ui" "3ds" "$launch_prefix$md_inst/borked3ds"
                          addEmulator 1 "$md_id-roms" "3ds" "env MESA_EXTENSION_OVERRIDE=GL_OES_texture_buffer $launch_prefix$md_inst/borked3ds %ROM%"
                          #addEmulator 1 "$md_id-room" "3ds" "$launch_prefix$md_inst/borked3ds-room"
                          #addEmulator 2 "$md_id-cli" "3ds" "$launch_prefix$md_inst/borked3ds-cli"
                          #addEmulator 3 "$md_id-tests" "3ds" "$launch_prefix$md_inst/tests"
                      
                          addSystem "3ds" "3ds" ".3ds .3dsx .elf .axf .cci ,cxi .app"
                      }
                      
                      DTEAMD 1 Reply Last reply Reply Quote 1
                      • DTEAMD
                        DTEAM @gvx64
                        last edited by

                        @gvx64

                        Same problem with your method on GitHub. I can't tell if the problem is only on my side. If someone else could test it on a Pi5, that might be helpful.

                        roslofR 1 Reply Last reply Reply Quote 0
                        • roslofR
                          roslof @DTEAM
                          last edited by roslof

                          @DTEAM said in 3DS emulator for Pi users based on "Borked 3DS":

                          @gvx64

                          Same problem with your method on GitHub. I can't tell if the problem is only on my side. If someone else could test it on a Pi5, that might be helpful.

                          It breaks for me earlier in the process:

                          [ 94%] Building CXX object src/tests/CMakeFiles/tests.dir/common/param_package.cpp.o
                          In file included from /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/./video_core/renderer_opengl/gl_texture_runtime.h:9,
                                           from /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/./video_core/renderer_opengl/gl_rasterizer.h:13,
                                           from /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/./video_core/renderer_opengl/renderer_opengl.h:12,
                                           from /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/borked3ds/borked3ds.cpp:15:
                          /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/./video_core/rasterizer_cache/rasterizer_cache_base.h:15:10: fatal error: tsl/robin_map.h: No such file or directory
                             15 | #include <tsl/robin_map.h>
                                |          ^~~~~~~~~~~~~~~~~
                          compilation terminated.
                          gmake[2]: *** [src/borked3ds/CMakeFiles/borked3ds.dir/build.make:96: src/borked3ds/CMakeFiles/borked3ds.dir/borked3ds.cpp.o] Error 1
                          gmake[1]: *** [CMakeFiles/Makefile2:4618: src/borked3ds/CMakeFiles/borked3ds.dir/all] Error 2
                          gmake[1]: *** Waiting for unfinished jobs....
                          
                          FollyF 1 Reply Last reply Reply Quote 0
                          • FollyF
                            Folly @roslof
                            last edited by Folly

                            @roslof said in 3DS emulator for Pi users based on "Borked 3DS":

                            /home/pi/RetroPie-Setup/tmp/build/borked3ds/src/./video_core/rasterizer_cache/rasterizer_cache_base.h:15:10: fatal error: tsl/robin_map.h: No such file or directory
                            15 | #include <tsl/robin_map.h>

                            @gvx64
                            For me it failed on the same when building manually.
                            (not using the command sudo btw., no need to do so)
                            Noticed that when using :

                            git submodule update --init --recursive
                            

                            It had a problem getting the submodule that contains robin_map.h.

                            I am trying again to see if it will work when doing it a second time.

                            roslofR 1 Reply Last reply Reply Quote 1
                            • roslofR
                              roslof @Folly
                              last edited by roslof

                              @Folly said in 3DS emulator for Pi users based on "Borked 3DS":

                              It had a problem getting the submodule that contains robin_map.h.

                              Right. Was just zeroing in on the same. It appears that it fails early on in the process, but doesn't Fatal until near the end. Here's where multiple files aren't found and a clue about why:

                                The following configuration files were considered but not accepted:
                              
                                  /usr/lib/aarch64-linux-gnu/cmake/fmt/fmt-config.cmake, version: 9.1.0
                                  /lib/aarch64-linux-gnu/cmake/fmt/fmt-config.cmake, version: 9.1.0
                              
                              
                              
                              -- Could NOT find mcl (missing: mcl_DIR)
                              -- Could NOT find tsl-robin-map (missing: tsl-robin-map_DIR)
                              -- Could NOT find oaknut (missing: oaknut_DIR)
                              CMake Deprecation Warning at externals/dynarmic/externals/robin-map/CMakeLists.txt:1 (cmake_minimum_required):
                                Compatibility with CMake < 3.10 will be removed from a future version of
                                CMake.
                              
                                Update the VERSION argument <min> value.  Or, use the <min>...<max> syntax
                                to tell CMake that the project requires at least <min> but has been updated
                                to work with policies introduced by <max> or earlier.
                              

                              @Folly are you using cmake 4.0 or higher? I'm wondering if CMake just needs a range for cmake_minimum_required as specified

                              .

                              FollyF 1 Reply Last reply Reply Quote 0
                              • FollyF
                                Folly @roslof
                                last edited by Folly

                                @roslof said in 3DS emulator for Pi users based on "Borked 3DS":

                                @Folly are you using cmake 4.0 or higher? I'm wondering if CMake just needs a range for cmake_minimum_required as specified

                                Yes, I use the latest cmake 4.0.2 now.

                                78% ...

                                roslofR 1 Reply Last reply Reply Quote 0
                                • roslofR
                                  roslof @Folly
                                  last edited by roslof

                                  @Folly said in 3DS emulator for Pi users based on "Borked 3DS":

                                  Yes, I use the latest cmake 4.0.2 now.

                                  78% ...

                                  I modified CMakeLists.txt adding the range and I'm giving it another run.
                                  EDIT: Still having the same problem each time cmake is run. mcl_DIR, tsl-robin-map_DIR and oaknut_DIR are missing. Boo.

                                  FollyF 3 Replies Last reply Reply Quote 1
                                  • FollyF
                                    Folly @roslof
                                    last edited by Folly

                                    @roslof said in 3DS emulator for Pi users based on "Borked 3DS":

                                    I modified CMakeLists.txt adding the range and I'm giving it another run.

                                    I didn't edit the CMakeList.txt, I think it should work oob.

                                    90%..

                                    Edit:

                                    [ 95%] Building CXX object src/tests/CMakeFiles/tests.dir/common/bit_field.cpp.o
                                    In file included from /home/pi/Borked3DS-rpi/src/./video_core/renderer_opengl/gl_texture_runtime.h:9,
                                                     from /home/pi/Borked3DS-rpi/src/./video_core/renderer_opengl/gl_rasterizer.h:13,
                                                     from /home/pi/Borked3DS-rpi/src/./video_core/renderer_opengl/renderer_opengl.h:12,
                                                     from /home/pi/Borked3DS-rpi/src/borked3ds/borked3ds.cpp:15:
                                    /home/pi/Borked3DS-rpi/src/./video_core/rasterizer_cache/rasterizer_cache_base.h:15:10: fatal error: tsl/robin_map.h: Bestand of map bestaat niet
                                       15 | #include <tsl/robin_map.h>
                                    

                                    git submodule seemed to get all submodules and cmake did not say "Not Found", Hmmm..

                                    Edit : I will have a look later.

                                    1 Reply Last reply Reply Quote 1
                                    • FollyF
                                      Folly @roslof
                                      last edited by

                                      @roslof

                                      BTW.
                                      I see that tsl-robin-map seems to require cmake 3.5 or higher.

                                      roslofR 1 Reply Last reply Reply Quote 0
                                      • roslofR
                                        roslof @Folly
                                        last edited by

                                        @Folly said in 3DS emulator for Pi users based on "Borked 3DS":

                                        @roslof

                                        BTW.
                                        I see that tsl-robin-map seems to require cmake 3.5 or higher.

                                        I was able to clear the error by modifying Borked3DS-rpi/externals/dynarmic/externals/robin-map/CMakeLists.txt and adding the range to the top line:

                                        cmake_minimum_required(VERSION 3.5...4.0)
                                        

                                        But this did not solve the problem of the various "Could NOT find" issue.

                                        FollyF 1 Reply Last reply Reply Quote 1
                                        • FollyF
                                          Folly @roslof
                                          last edited by Folly

                                          @roslof

                                          Just to see if I get it compiling I copied the
                                          /home/pi/Borked3DS-rpi/externals/teakra/externals/robin-map/include/tsl
                                          folder to
                                          /home/pi/Borked3DS-rpi/src/tsl

                                          That will circumvent the not found issue, tsl/robin-map.h not found.

                                          Still have this issue :

                                          /home/pi/Borked3DS-rpi/src/borked3ds_qt/bootmanager.cpp:42:10: fatal error: qpa/qplatformnativeinterface.h: Bestand of map bestaat niet
                                             42 | #include <qpa/qplatformnativeinterface.h>
                                          

                                          Perhaps missing dependency.

                                          Edit :
                                          I missed the package :
                                          qt6-base-private-dev

                                          DTEAMD 1 Reply Last reply Reply Quote 0
                                          • FollyF
                                            Folly @roslof
                                            last edited by

                                            @roslof

                                            [ 97%] Linking CXX executable ../../bin/Release/borked3ds
                                            [100%] Built target borked3ds-qt
                                            
                                            roslofR 1 Reply Last reply Reply Quote 0
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